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Re: GemRB SDL Mixer issue
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Posted on: 3/12 17:38
#2201
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Just popping in 
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@TheMagicSN
For me it happens in the very opening tavern. If you go in there and talk to the tavern keeper, I reproduce this issue 100%.
I have downloaded 0.8.8 from Alinea Computer.
That should be the latest?
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Re: Amiga OS4.1 SSD Harddrive utility
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Posted on: 3/12 17:20
#2202
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Home away from home 
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@skynet Quote: I was wondering why Partitionwizard was no longer working! Pirate copies of my software aren't supposed to work, and it doesn't make any difference (for me) if you paid someone like Hyperion or anyone else for your "AmigaOS 4.1 FE" collection of pirated software or downloaded it from a software piracy site like archive.org for free. Hyperion has lo no licence for any of my software since more than 10 years already, the only exception is newlib.library.kmod. Since it was obvious that Hyperion doesn't care about licences I included copy protection measurements to make sure illegal copies of my software, like those included in AmigaOS 4.1 "FE" and newer, stop working sooner or later.
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Re: Recommended file system(s) for my AmigaOne systems
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Posted on: 3/12 17:08
#2203
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Home away from home 
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@mbrantley The main differences between SFS\0 and SFS\2 are SFS\0: - Max. file size is 4 GB - 2 bytes. - Max. partition size is 128 GB. - Recovery tools are available: SFSSalv (AmigaOS 3.x/m68k, should work on AmigaOS 4.x as well, included in the Aminet SFS 1.279 archive) and PartitionWizard (Enhancer Software). SFS\2: - Max. file size several TB. - Max. partition size should be several EB, but apparently there is a bug somewhere, more than 1 or 2 TB doesn't work. I never had such large drives in any of my Amiga systems and couldn't test it myself. - No recovery tools available.
When using Smart File System you should use SFS\0 for all partitions, except for a single partition using SFS\2 for files larger than 4 GB like DVD image files, HDF files for E-UAE, large videos, etc., if you need that.
NGFS: The version included in X5000 (and probably A1222) releases of AmigaOS 4.1 is very old, has bugs and shouldn't be used any longer according to it's author. But users who got a system with this old NGFS included can get an update to the current version of NGFS directly from it's author.
If you have a current version of NGFS (54.105 or newer) you should use that and don't use SFS any more. As long as you only have an old NGFS from 2016 or earlier it may be better to use SFS instead.
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Recommended file system(s) for my AmigaOne systems
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Posted on: 3/12 14:53
#2204
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Not too shy to talk 
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My X1000 machines have SFS (or SFS/2?) for file systems on the hard drives, and one of those machines has an SSD for the main drive. These have been working fine, but I do remember when, several years ago, I lost the boot partition on an SFS hard drive volume without any warning. I have been more careful about having current backups since then.
My new X5000 brings with it some more choices. I still have SFS available to me in whatever version is now distributed with Enhancer, as well as the public release of NGFS. I keep hearing that there are newer versions of NGFS that are perhaps better in some way being used by beta testers, but I only have what has been released to end users.
So, what file system is best for my machines from my choices? When should SFS vs. SFS/2 be used? Or should the public release of NGFS be preferred? Should I change X1000 volumes to NGFS as released for X5000?
It would be nice to see an OS update with some later file system version released. A reliable, robust and performant file system seems very important.
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Re: GemRB SDL Mixer issue
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Posted on: 3/12 6:12
#2205
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Not too shy to talk 
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Note reinstall does not preserve savegames so before any reinstall backup Save/ directory
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Re: GemRB SDL Mixer issue
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Posted on: 3/12 6:10
#2206
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Not too shy to talk 
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Can you provide a savegame were this happens?
Also did you install the new exe from update1?
If not it is possible the update1 will fix it (if you redownload the big archive it gets you update1, You do not need to reinstall, just copy the exe from exes/e5500 over that is the exe for x5000
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Re: Airprint betatesting
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Posted on: 3/12 2:56
#2207
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Quite a regular 
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@mcleppa
Using AirPrint v0.36 ...
When I launch Final Writer 97, the airprint GUI opens.
If I open a document in Final Writer and print to postscript printer, I get a Printing Document Progress requester from Final Writer. Progress bar does not move and nothing appears in airprint preview or on printer. Final Writer is frozen and the only solution is to reset the machine.
I tried again, this time printing to postscript file. Final Writer seemed to be happy. Then I used airprint GUI to find the file. The file appeared ok in the preview, but when I clicked the print button, I got an info requester saying "Could not open ppmfile".
The file to print field shows T:printfile.raw
This is not the original file name that I picked.
Airprint debug.log is blank.
Cheers, redfox
Edited by redfox on 2025/3/12 3:23:13 Edited by redfox on 2025/3/12 3:24:07 Edited by redfox on 2025/3/12 3:28:40 Edited by redfox on 2025/3/12 3:28:56
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Re: Amiga OS4.1 SSD Harddrive utility
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Posted on: 3/11 23:56
#2209
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Just popping in 
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Hello all,
I was wondering why Partitionwizard was no longer working!
I did a survey from the AmigaOneX5000InstallCD-53.25.iso installation CD, I found that some things from update 1 were not included in the CD when I think they should have been.
Tell me if I'm wrong?
Because in fact if you install update 2.55 it directly offers you update 2.
Basically the problem comes from Kernel 54.30 1.1.2021, Kernel.debug 54.30 1.1.2021, from update 2.
If you replace the Kernels with those on the CD, Partitionwizard will work again.
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Re: QEMU GPU vfio-pci pass through
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Posted on: 3/11 21:35
#2210
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Just can't stay away 
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@themamboman Thanks It was not my intention to insult you, I'm sorry you may have misunderstood. It was just a note to better understand how to proceed There are not hundreds of people who are trying qemu+amigaos+ati  So I think it is important to have a minimum exchange of information with those who decide to try this emulation. Also because the support is almost zero Apart from @balaton who since the first versions of qemu 3.xx for the "Sam" cards has always been very helpful. While for WinUAE (4.1FE) I have always had the support of the forum when I asked for help.
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Re: QEMU GPU vfio-pci pass through
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Posted on: 3/11 21:12
#2211
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Just popping in 
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@white Quote: It would be useful to know if you only use Radeon cards with SDL and GTK or also NVidia cards. But I guess answers are not your strong point It takes too much effort probably.
My only nVidia card isn't available to use for this project. I did try SDL and GTK and it was very snappy. However, my goal isn't just to run qemu emulation but to have a real Radeon card so that I can run things like CANDI and games just for the novelty. Insulting me for not having time to catch up on forums posts isn't helpful. I'll post my qemu command line soon.
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Re: GemRB SDL Mixer issue
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Posted on: 3/11 18:45
#2212
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Just popping in 
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I noticed with BG1 that dialogue options disappear for me. It is almost like the dialogue window is rendered "behind" the game... if I move the mouse around they can flicker in/out but it is quite impossible to play the game when it does that. :)
Not sure if others have had similar things?
AmigaONE X5000/020, RX550 GFX-Card.
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Current Amiga computers: Vampire V4-SA, A1-X5000/020, A1-X5000/040, MacMini PPC (MorphOS).
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Re: GemRB SDL Mixer issue
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Posted on: 3/11 17:44
#2213
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Just popping in 
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I'm thrilled about the gemrb work - these are some of my all time favorite games. Thanks @TheMagicSN! What are the next ports you're looking at?
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Re: GemRB SDL Mixer issue
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Posted on: 3/11 17:38
#2214
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Quite a regular 
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@TheMagicSN Quote: TheMagicSN wrote: Yes, it also runs on A1222. Due to the SPE vs. FPU situation not at the same speed as on an x1000 but definitely playable.
A tester with A1222 reported a fps rate of 20 fps with Baldur's Gate 1, and around 24 fps with Planescape:Torment. Might be it is a bit slower if you have a full group, I think the fps testing he did was with only one character. Great! Two days ago I finished article about A1222+ and comparison with Sam460LE. It is a pitty, if I wait a little I should place here also Baldur's Gate speed. Maybe I add it later, when I will publish english version on intuitionbase.
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AmigaOS3: Amiga 1200 AmigaOS4: Micro A1-C, AmigaOne XE, Pegasos II, Sam440ep, Sam440ep-flex, AmigaOne X1000 MorphOS: Efika 5200b, Pegasos I, Pegasos II, Powerbook, Mac Mini, iMac, Powermac Quad
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Re: GemRB SDL Mixer issue
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Posted on: 3/11 13:46
#2215
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Not too shy to talk 
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Hi!
Yes, it also runs on A1222. Due to the SPE vs. FPU situation not at the same speed as on an x1000 but definitely playable.
A tester with A1222 reported a fps rate of 20 fps with Baldur's Gate 1, and around 24 fps with Planescape:Torment. Might be it is a bit slower if you have a full group, I think the fps testing he did was with only one character.
Best regards, Steffen
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Re: GemRB SDL Mixer issue
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Posted on: 3/11 12:13
#2216
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Quite a regular 
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@TheMagicSN Hi Steffen,
thank you for detailed advice! I will buy GOG version, it looks easiest. And thank you for porting on AmigaOS! I am curious if it will go an A1222+ too.
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AmigaOS3: Amiga 1200 AmigaOS4: Micro A1-C, AmigaOne XE, Pegasos II, Sam440ep, Sam440ep-flex, AmigaOne X1000 MorphOS: Efika 5200b, Pegasos I, Pegasos II, Powerbook, Mac Mini, iMac, Powermac Quad
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Re: AmigaOS 4.0 for PPC Mac Mini
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Posted on: 3/11 8:18
#2217
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Just popping in 
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@japQuote: jap wrote: I wonder why the Mac Mini adaptation (Moana Loader) wasn't released separately as an AOS 4.x extension (without the OS itself) by the person who made it. Or is it that it's just not about the loader, but Exec needs to be modified too? Or it was just too unfinished to be released... and no interest to finish it after all the objections against it. I tried it back in the day, and I couldn't get it to work on common Mac mini versions (with 32MB graphics memory), it only worked on the one specific and rare model (with 64MB graphics memory). So if that really was the case for others too, the support should have been widened to all Mac mini G4 machines. It also lacked crucial drivers (network, audio, USB? At least two of them if not all IIRC.). So, not much to be used in the state it was left.
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Re: AmigaOS 4.0 for PPC Mac Mini
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Posted on: 3/11 8:12
#2218
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Home away from home 
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@jap Quote: I wonder why the Mac Mini adaptation (Moana Loader) wasn't released separately as an AOS 4.x extension (without the OS itself) by the person who made it. Or is it that it's just not about the loader, but Exec needs to be modified too? They weren't allowed to do that. IIRC, its authors showed it to Amiga Inc. (and/or Hyperion), but never got permission to polish it up and have it released. Hans
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Re: AmigaOS 4.0 for PPC Mac Mini
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Posted on: 3/11 5:56
#2219
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Just can't stay away 
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@jap People who follow AmigaOS are people who have used it in the past. And who are happy to continue using it. But in 10 years there will be nothing left of AmigaOS. Morphos could be ported to x64 but investors are needed but regardless of what you can do with it. AmigaOS 4.1 FE is an expensive toy to then have the same applications that you can have with WinUAE on one hand without spending significant amounts. The hardware that is given in exchange is practically zero the difference is the video card that uses ATI drivers and therefore you get acceleration. In the end I personally thought about getting the Hardware for AmigaOS FE. But the expense is not worth the offer at least for me. I'm 56 years old, I got a PS5 just to play some games like GTA6 I updated the graphics side of the PC with a 4060, having a 1080p monitor I can basically play and do many other things. I modded GTA5 with NaturalVision, I can emulate the PS4 with games like BloodBorne. After all, for my age there are also too many things to use. Not to mention the avalanche of games I have, we're talking about Terabytes of games. Some of which I've never played. And even though I was born with video games in BARs with arcades, I have to say that I'm starting to feel the tiredness on my shoulders from life. I could update the hardware with faster processors and everything else. And maybe the Playstation 6 will be my last console. But I've seen technology progress and that made me happy. Hey, when I play Fortnite every 10-15 games I come first at least 3-4 times, not bad for a 56 year old person.  --------------------------------------------------------- I imagine that Hacking AmigaOS is not difficult for those who still use AmigaOS as programmers. But there are very few of them left.
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Re: AmigaOS 4.0 for PPC Mac Mini
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Posted on: 3/11 3:37
#2220
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Just popping in 
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Old news indeed, but the Internet Archive submission was fresh. There is a pirate copy of AmigaOS 4.1 FE, too  I wonder why the Mac Mini adaptation (Moana Loader) wasn't released separately as an AOS 4.x extension (without the OS itself) by the person who made it. Or is it that it's just not about the loader, but Exec needs to be modified too?
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