|AmigaPapst||How fast is GL Quake 1 on your Amiga?||20110306 10:03|
|I have tested the new version of glQuake 1.09b7:
glquake_aos4 -width XXXX
Sorry but I cannot confirm that the new version is 10% faster. Problem with my configuration?
640x480= 109 fps
800x600= 97 fps
1024x768= 71 fps
1280x960= 64 fps
1600x1200= 48 fps
old values with 4.0 Update 4:
640x480 = 113,9 fps
800x600 = 103,1 fps
1024x768 = 75,1 fps
1280x960 = 65,2 fps
Please test it on your configuration and compare, thanks.
|cap||Re: How fast is GL Quake 1 on your Amiga?||20110306 13:38 #2681|
Heres what i get using a Radeon 9250 256mb.
I did n`t use the stack.
For me this version looks a lot better.
I changed a few settings in game and all it seemed to do was slow it down by at least a third.
Your 9000 pro is still that little bit faster. :)
|eliyahu||Re: How fast is GL Quake 1 on your Amiga?||20110306 14:45 #2682|
|Please test it on your configuration and compare, thanks.|
i can't. i have a SAM440ep-flex (at 667MHz) and a radeon 9250 -- and i've never been able to run GLquake on it. the old version died with some odd 'hunk alloc' error, and the newer version just freezes the system.
i play quake often, and would love to get this working. any ideas, folks?
|Valiant||Re: How fast is GL Quake 1 on your Amiga?||20110306 16:30 #2684|
I'm sorry, but I don't see how to find the values. What do I need to do?
|Valiant||Re: How fast is GL Quake 1 on your Amiga?||20110306 16:32 #2685|
Can't help you here. The game runs on my Sam440ep @666MHz, but it's slower than molasses in February as to be totally unplayable.
|RIBDEVIL1||Re: How fast is GL Quake 1 on your Amiga?||20110306 16:39 #2686|
I have a SAM440 at 800, and have the same problem, "hunk alloc" error.
I copy the ID1 drawer from my working 2.4 Quake port, to the new GLQuake, and give me the alloc error.
Then I see, that in the ID1 drawer it's a GL drawer and a config file, I deleted both, restarts the GLQuake and then works fine.
It's better in graphics, but a bit slow, compared with the 2.4 version.
How I can test the fps ?
|AmigaPapst||Re: How fast is GL Quake 1 on your Amiga?||20110306 18:35 #2695|
Open the console and write timedemo demo1.dem
Please close the console during the test.
|mrodfr||Re: How fast is GL Quake 1 on your Amiga?||20110306 18:47 #2696|
On a SAM667ep (without last Acube memory patch)
Original version in 1024x768:
969 frames 56,7 secs 17,1 fps
GL version in 1024x768:
969 frames 21,8 secs 44,3 fps
GL version is more darker than the original.
GL version have better hires gfx than the original version.
|eliyahu||Re: How fast is GL Quake 1 on your Amiga?||20110306 18:57 #2698|
thanks for the tips. tried deleting the GLquake drawer under ID1, and... still freezes. actually it shows a DSI error, for which i have a crash report. to move forward, i ignore them and eventually the system freezes.
meh. i'm very much looking forward to hunoPPC's work on darkplaces being made available.
glad it's working for others, though. just wish i had enough OS4 experience to debug this properly. :-)
|Crisot||Re: How fast is GL Quake 1 on your Amiga?||20110306 20:01 #2699|
|G4@1400 + 9000 pro + very stressing ram timing.
The first result is with the very default configuration.
The framerate between () is the result obtained with "scr_conspeed 99999", making the console disappear instantly (better framerate).
640x480: 120 (126)
800x600: 104 (110)
1024x768: 73 (77)
1280x960: 68 (73)
1600x1200: 50 (52)
Tips: Build a file "autoexec.cfg" in the ID1 drawer and type:
gl_texturemode gl_linear_mipmap_linear (much much nicer)
gl_warp 0 (torchs!!!)
This wont affect the framerate and make the game looking nicer.