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29 user(s) are online ( 20 user(s) are browsing Forums)
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amiarcadia.lha - emulation/gamesystem
Oct 28, 2024
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mce.lha - game/utility
Oct 27, 2024
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legadon.lha - utility/text
Oct 26, 2024
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nblood.lha - game/fps
Oct 25, 2024
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amissl-sdk.lha - development/misc
Oct 24, 2024
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amissl.lha - library/misc
Oct 24, 2024
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libcuefile.lha - development/library/audio
Oct 21, 2024
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libmpcdec.lha - development/library/audio
Oct 21, 2024
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libreplaygain.lha - development/library/audio
Oct 21, 2024
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edilana.lha - utility/text/misc
Oct 20, 2024
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Re: LiteXL v2.1.0 is released
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Posted on: 10/26 11:09
#21
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Site Builder
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@jabirulo Thank you for the video. I think I managed to reproduce it even on an older version of LiteXL. I will try to see why this is happening, and fix it, if possible.
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Re: Amiga OS4, virtual memory and swap partition..
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Posted on: 10/26 10:23
#22
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Just can't stay away
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First of all, sorry for the late reply but my job is taking all my spare time now.. hope to solve this problem very soon.. Thank Chris, I'll try today and tell you if it works
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Re: Quake 2 reduced price during time of AmiWest 2024
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Posted on: 10/26 10:10
#23
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Just can't stay away
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I bought it yesterday with PayPal, hope to receive the download link soon
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Re: Qt 6 progress
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Posted on: 10/26 9:23
#24
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Just can't stay away
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@smarkusg I'm not familiar with QT, but it's great what you're doing it could mean we could use a few more apps and programs under AmigaOs4.1. Maybe even QtWeb one day. As elfpipe mentioned you should continue and share your progress here as long as you enjoy it. Maybe you two can also work together to get the QT Project moving faster. @elfpipe There were some cool example videos from you in the thread above
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MacStudio ARM M1 Max Qemu//Pegasos2 AmigaOs4.1 FE
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Re: 2024-October-Gaming Competition- ProtoType
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Posted on: 10/25 23:52
#25
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Home away from home
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list updated
@TSK
read the txt file from OS4depot
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_______________________________ c64-dual sids, A1000, A1200-060@50, A4000-CSMKIII Catweasel MK4+= Amazing ! My Master Miggies-Amiga1000 & AmigaONE X1000 ! mancave-ramblings
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Re: Sneak Peek Inside Kea Campus
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Posted on: 10/25 23:26
#26
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Home away from home
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@all I just finished my AmiWest presentation, talking about the Kea Campus' Amiga Corner, and the VirtioGPU drivers. While it was fun, not many at the show had heard of the Kea Campus' Amiga. So I clearly need to do a better job of promoting it. Any suggestions on getting the word out beyond posting here? Either way, click here for more info
Hans
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Re: Qt 6 progress
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Posted on: 10/25 22:21
#27
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Just can't stay away
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@smarkusg
No-no, I mean if you do a better version than mine, that's perfectly all right with me. I am sure that you are on the right track and that the work you are doing is worthwhile. I am keeping the repository open because of legal reasons, but also just because I like to share. And I don't like to take credit for the work, my contribution compared to the whole is very small. So if you feel like going big, go for it. :)
EDIT: I know the project has been stagnant for a while. I am just glad, that there is some progress.
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Re: SDL_Mixer library doesn't support MIDI?
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Posted on: 10/25 22:19
#28
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Just can't stay away
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True indeed, FluidSynth is very FPU intensive (I do not think the A1222 will be able to handle MIDIs easily).
In order to correctly play some huge MIDI files, you will have to select samll SoundFonts on Sam460 for example, X1000 can handle bigger soundfonts.
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-- AmigaONE X1000 and Radeon RX 560
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Re: Qt 6 progress
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Posted on: 10/25 21:58
#29
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Not too shy to talk
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@elfpipe You are right. It's your project, it's cool that you have a plan as you presented it I, for now, will leave my expemperiments for my own use. I won't litter this topic with my posts. Thank you for your time.
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Re: Qt 6 progress
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Posted on: 10/25 21:27
#30
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Just can't stay away
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@smarkusg
Short answer : It is the plan, as soon as the native build environment is confirmed and gl rendering is at an acceptable state, that work should be done to update all relevant modules from the changes done in qt4. I am pretty sure, that most could be used in some form, and it would be quite clear where possible upgrades could be done to those changes.
It is nice, that you are doing experiments with various improvements. If it is ok with you, I would love to include those changes in the final version whenever it seems reasonable.
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Re: SDL_Mixer library doesn
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Posted on: 10/25 20:26
#31
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Not too shy to talk
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Thank you @K-L ,@Samir and @McFly for checking !!!! In my case as I wrote (QEMU) I have too weak FPU on FluidSynth*. Here a video posted by @K-L for those interested in the topic video - > https://video.amiga-ng.org/w/nMSZQ9ERiTzagXCrnYC8Xx
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Re: Qt 6 progress
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Posted on: 10/25 20:01
#32
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Not too shy to talk
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@elfpipe I have a question about file handling in QT6. Are you going to use the native AOS4 dialogs for file handling or should file handling be done with Qt? In order to have the Amiga name displayed in the AOS4 interface, it is simple. You can change this in qfilesystemmodel.cpp- >QString QFileSystemModelPrivate::displayName(const QModelIndex &index) const In order for Amiga files to be displayed correctly in qfiledialog.cpp, I had to add code to QT to handle it (similar to Windows). I have tentatively managed to do this, I still need to finish it. However, I noticed that the native AOS4 file handling windows are faster. I have added the code from QT4 (print to pdf dialog) I'm asking because I don't really know what your plans are on this topic here you have a movie test only with the change of ‘displayName’ , test2 with support for AOS4 paths video -> https://youtu.be/5QH_IK8EX-kThanks for your help and guidance
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Re: Quake 2 reduced price during time of AmiWest 2024
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Posted on: 10/25 17:45
#33
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Quite a regular
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Bought amgaos3 version.
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AmigaOne X5000 Radeon HD 7700
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Re: LiteXL v2.1.0 is released
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Posted on: 10/25 13:06
#34
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Just can't stay away
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@walkero
email with video sent PM WALKERO
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Re: Quake 2 reduced price during time of AmiWest 2024
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Posted on: 10/25 9:50
#35
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Just popping in
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Yes, they are. And I saw it is 11,99, not 11,95. Sorry
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Re: 2024-October-Gaming Competition- ProtoType
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Posted on: 10/24 21:34
#36
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Site Builder
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My score: 33560
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Re: LiteXL v2.1.0 is released
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Posted on: 10/24 13:58
#37
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Site Builder
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@jabirulo Please, send me a video to see if I have tested it in a wrong way. That would be great
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Re: LiteXL v2.1.0 is released
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Posted on: 10/24 11:05
#38
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Just can't stay away
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@walkero
¿:-/ maybe is due of my GUI.prefs? I can send itto you, but prepare for an "old" amigaOS3 GUI alike (GUI.prefs)
In GUI.pref I have composition effects OFF
Input.prefs: Mouse speed: 2:1 Wheel multiplier: 3 [ ]Accelerated (off) Double-click delay: 0,50 secs.
Using a betasystem, haven't checked it on public release.
Anyway, try this: -Open a file in lite-xl from commandline, I use and (alias Edit Run *>NIL: Utilidades:Misc/LiteXL/lite-xl): #edit gui_prefs.c
-Just click anywhere on the file -Now click on bottom window border just below "line:collum" not it the "item/gadget" and I get the "Go To Line:" "request". I can send you a low res video (700KB) via email, so you can watch it.
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Re: LiteXL v2.1.0 is released
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Posted on: 10/24 9:18
#39
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Site Builder
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@jabirulo I tried to reproduce what you described but I couldn't. When the window is inactive and I click on the border under the info line, it gets the window enabled again, without having anything showing up.
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Re: 2024-October-Gaming Competition- ProtoType
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Posted on: 10/23 5:23
#40
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Home away from home
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