Login
Username:

Password:

Remember me



Lost Password?

Register now!

Sections

Who's Online
74 user(s) are online (49 user(s) are browsing Forums)

Members: 0
Guests: 74

more...

Support us!

Headlines

Forum Index


Board index » New posts




Re: Make AmiUpdate part of OS4?
Just can't stay away
Just can't stay away


Hi @Raziel

Change the program to "Installer" instead of IconX and off you go...

Oh great, I'm really confused; It's NOT a 'Install' script.
Thanks, but no thanks!

Go to top


Re: Amiga-way
Quite a regular
Quite a regular


@Snuffy

Quote:

LowCyl = 0
HighCyl = 219714

Really ??


Its an dvd/cd writer with audio cd inside.

Jack

Resized Image
"the expression, 'atonal music,' is most unfortunate--it is on a par with calling flying 'the art of not falling,' or swimming 'the art of not drowning.'. A. Schoenberg
Go to top


Re: Amiga-way
Just can't stay away
Just can't stay away


Hi @Jack


LowCyl = 0
HighCyl = 219714

Really ??

I tried out a Dynex Floppy Drive and got nothing; it didn't even powerup the light!

Go to top


Re: Quake 3 HELP
Just can't stay away
Just can't stay away


@Tfriedens

What do you mean with " go ahead " ?..

@Rogue
Quote:

@nubechecorre

Exactly what is needed... more people asking for something.

Why is it that everybody seems to want and nobody seems to make?

And before you say "I cannot program": If you don't then try to encourage the people that can instead of just asking and demanding. Offer a bounty for example.


Sorry i dont' understand what you are saying..

there is a little difference from someone who kindly ask for something and from someone who expect it..

I DO NOT expect anything i had only asked if someone could ( and repeat COULD ) take up the job of re-porting a game that is desired from the amiga community..


Quote:


Offer a bounty for example.



I have always supported the amiga community/market and if you check my account in Hyperion Portal you can see that i have registered ALL the games that you ported to the amiga, so i am ready right now to pay for an amiga version of QUAKE III
The Engine is GPl right ? like Quake II ?..

Go to top


Re: usb storage question
Not too shy to talk
Not too shy to talk


@abalaban

I have copied the source of the OS4-Printerdriver example to my USB-Stick and the build ends with:
Quote:

compression.o: file not recognized: File format not recognized
make: *** [HP_DeskJet_880C] Error 1

No objectfile has a normal ELF-Header but a LOT 0s followed by junk.

More fun after the first make:
Quote:

2.Leer:HP_DeskJet_CMYK> make clean
rm compression.o data.o density.o dospecial.o init.o locale.o render.o sprintf.o transfer.o

Just deletes the #?.o files but if your next step is:
Quote:

2.Leer:HP_DeskJet_CMYK> make
ppc-amigaos-gcc -c -mcrt=clib2 -O2 -fomit-frame-pointer -fstrength-reduce -finline-functions -g -fno-builtin -DNDEBUG -mno-sdata -Wall -W -Wundef -Wshadow -Wpointer-arith -Wmissing-prototypes -Wmissing-declarations -Waggregate-return -Wwrite-strings -I/SDK/include -o compression.o compression.c
make: *** No rule to make target `data.c', needed by `data.o'. Stop.

... the complete drawer is gone!?

EDIT:
Seems to be a bug in the FAT filesystem, no errors if the Stick uses FFS2.


Edited by ZeroG on 2007/10/11 18:21:46
Go to top


Re: Quake 3 HELP
Just popping in
Just popping in


@MamePPCA1

Quote:
I have adirectory called Quake3UT (Urban Terror).
Now I changed the files to baseQ3 and the result is the same except the HD now makes noise and the memory slow down.


Can you PLEASE re-read what I wrote before ? I said the quake3 binary must be in the same directory as the baseq3 directory. The latter comes from the Quake 3 install CD. You CAN NOT simply rename a random directory to baseq3 and expect that it works...

jahc's description is very accurate, if you do it like this, you should be fine. For a full reference, I've copied a listing of my Quake 3 directory here:

dh2:Games/quake3 contains this:

Quote:

Directory "quake3" on Thursday 11-Oct-07
q3 104 -s--rw-d 27-Apr-07 12:43:40
baseq3 Dir ----rwed 18-Apr-07 20:35:37
.q3a Dir ----rwed 25-Jul-07 21:51:21
q3.info 2111 ----rwed 18-Apr-07 20:34:03
quake3 4871204 ----rwed 18-Apr-07 20:32:55
README 1048 ----rwed 18-Apr-07 20:31:47


baseq3 contains this:

Quote:

Directory "baseq3" on Thursday 11-Oct-07
pak0.pk3 479493658 ----rw-d 18-Apr-07 20:36:49
q3key 167 ----rw-d 18-Apr-07 20:35:37
pak1.pk3 374405 ----rw-d 18-Apr-07 20:35:37
pak2.pk3 7511182 ----rw-d 18-Apr-07 20:35:37
pak3.pk3 276305 ----rw-d 18-Apr-07 20:35:36
pak4.pk3 9600350 ----rw-d 18-Apr-07 20:35:36
pak5.pk3 191872 ----rw-d 18-Apr-07 20:35:34
pak6.pk3 7346884 ----rw-d 18-Apr-07 20:35:34
pak7.pk3 320873 ----rw-d 18-Apr-07 20:35:33
pak8.pk3 454478 ----rw-d 18-Apr-07 20:35:33
q3config.cfg 6759 ----rw-d 18-Apr-07 20:35:33

Go to top


Re: usb storage question
Quite a regular
Quite a regular


@TetiSoft

It's a standard USB key used as it was when I unpacked it, i.e. not reformated so I assume it's FAT16.
I'm using an unfixed XE and except than that read/from from/to this key work reliably.

Anyone else who would be able to test that ?

Back to a quiet home... At last
Go to top


Re: Quake 3 HELP
Not too shy to talk
Not too shy to talk


How to get Quake 3 running:

1. Buy Quake 3 Arena
2. Install it on a PC
3. Download Point Release 1.32 patch for Quake 3, install it in the dir you installed Quake3 in. Note: this patch should be around 27mb in size.
4. Copy the whole installed+patched Quake3 dir to your A1
5. Extract the quake3.lha os4 archive to the Quake3 directory. It should be in the root level of the Quake install (NOT in the baseq3/ subdirectory)
6. Edit "q3" and change the path text to where you've copied Quake3 to on your hard drive

All done! to launch quake3, execute the "q3" script.

Go to top


Re: usb storage question
Just popping in
Just popping in


@abalaban

This behaviour is not known yet, and unfortunately I dont
have reliable USB hardware which would allow trying to
reproduce it. Which filesystem was used?

Go to top


Re: CAMD, OS4 and MIDI hardware
Home away from home
Home away from home


@LyleHaze

Quote:

OK, getting you going..
...

Thanks for the hints, will try asap

Quote:

re:Adding support to SCUMM.. I looked over the source. It looks like it won't be too hard to do, but I have no clue how to test it. Does SCUMM come with any apps that I can use to check for MIDI support? So far I only Downloaded the source archive.


You need a game that makes use of MIDI hardware/emulation
and plays it music/sound thru MIDI to test.

That would be the best solution imo

Luckily there is one game available which a) is supported
by ScummVM and b) freely available for download on the
ScummVM site: Flight of the Amazon Queen
(You need to scroll down a little, there are different versions,
but i believe the disk version [6.7MB] should be sufficient.
I'd gladly betatest with my CD based versions, of course!)

Quote:

Another option is for me to write the code and then pass it on to a SCUMM developer, but they would need MIDI gear, or Showkeys.

You probably need to add your code to ScummVM's patch tracker
anyway, otherwise the devs will regret it most surely.

Then you have the following options:

chat.freenode.net
channel: #scummvm


ask sev and tell him i sent you

or

The ScummVM forums
You can ask anything and they are very fast and helpful

or

you can simply pass me the request and i'll forward it to
one of the main devs...

But i think it would be better if you'd talk coder to coder...

Go to top


Re: Amiga-way
Quite a regular
Quite a regular


@joerg
Quote:

Please post the output of "MountInfo USB0:"


Here it is:

/* USB0: (11/10/07 07:47) */
SectorSize = 2048
Surfaces = 1
SectorsPerTrack = 1
LowCyl = 0
HighCyl = 219714
Buffers = 200
BufMemType = 1
Mask = 0xFFFFFFFF
DosType = 0x4D534400
Device = usbmassstorage.device
FileSystem = L:CrossDOSFileSystem
GlobVec = -1

10x,
Jack

Resized Image
"the expression, 'atonal music,' is most unfortunate--it is on a par with calling flying 'the art of not falling,' or swimming 'the art of not drowning.'. A. Schoenberg
Go to top


Re: Amiga-way
Just can't stay away
Just can't stay away


@Jack

Quote:

Jack wrote:
@joerg

It doesn't show.
It isn't usb_cd0: bts, its: usb0:
Please post the output of "MountInfo USB0:".

Go to top


Re: Quake 3 HELP
Quite a regular
Quite a regular


@Antique
I have adirectory called Quake3UT (Urban Terror).
Now I changed the files to baseQ3 and the result is the same except the HD now makes noise and the memory slow down.
Any tricks?

Go to top


python and threads
Quite a regular
Quite a regular


Hi all,

I have this issue with python on AOS4:

I try to add thread that does a loop, but the programs doesn't continues unless the thread is killed (ctrl-c).
The same code on linux does that it should (enters the loop, "appended ..." message is printed. main program sleeps 10 seconds, quit=1->thread dies...)

Any ideas?
The code(replace "!" with spaces, indentation is crucial in python):


#!/usr/bin/python
import sys
import time
import threading
import os

def mloop():
!!while not quit:
!!!!print "loop"
!!!!print time.time()
!!!!os.system("sleep 2")
!!!!print time.time()
!!print "exiting thread"

quit=0
t = threading.Thread(target=mloop)
t.start()
print "appended mloop"
os.system('sleep 10')
quit=1
os.system('sleep 2')

Resized Image
"the expression, 'atonal music,' is most unfortunate--it is on a par with calling flying 'the art of not falling,' or swimming 'the art of not drowning.'. A. Schoenberg
Go to top


Re: usb storage question
Quite a regular
Quite a regular


@TetiSoft

Hello I just noticed a strange thing : I'm unable to compile directly on my USB key.
In fact gcc seems to compile fine but when it's link time it complains about bad file format for the first *.o on the command line. Looking at the generated objects in FileX show that they are full of zeros...

Is it normal or known behaviour ?

Back to a quiet home... At last
Go to top


Re: Request to AOS4 Developers
Just popping in
Just popping in


@pjs

>Wouldn't the fact that the developers continue working on
>OS4 and producing executables implicitly suggest that they
>support that code's inclusion and release in Hyperion's
>Amiga OS4?

I don't think that necessarily means Hyperion will treat them right. According to what I've read, they have contracts with Hyperion to work on AOS4.

They are currently fulfilling the terms of the contract, but that doesn't necessarliy mean that if Hyperion release AOS4 for some item of hardware (for example the Sam) that they will pay the developers or give them their percentage or whatever the contracts state

I'm not saying that Hyperion WILL treat them badly, or that Amiga Inc WILL treat them badly. I'm just saying that I want to know that the developers consider everything acceptable to them.

Regards,
Don Feldbruegge

Go to top


Re: last.fm
Quite a regular
Quite a regular


@Thematic

Ok, quick and dirty shot on the issue:

1. unpack lastfm proxy from:
http://vidar.gimp.org/lastfmproxy/

2. change config.py to contain user data

3. makelink PYTHON:Lib/thread.py PYTHON:Lib/dummy_thread.py soft
makelink PYTHON:Lib/thread.pyc PYTHON:Lib/dummy_thread.pyc soft

4. edit PYTHON:Lib/threading.py:
comment out line to read:
#_sleep(0.000001) # 1 usec, to let the thread run (Solaris hack)

5. run "python main.py", ignore warnings

6. change main.py of the proxy at line~610 by commenting out the 3 lines:

# t = threading.Thread(target=self.metadataloop)
# t.start()
# runningthreads.append(t)

(the "metadataloop" yells at "time.sleep(1)" line, maybe some python gurus could spill some light on this)

7. add mime type
AUDIO/X-MPEGURL
extension: m3u
viewer: c:run
parameters path_to_mplayer -playlist %u -quiet
(or other app that is capable of playing streaming audio, I currently don't use tunenet because it causes AWeb to GR)
The viewer command and parameter work in AWeb.

8. point the browser to url as in example to listen artists similar to the band you wish:

http://localhost:1881/lastfm://artist/Comus/similarartists (enter)

and click "Play Radio" (on AWeb second click launches the mplayer)


Issues found so far:

the web-gui doesn't work as it should imho (browser issue?): while playing, http://localhost:1881 should display the info (album cover + names), AWeb seem to be stuck downloading image

there are no tags in the stream

sometimes the proxy streams, but the web interface is stuck (amiga python issue imho)

Any suggesstions/ideas?

Jack

Resized Image
"the expression, 'atonal music,' is most unfortunate--it is on a par with calling flying 'the art of not falling,' or swimming 'the art of not drowning.'. A. Schoenberg
Go to top


Re: CAMD, OS4 and MIDI hardware
Just popping in
Just popping in


@Raziel

OK, getting you going..
It can be a bit tricky testing your connection, especially if you don't know if the problem is software or hardware, or the MIDI interface.. So here's the easiest way to figure it out.
1> Install your via686 driver into devs:midi (you already did this, I think)
2>Turn OFF the power, then connect the MIDI interface cable to the joystick port. Power back ON and boot up.
3> Connect the MIDI OUT cable from your interface to MIDI IN on the back of the MT32.
4>connect audio cables from the MT32 to an amp and speakers, or connect some headphones.
5>Run the "ShowKeys" program, and set the link to via686.out.0. It should already be in the list of available links.
6> Set showkeys to "All Channels"
7> Open DG_MIDI_Player, set the output to via.686.out.0 also.
8> Load and play a MIDI file from DG_MIDI_Player.

If you see ShowKeys flashing the notes, then you know that the software is working well, and the MIDI should be coming out the MIDI OUT cable.

If you hear music, you'll know that everything is working.

Showkeys is handy for "seeing" the music being played. It can also be used for testing midi inputs (but not on a via686 hookup)

re:Adding support to SCUMM.. I looked over the source. It looks like it won't be too hard to do, but I have no clue how to test it. Does SCUMM come with any apps that I can use to check for MIDI support? So far I only Downloaded the source archive.

Another option is for me to write the code and then pass it on to a SCUMM developer, but they would need MIDI gear, or Showkeys.

Lyle

Go to top


Re: Make AmiUpdate part of OS4?
Supreme Council
Supreme Council


@Raziel

The update archives are not designed to be installed by hand, but by AmiUpdate itself.

The Autoinstall script is not an Installer script either, and it wont work that way.

I don't understand how you are the only one to report this with the default theme. I shall have to install Aqua and try it for myself

Simon

Go to top


Re: Icon 'Wunschkonzert'
Amigans Defender
Amigans Defender


@klesterjr

Quote:

I'd also like to remind people to check Mason's website before making a request -- he's already painted about a bazillion icon sets -- the one you want may already be done!


Hmm, and I notice there's a gazillion new ones since I last looked as well!

(Actually, on further investigation, I do appear to already have most of the icons I thought I hadn't seen. Ho hum.)

Chris


Edited by Chris on 2007/10/12 1:34:01
Go to top



TopTop
« 1 ... 6599 6600 6601 (6602) 6603 6604 6605 ... 7274 »




Powered by XOOPS 2.0 © 2001-2023 The XOOPS Project