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amiarcadia.lha - emulation/gamesystem
Oct 28, 2024
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mce.lha - game/utility
Oct 27, 2024
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legadon.lha - utility/text
Oct 26, 2024
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nblood.lha - game/fps
Oct 25, 2024
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amissl-sdk.lha - development/misc
Oct 24, 2024
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amissl.lha - library/misc
Oct 24, 2024
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libcuefile.lha - development/library/audio
Oct 21, 2024
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libmpcdec.lha - development/library/audio
Oct 21, 2024
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libreplaygain.lha - development/library/audio
Oct 21, 2024
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edilana.lha - utility/text/misc
Oct 20, 2024
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Re: Sneak Peek Inside Kea Campus
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Home away from home
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@Maijestro Quote: As my English is very limited does the driver already support 3D acceleration? As mentioned in my talk, it's 2D only at this stage. Quote: Maybe you could write a bit more about it here also when this driver will be available for the public, as far as I know they have been working on it for almost 2 years. It's been just over a year. There is no "they," just me. A-EON is in charge of deciding when it'll be released. Hans P.S., I mentioned VirtioGPU once; the rest of my post was about the Kea Campus' Amiga Corner. It's looking increasingly that the Amiga community isn't interested in seeing better resources for developers (e.g., this). It takes minimum 2-3 days to create one tutorial/video (provided no deeper R&D work is required). I'm going to keep going for now, but if the # of subscribers fails to grow to a more sustainable level, then I'll have to put it aside and move on to something else.
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Re: QuakeII OS4 Version problems...
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Just can't stay away
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@MagicSN
As i have different original copies of QuakeII i tried another pc version and this time I used the one shipped with the original copy for amigaos3PPC version and I had no errors during the installation process. Unfortunatly the music is still not working..
The first quake2 cd i used was from "Ultimate Quake Collection" which contains all three quake and despite all the games where on different cds all with its installer, they share a unique license key printed inside the box.. Maybe is this licence key that prevent the installer to work properly?
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Re: QuakeII OS4 Version problems...
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Posted on: Yesterday 23:00
#3
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Just can't stay away
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@MagicSN About the mouse, i was able to find the "problem", it was an option (my fault). Now it works (Thanks!) About the installation errors, I reinstalled the game into another directory and took 3 photos to show you the exact sequence. i wasn't able to log the installation process.. So, now, remains the audio problem..
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Re: How to update my email address
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Posted on: Yesterday 22:17
#4
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Home away from home
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@vinman5
i think you need a mod for this...
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Re: QuakeII OS4 Version problems...
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Posted on: Yesterday 22:12
#5
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Just can't stay away
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@TheMagicSN
Hi Steffen,
i have to reinstall the game and i can log the installation process :)
about the audio cd, yes the cd has cd track indeed i can play the music from the mounted iso using os4 datatypes
about the mouse i checked the different options but nothing changed.. if you give me some hints or tell me where to look up in the docs in can investigate more about it..
Thanks
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Re: QuakeII OS4 Version problems...
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Posted on: Yesterday 22:06
#6
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Just popping in
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Can you tell me the exact error message (which line of installer script)? As to the mouse check the ingame mouse options. I am not at the computer right now but there are several options which might cause the problem like mouselook disabled or mouse sensitivity set too low. On the music are you sure your copy of the cd has audio tracks? Try the command to list the audio tracks to see if cd audio is found on the CD.
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QuakeII OS4 Version problems...
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Posted on: Yesterday 21:25
#7
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Just can't stay away
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I have just bought QuakeII OS4Version from Alinea Computer and I have some problems with it:
1) During the installation process (I used the script "Install PC Version"), the Installer gives me an error about the copy of the pak0 file, it tells me: "Unable to copy pak0 file" then a requester appears with: "Installation aborted" but then the installation continues up to the end without problems. So I am able to run the game.
2) When I start the game I notice that the mouse doesn't work as it should. It "works" but I am able to use the mouse only to go forward or backward but I am not able to look up or down.. and I don't know how to fix it..
3) Last problem is about the audio cd..
I use an iso of Quake 2 (created from an original cd using amidvd) and i mounted it using diskimage device. I select this option on the menu of the game and set the unit number as 4. I start the game but I only hear the sound effect, no music at all.. I would like to try the physical cd but i don't know how to set it using the quake console..
May you help me please?
I have a Sam440ep with AmigaOS4.1 FE update 1 (i tested also with update 2 (i have two different system partitions) but all the problems above remain)
Thanks
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How to update my email address
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Posted on: Yesterday 19:40
#8
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Just popping in
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Hi .. How do I updated my email address for this site .. if I try edit profile I can change every thing but name and email address ? Any help would be great ... Thanks Vin Man
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Re: Sneak Peek Inside Kea Campus
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Posted on: Yesterday 17:28
#9
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Just can't stay away
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@Hans Quote: Hans wrote:@all I just finished my AmiWest presentation, talking about the Kea Campus' Amiga Corner, and the VirtioGPU drivers.
I have already seen your presentation about VitioGPU from AmiWest on YouTube. I would have liked to see more action of the driver under AmigaOs4.1 and its possibilities. As my English is very limited does the driver already support 3D acceleration? Maybe you could write a bit more about it here also when this driver will be available for the public, as far as I know they have been working on it for almost 2 years. I am currently waiting for my X5000, but of course I still have a fully working Qemu/Peg2 on my MacStudio waiting to be able to use 32bit displays.
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MacStudio ARM M1 Max Qemu//Pegasos2 AmigaOs4.1 FE
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Re: Qt 6 progress
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Posted on: Yesterday 15:51
#10
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Just can't stay away
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@Maijestro
Thanks, I am glad, you enjoyed them :).
@smarkusg
I can recommend, that you do a shared build instead of static. We did some work to fix some symbol resolutions in elf.library, that didn't work before, so now ui signals will actually reach the callback function. This depends on *beep*.
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TI-99/4a emulator
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Posted on: Yesterday 14:42
#11
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Just popping in
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There is any TI-99/4a emulator for Amiga OS4 so far?
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Re: SDL_Mixer library doesn't support MIDI?
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Posted on: 10/26 21:06
#12
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Not too shy to talk
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@K-L Let me put it this way ... If someone ever told you that their emulation is faster in performance tests than real PPC hardware, feel free to give them your test suite. The benchmarks that are currently available do not reflect the true performance of emulation. FluidSynth, even with a very small test bank of SF2 thanks, is not able to generate an approximation to the Sam460 - not even generate it. The A1222 is omitted because it is ... a different approach to PPC hardware to put it mildly.
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Re: 2024-October-Gaming Competition- ProtoType
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Posted on: 10/26 21:01
#13
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Home away from home
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finally Saturday gaming time! 23,320
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_______________________________ c64-dual sids, A1000, A1200-060@50, A4000-CSMKIII Catweasel MK4+= Amazing ! My Master Miggies-Amiga1000 & AmigaONE X1000 ! mancave-ramblings
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Re: Quake 2 reduced price during time of AmiWest 2024
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Posted on: 10/26 19:54
#14
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Quite a regular
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I tried to install it but with no luck. i mounted my quake2.iso and when installation asked me where it was i added it to my mounted iso.I managed to get the installation to 20% then it asked med where my quake2 disk was. This is the 68k version.
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AmigaOne X5000 Radeon HD 7700
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Re: Amiga OS4, virtual memory and swap partition..
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Posted on: 10/26 16:41
#15
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Just can't stay away
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@LiveForIt There is no such thing as MEMF_VIRTUAL. Maybe it was in very early beta versions of AmigaOS 4.x, about 25 years ago (there were some plans for it, but I don't remember if it ever was implemented/used), but not in any current version of AmigaOS.
There are basically only 2 memory types in AmigaOS 4.x: - MEMF_SHARED (incl. MEMF_KICK, similar to MEMF_PUBLIC on AmigaOS <= 3.x): locked (can't be paged out and the physical address stays the same from AllocVecTags() until FreeVec()), shareable between different tasks and can be accessed from interrupt handlers. - MEMF_PRIVATE: Task local memory, unlocked (can be paged out to the swap partition or other, slower RAM (for example with my ZorroIII RAM pager on classic Amigas) and the physical address may change), can't be accessed from other tasks nor interrupt handlers.
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Re: Quake 2 reduced price during time of AmiWest 2024
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Posted on: 10/26 15:52
#16
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Not too shy to talk
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@TheMagicSN Thanks. But there is something wrong with their site. Logged and try to buy on PayPal. Get to Confirmation page and it says click a "Buy" button. There is no Buy button any where. Edit: Okay somehow managed to fix glitch by going to contact page and then back to cart to try again.
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Re: infinite icons theme pack
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Posted on: 10/26 15:38
#17
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Just popping in
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This week's traditional project update. - 35 icons created - 2 prefs icons redone - 37 prefs icons fixed and finished In def icons there are quite a lot of icons for the mouse cursor and for enlarging windows, I probably won't do these, I'll probably try one icon to see what happens if i replace this one with a new one. Update information on the status of the project in the brochure. Have a good weekend everyone 😊 -Update 26.10.2024-
Edited by DigitalDesigns on 2024/10/26 16:28:35
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Re: Quake 2 reduced price during time of AmiWest 2024
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Posted on: 10/26 14:07
#18
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Just can't stay away
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Bought €10.08 just over £8
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Re: Amiga OS4, virtual memory and swap partition..
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Posted on: 10/26 12:32
#19
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Home away from home
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@Chris
I belive there is MEMF_VIRTUAL that needs to be used.
private is kind of MMU memory, but I'm not sure if its swapped out to disk, it be arranged, to free up larger blocks of memory.
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(NutsAboutAmiga)
Basilisk II for AmigaOS4 AmigaInputAnywhere Excalibur and other tools and apps.
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Re: LiteXL v2.1.0 is released
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Posted on: 10/26 11:46
#20
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Just can't stay away
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@walkero
Great!!!
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