Login
Username:

Password:

Remember me



Lost Password?

Register now!

Sections

Who's Online
19 user(s) are online (10 user(s) are browsing Forums)

Members: 0
Guests: 19

more...

Support us!

Headlines

Forum Index


Board index » All Posts




Re: SDL_Mixer library doesn
Not too shy to talk
Not too shy to talk


@K-L

Thank you very much for the information.
I did not know that BeWorld has made a port to Morphos.
I will check in the evening on Morphos under QEMU how it works.

Go to top


Re: SDL_Mixer library doesn't support MIDI?
Just can't stay away
Just can't stay away


@smarkusg

FluidSynth has been ported by BeWorld on MorphOS somes years ago (he even wrote a player named BePlayer with which you can select the SoundFont you want via a config file).

He also added FluidSynth support in OpenTTD (and ScummVM).

FluidSynth would be a really great addition to AmigaOS 4.1 (granted you have a powerful systme but you can chose to use a lesser qualitry soundfont if needed).

--
AmigaONE X1000 and Radeon RX 560
Go to top


Re: Qt 6 progress
Not too shy to talk
Not too shy to talk


@samo79
I have seen that the version for QT4 has ‘Worbench’ set instead of ‘Shell’.

Resized Image

I haven't checked if QT4 works for me.
I probably did something stupid.
I will try to find a solution later, it is not an urgent topic.

Go to top


Re: SHADOW GANGS ZERO - Retro-style ninja action game for Shinobi fans !
Just popping in
Just popping in


The core campaign ended on September 14, 2024 and was a smashing success. Not only was the project fully funded, but it also surpassed the stretch goal for having the female ninja included as a playable character!

Due to extremely strong demand, the developer has decided to accept Late Pledges for those who missed out during the core campaign. Here's the exciting part... The project is only £2,000 away from reaching the next stretch goal: 2-player co-operative gameplay. This will be a revolutionary feature, as none of the arcade and console Shinobi games had this 2-player simultaneous gameplay.

Join the revolution here: https://www.kickstarter.com/projects/jkmcorp/shadow-gangs-zero

Go to top


Re: Qt 6 progress
Home away from home
Home away from home


@smarkusg

Does the old Qt 4.7 version work for you?
I ask because it's maybe a more mature version than the new one currently in development
Afaik Qt 4.7's compiled software can also be run from both icon and shell

Go to top


Re: AmiUpdate Update 2.55 (11.10.2024)
Home away from home
Home away from home


Thanks for the update

_______________________________
c64-dual sids, A1000, A1200-060@50, A4000-CSMKIII
Catweasel MK4+= Amazing
! My Master Miggies-Amiga1000 & AmigaONE X1000 !
mancave-ramblings

Go to top


Re: Qt 6 progress
Not too shy to talk
Not too shy to talk


@elfpipe

Thanks , great
For now to ask a question I need to learn a bit/learn how something works exactly.
My knowledge is too small . I have a lot of questions but the best way to learn is probably to learn it yourself rather than ‘tormenting’ you with it.

I only have one question. Do you know what needs to be done to run a program compiled under QT to be run from icony (workbench) not shell ?

Go to top


Re: Album images bug fix
Just can't stay away
Just can't stay away


@walkero

IMHO, it's not worth it. People should just be better at scaling down when needed .

BTW, my screen res is 2560×1600 - just saying .

Best regards,

Niels

Go to top


Re: AmiUpdate Update 2.55 (11.10.2024)
Quite a regular
Quite a regular


Thanks to Simon "Rigo" Archer and whoever else is involved.

---
redfox

Go to top


Re: SDL_Mixer library doesn't support MIDI?
Not too shy to talk
Not too shy to talk


@salass00
Quote:
Latest SDL_mixer also allows MIDI support through a library called FluidSynth which I've tried to port. I wrote the code for the AHI audio back end in it and even got it to compile but in order to work it needs a more or less complete and working port of glib which we do not have.


Sorry to dig up an old thread, but this is the only place where I found the topic of fluidsynth.
Did you manage to finish what you were writing about?
There is a project fluidsynth-sans-glib which with a fork patch works on ASO4 and standard SDL-mixer.
FluidLite with a connection to SDL-Mixer-X also works but eats up resources terribly.
For simple playback of 2-3 instruments it even works . But there are some more sophisticated bumping is not usable.
SF is a very small 6MB.

Thanks for your help.

Go to top


Re: AmiUpdate Update 2.55 (11.10.2024)
Just can't stay away
Just can't stay away


@MartinW

Simon "Rigo" Archer is the author and maintainer of AmiUpdate.

--
AmigaONE X1000 and Radeon RX 560
Go to top


Re: AmiUpdate Update 2.55 (11.10.2024)
Not too shy to talk
Not too shy to talk


I don't know who the author is, but an option to postpone the reboot after an update would be nice for those of us with RX cards. I mean, it's not that major of a problem because I just leave the updater running and then reboot the machine myself using a hard reboot, but the option to just say "Later" and quit the updater would be nice.


Amiga x5040 ı 16GB ı RX580
GB-A1000 060@100,
A1200 PiStorm32-Lite CM4
Go to top


Re: the best way to remote use of real os4 machine ?
Just popping in
Just popping in


Sorry for me being off topic.
But my dream is having a Spice Client for Amiga to control my Virtual Macchines.
With this I could control VM Linux, Haiku, MacOS from my libvirtd.
For now I use VNC but Spice is more fast

Go to top


Re: AmiUpdate Update 2.55 (11.10.2024)
Just popping in
Just popping in


I thinked that he is the author.
I'm sorry.

Go to top


Re: the best way to remote use of real os4 machine ?
Just can't stay away
Just can't stay away


@Maijestro

On MacOS, you just activate Remote Control (or something like that). This activates the VNC Server.

On AmigaOS 4.1, you use TwinVNC to connect to the hostname of your server (giving the good password) and that's all.

No need for any installation guide to be honest.

Resized Image


Resized Image


Right-click on pictures to open them in their own windows.

--
AmigaONE X1000 and Radeon RX 560
Go to top


Re: AmiUpdate Update 2.55 (11.10.2024)
Not too shy to talk
Not too shy to talk


Some of these bugs I reported in 2019 and the guy refused to even acknowledge them at the time

Go to top


Re: AmiUpdate Update 2.55 (11.10.2024)
Just popping in
Just popping in


@vagappc

Thanks, but it was K-L from the French Amiga-NG forum who saw this update, I'm just relaying K-L's find.

Go to top


Re: Qt 6 progress
Just can't stay away
Just can't stay away


@smarkusg

What a pleasure to watch :). That program sure has a lot of functions! I am glad that work on qt is no 100% stagnant, and if I can contribute anything to development, please ask.

@Maijestro

There is probably some setting to turn regular windows into gl windows, it just needs to be located. Otherwise it uses software rendering as default.

Go to top


Re: the best way to remote use of real os4 machine ?
Just can't stay away
Just can't stay away


@K-L

Quote:
K-L wrote:My Mac Pro 2008 has been my Home Server since a long time. It has not even a compatible graphic card.

I access it thanks to TwinVNC and sometime thanks tro SSHTerm.


I am totally inexperienced in this, could you perhaps explain in more detail how it is set up.

Under AmigaOs4.1 the vnc client TwinVNC from Os4Depot should be used and under MacOs SSHTerm?

TwinVNC from Os4Depot seems to be very old and also the GUI Nevertheless I will try it and if I succeed I could create an installation guide for the forum. It might be helpful for other users.

MacStudio ARM M1 Max Qemu//Pegasos2 AmigaOs4.1 FE
Go to top


Re: ScummVM and AmigaOS4.1 F.E.
Just can't stay away
Just can't stay away


@Razie


lQuote:
Raziel wrote:@Maijestro

switching to OpenGL mode how?

within scummvm, or closing starting the gl binary?


Within ScummVM when I switch from SDL Surface to OpenGL. But at the moment it doesn't matter anymore, we can continue the tests when my X5000 has arrived

MacStudio ARM M1 Max Qemu//Pegasos2 AmigaOs4.1 FE
Go to top



TopTop
« 1 2 3 4 (5) 6 7 8 ... 7368 »




Powered by XOOPS 2.0 © 2001-2024 The XOOPS Project