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immersion.lha - demo/scene
Sep 25, 2026
telegramamiga.lha - network/chat
Sep 25, 2026
mesa.lha - development/library/graphics
Sep 23, 2026
avp.lha - game/fps
Sep 23, 2026
pgi-collection.lha - graphics/icon
Sep 23, 2026
dungeonkeeper.lha - game/strategy
Sep 21, 2026
hwp_hurl.lha - library/hollywood
Sep 21, 2026
libffmpeg.lha - development/misc
Sep 19, 2026
amiarcadia.lha - emulation/gamesystem
Sep 19, 2026
v-mplayer.lha - video/media
Sep 19, 2026
Re: Mesa : second update, v1.2
Posted on:
Today 12:52
#1
Just can't stay away
@DigitalDesigns mesa.library is a library, just like minigl.library or ogles2.library. They implement different versions of OpenGL standard. Developer needs to make application support one or more of these implementations.
Re: Endless Sky v0.11.2 AmigaOS 4.1 Port
Just popping in
In the Update only changed the libopenal.a (to os4depot 1.18.2 version) by me now sound okay There should be logs in the game folder – please post the content.
Re: Endless Sky v0.11.2 AmigaOS 4.1 Port
Home away from home
@Falke_34
Quote:
Update/Fix for Sound ist on OS4Welt Online!Tested, first time even didin't start loading data, only show an main image and nothing, cpu drops to 1%. Then reboot, trying again, it almost load everything, but then again at end drop to 1% and nothing after :(
Re: Endless Sky v0.11.2 AmigaOS 4.1 Port
Just popping in
Update/Fix for Sound ist on OS4Welt Online!
Re: Endless Sky v0.11.2 AmigaOS 4.1 Port
Home away from home
Tested , on x1000 take about minute to loads up, seems to unpack lot of stuff to memory before even showing menu ? But when game actually starts, it feels very smooth, all fast, responsively, feels fluid. One issue i had: no music/sound happens, while menu definitely have options for sound/music.
Re: Mesa : second update, v1.2
Just popping in
It’s great that programs like this, which speed up games, are coming to AmigaOS 4, but I don't quite understand how to use it. Apparently, the game needs to support it natively like in the Doom 3 example, so it’s not just a matter of installing Mesa3D and launching the game.
Re: Endless Sky v0.11.2 AmigaOS 4.1 Port
Quite a regular
@Falke_34 Thank you my man !
1989-> A500, A600, A3000, A4000, A1200, CD32, µA1, PegII, A1XE, CDTV, Amy/416D79, A1X5000, Vampire 500 V2+, Vampire 600 V2, Amy-ITX, Denise ITX, Apollo V4SA, A1X5000/40 <-2026
Re: Mesa : second update, v1.2
Posted on:
Yesterday 22:14
#8
Home away from home
thanks for another update
_______________________________
c64-dual sids, A1000, A1200-060@93, A4000-CSMKIII
PiStorm32 & Catweasel MK4+= Amazing
! My Master Miggies-Amiga1000 & AmigaONE X1000 !
mancave-ramblings
Re: Endless Sky v0.11.2 AmigaOS 4.1 Port
Posted on:
Yesterday 22:12
#9
Home away from home
@Falke_34
cool my type of game! thanks
_______________________________
c64-dual sids, A1000, A1200-060@93, A4000-CSMKIII
PiStorm32 & Catweasel MK4+= Amazing
! My Master Miggies-Amiga1000 & AmigaONE X1000 !
mancave-ramblings
Endless Sky v0.11.2 AmigaOS 4.1 Port
Posted on:
Yesterday 20:53
#10
Just popping in
Re: Dungeonkeeper for AmigaOS4
Posted on:
Yesterday 19:57
#11
Quite a regular
@TheMagicSteffen I know you will solve it ! And you know I will donate ! Thank you Steffen for all ports!
1989-> A500, A600, A3000, A4000, A1200, CD32, µA1, PegII, A1XE, CDTV, Amy/416D79, A1X5000, Vampire 500 V2+, Vampire 600 V2, Amy-ITX, Denise ITX, Apollo V4SA, A1X5000/40 <-2026
Re: Mesa bug thread
Posted on:
Yesterday 19:43
#12
Quite a regular
@kas1e Yeah Ironwail is almost too fast ! :) First time ever on an Amiga that it´s to fast ! ;) KING kas1e, once the special operation is over I will donate a LARGE sum for beers, pizza and porting motivation.
1989-> A500, A600, A3000, A4000, A1200, CD32, µA1, PegII, A1XE, CDTV, Amy/416D79, A1X5000, Vampire 500 V2+, Vampire 600 V2, Amy-ITX, Denise ITX, Apollo V4SA, A1X5000/40 <-2026
Re: Mesa bug thread
Posted on:
Yesterday 18:20
#13
Just can't stay away
@kas1e
Thanks, Ironwail—it runs smoothly at about 200-250
fps with Mesa, lol... I love Mesa
MacStudio ARM M1 Max Qemu//Pegasos2 AmigaOs4.1 FE / AmigaOne x5000/40 AmigaOs4.1 FE
Re: Dungeonkeeper for AmigaOS4
Posted on:
Yesterday 5:59
#14
Not too shy to talk
Maybe related to the alignment issue, x5000 is alignment-aware too.
Re: Mesa bug thread
Posted on:
Yesterday 1:04
#15
Home away from home
@dave
If you can write me directly on
kas1e@yandex.ru with binary and crashlog. Using v1.2, right ?
Re: Mesa bug thread
Posted on:
Yesterday 0:16
#16
Just popping in
Whats the best way to send crash info? Stack trace? full crash log or something else? I am writing a custom SDL2 app that displays 3d objects (has been an ongoing project for many MANY years). It works well in SDL2 minigl, SDL2 gl4es, but using SDL2 mesa, it works fine until I get up to a certain polygon count in wireframe mode and ends with a DSI/ISI crash. Works as expected in solid mode, point mode and bounding box, just the wireframe of the object crashes. When compiled for linux, works fine there too. Dave
Re: Mesa : second update, v1.2
Posted on:
9/24 21:46
#17
Quite a regular
Ohh yeah! HunoPPC on Mesa, happy Amiga days!
1989-> A500, A600, A3000, A4000, A1200, CD32, µA1, PegII, A1XE, CDTV, Amy/416D79, A1X5000, Vampire 500 V2+, Vampire 600 V2, Amy-ITX, Denise ITX, Apollo V4SA, A1X5000/40 <-2026
Re: Mesa : second update, v1.2
Posted on:
9/24 20:59
#18
Not too shy to talk
@kas1e
Hello,
My engine with your mesa library.
VIDEO
46 Fps it’s very Good
Thanks for this work
HunoPPC
Re: SDL2
Posted on:
9/24 18:50
#19
Just popping in
@Capehill Thanks again. Edit: I got it to work by changing GL commands not used to SDL_PROC_UNUSED. Maybe there were some default ones that werent available in miniGL but were in Mesa. ------ I tried that but its failing on attempting to load the GL functions in minigl. I think I'll just have to wait until you update helloworld for me to work it out. Dave
Edited by davec555 on 2026/9/24 19:10:29
Re: Dungeonkeeper for AmigaOS4
Posted on:
9/24 15:57
#20
Quite a regular
@K-L Thanks for your VERY detailed installation guide! @Steffen But a no go over here, Installation 100% with K-L's guide, but black screen and jumps back to WB with 1.3.2, black screen and total system freeze with 1.4.0. X5000/40 Amigaos4.1FE Upd.3 Radeon RX580 Any clue?
1989-> A500, A600, A3000, A4000, A1200, CD32, µA1, PegII, A1XE, CDTV, Amy/416D79, A1X5000, Vampire 500 V2+, Vampire 600 V2, Amy-ITX, Denise ITX, Apollo V4SA, A1X5000/40 <-2026