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Re: Amiga IDEs
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Posted on: 12/27 17:55
#3401
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Site Builder 
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@MartinW Quote: I need to remember how to edit the modifiers back to "command" instead of "control" but I'll remember that at some point, I did it before but it gets overwritten every time you update. I have a fix for that in my next release, that will simplify that issue for you. But if you want to test it now, download the following code and put it in your .config/lite-xl/plugins folder. Then start/restart Lite XL and see if the Right Amiga works for key shortcuts https://git.walkero.gr/walkero/lite-xl ... ns/plugins/amimodkeys.lua
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Re: Introducing the Rear Window blog
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Posted on: 12/27 14:40
#3402
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Home away from home 
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@trixie Thanks & Merry Christmas 
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_______________________________ c64-dual sids, A1000, A1200-060@50, A4000-CSMKIII Catweasel MK4+= Amazing ! My Master Miggies-Amiga1000 & AmigaONE X1000 ! mancave-ramblings
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Re: Introducing the Rear Window blog
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Posted on: 12/27 14:02
#3403
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Just popping in 
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@trixie,
Just downloaded both games on my A1222+.
Installed fine and both are playing fine so far.
I enjoyed both games but I seem to prefer and play better at Shisen-Sek.
Keep porting more games to OS4.
Thank you.
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Re: Mednafen Port for AmigaOS4
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Posted on: 12/27 9:58
#3404
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Quite a regular 
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Hey. Sorry, this is never going to work at any playable level on anything but an X5000.
FPSE is the best option in all cases, its only issue is compatibility games.
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If liberty means anything at all, it means the right to tell people what they do not want to hear. George Orwell.
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Re: Mednafen Port for AmigaOS4
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Posted on: 12/27 9:36
#3405
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Just can't stay away 
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Thanks for the help, but lowering the resolution did not help. Switching from fixed mode to full screen does not make Mednafen or PSX emulation work any faster.
Driver: OpenGL
Display Mode: 1920 x 1080 x 24 bpp @ 60Hz (Window: 640 x 480)
Shader: none
Fullscreen: None
Special Scaler: None
Scanlines: Off
Destination Rectangle: X0, Y0, W640, H480
OpenGL Implementation: ptitSeb GL4ES wrapper 2.1 gl4es wrapper 1.1.5
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MacStudio ARM M1 Max Qemu//Pegasos2 AmigaOs4.1 FE / AmigaOne x5000/40 AmigaOs4.1 FE
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Re: Introducing the Rear Window blog
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Posted on: 12/27 7:05
#3406
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Amigans Defender 
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@redfox Thanks for playing, I'm glad you enjoy the games! Yes, Lopan is a Shanghai clone, I mention that in the blog. It's simple but plays OK. Shisen-Seki is a bit more fun, but maybe I'm saying that because I prefer the Shisen-Sho type of Mahjong.
Edited by trixie on 2025/5/19 7:56:39
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The Rear Window blog AmigaOne X5000 @ 2GHz / 4GB RAM / Radeon RX 560 / ESI Juli@ / AmigaOS 4.1 Final Edition SAM440ep-flex @ 667MHz / 1GB RAM / Radeon 9250 / AmigaOS 4.1 Final Edition
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Re: Mednafen Port for AmigaOS4
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Posted on: 12/26 23:14
#3407
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Home away from home 
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Try also to lower the resolution to 640*480
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Re: Mednafen Port for AmigaOS4
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Posted on: 12/26 22:04
#3408
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Quite a regular 
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Is it slower because you are running it in window mode ? I always have in mind that full screen should be faster because only one screen needs to refresh whereas in window mode, mednafen AND workbench have to be refreshed slowing things down, but maybe I got it wrong ??
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Re: Introducing the Rear Window blog
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Posted on: 12/26 21:14
#3409
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Quite a regular 
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@trixie
Thank you for porting Lopan and Shisen-Seki to OS4.
Both render beautifully on my MicroA1.
Lopan reminds me of Shanghai, which I often play under emulation. I'm new to Shisen-Seki, but I certainly enjoyed my first try at the game.
Thank you, redfox
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Re: Mednafen Port for AmigaOS4
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Posted on: 12/26 20:44
#3410
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Just can't stay away 
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@rjd324 Today I went to Mednafen to try it out, first of all this porting is really good and I am glad you did it even if the configuration is not very user friendly. For me the focus was on the PSX emulation and I tested it, unfortunately I realized that it is terribly slow compared to the old port FPSE on Os4Depot. I followed your instructions and also created a “psx.cfg” in the “.mednafen” directory, the config is also used this is the content I added to the config.
cd.image_memcache 1
sound.period_time 100000
video.glvsync 0
video.blit_timesync 0
psx.videoip 0
video.driver default
The compatibility with most PSX games is excellent and the old port FPSE can't even do this without errors. Is there anything else I can do to make the PSX emulation run faster via Mednafen? Maybe we should all get together and port a current version of FPSE for AmigaOs4.1, or are we unfortunately no longer able to do this and simply lack capable developers?
Edited by Maijestro on 2024/12/29 19:56:07
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MacStudio ARM M1 Max Qemu//Pegasos2 AmigaOs4.1 FE / AmigaOne x5000/40 AmigaOs4.1 FE
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Anonymous
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Re: Replace file with different suffix
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@orgin
nice, thank you
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Re: Replace file with different suffix
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Posted on: 12/26 13:42
#3412
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Supreme Council 
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@msteed
Fixed
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Vacca foeda. Sum, ergo edo
Mr Bobo Cornwater
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Re: Amiga IDEs
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Posted on: 12/26 13:16
#3413
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Not too shy to talk 
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@walkero
Yeah, already worked that out after my last reply was posted. The only real difference I could see between LiteXL implementation of editor config and others is that is doesn't seem to "walk up" through to the root of the device looking for configs. Or maybe it's that on Mac you can have one in your home / config folder? I don't remember off hand. But an editorconfig file per project really isn't too much of a hardship.
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Amiga x5040 ı 16GB ı RX580 A1200 PiStorm32-Lite CM4
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Re: Amiga IDEs
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Posted on: 12/26 13:11
#3414
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Site Builder 
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@MartinW Quote: One thing that drives me insane is the editors insistence on being "clever" (really it's dumb!) about tabs versus spaces and how many of each. But I looked it up and it's just crap by design so I doubt it will ever change so I put up with it. It really drives me mad though. There is a solution for that. Lite XL has a plugin that supports editorconfig ( https://editorconfig.org/) files. Those files describe a lot about how the code should be edited, and you can set it even per type of files. For example, you can set the Makefiles to use tabs with width of four characters but the C code to use spaces of 2 characters. Furthermore, editorconfig files are used by the most major editors. So, if you share your code with others, or you switch between different systems, the experience will be the same. I suggest you give it a try, if you haven't done so. You can see the one that I use myself https://git.walkero.gr/walkero/lite-xl ... ch/amiga2.1/.editorconfig
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Re: AmiUpdate Update 2.55 (11.10.2024)
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Posted on: 12/26 11:38
#3415
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Just can't stay away 
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I found that my Sitelist file was correct but my Envarc:update.prefs was not. I am in the middle of a reinstallation and I didn't think of such file in Envarc:  All fixed now. Thanks.
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Re: Replace file with different suffix
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Posted on: 12/26 2:36
#3416
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Just popping in 
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@orgin
I notice that if I click "Show content" for either of those files I get the error message "No content viewer is available for this file type at this time." Is that something that can be fixed?
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Re: AmiUpdate Update 2.55 (11.10.2024)
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Posted on: 12/25 23:07
#3417
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Just can't stay away 
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@Elwood Didn't happen to me. Anyway, if you don't have a backup to fetch a recent prefs file and Sitelist from, it should still be easy to recreate your servers manually. The Hyperion one for public OS4 updates is update.amigaos.net, and the public third-party one is www.amiupdate.net. The credentials for the Hyperion updates are the same as your login credentials to your account on hyperion-entertainment.net; if your Sitelist is not intact, you should be prompted for them the first time you try getting any updates from there. (I don't remember if you're still an OS4 beta tester, but if so, you know where to ask for info about that.) Best regards, Niels
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Re: Amiga IDEs
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Posted on: 12/25 22:40
#3418
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Just popping in 
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@MartinW
Thank you for the suggestions. I still have to figure out the "makefile thing" so, I am using CodeBench, once I won't feel shaky on my feet, I'll try out LiteXL and the make files.
Happy holidays!
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Re: new video: AmigaOS 3.2 on AmigaOS 4.1
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Posted on: 12/25 22:31
#3419
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Just popping in 
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@skynet Quote: skynet wrote:@kas1e
Hi kas1e,
I followed your video but I have a problem, it tells me that my hdf disk is Not a dos disk? What happens when you format the virtual hard drive under emulation? Quote:
How did you do to boot on a partition or an adf to be able to install Os 3.2?
Thanks for your help.
He copied the AmigaOS3.2 CD to a drawer / directory on his hard drive, then he modified the .uaerc file in order to have that directory mounted as a virtual Hard drive. e-uae booted from that "drive". You could skip the copy of the CD and use it to boot e-uae: filesystem2=rw,DH1:AmigaOS3.2CD:AmigaOS3.2CD:,0 or filesystem=rw,AmigaOS3.2CD:AmigaOS3.2CD: hope this helps
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Anonymous
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Re: AmigaOne x5000 Thread
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@Joeled
1 - 2GB max (Workbench and programs) ExtMem can use more but very few (system) programs make use of it
2 - 256 MB max ((Workbench) the extra memory is only utilised with the RadeonHD/RadeonRX drivers from the enhancer package and, to my knowledge, only work with gl4es (but I might be wrong there)
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