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Re: Gemdalus-new AGA game coming soon! It
Quite a regular
Quite a regular


@328gtsQuote:
328gts wrote:@saimo

hopefully itch.io can track down the spam bots or A.I nonsense that’s going on

I wish it were just nonsense! This is clearly somebody who stole the codes of multiple (28 so far) credit cards and is abusing them. For some reason, it seems that Gemdalus is the only game being exploited (no other game of mine is affected and, moreover, I've asked on itch.io, but got no response).

RETREAM - retro dreams for Amiga, Commodore 64 and PC
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Re: Gemdalus-new AGA game coming soon! It
Home away from home
Home away from home


@saimo

hopefully itch.io can track down the spam bots or A.I nonsense that’s going on

_______________________________
c64-dual sids, A1000, A1200-060@93, A4000-CSMKIII
PiStorm32 & Catweasel MK4+= Amazing
! My Master Miggies-Amiga1000 & AmigaONE X1000 !
mancave-ramblings

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Re: Diamonds and Dust
Home away from home
Home away from home


@khayoz

agreed

_______________________________
c64-dual sids, A1000, A1200-060@93, A4000-CSMKIII
PiStorm32 & Catweasel MK4+= Amazing
! My Master Miggies-Amiga1000 & AmigaONE X1000 !
mancave-ramblings

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Re: Upcoming Mirari PPC motherboard
Home away from home
Home away from home


@Skateman


_______________________________
c64-dual sids, A1000, A1200-060@93, A4000-CSMKIII
PiStorm32 & Catweasel MK4+= Amazing
! My Master Miggies-Amiga1000 & AmigaONE X1000 !
mancave-ramblings

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Re: Upcoming Mirari PPC motherboard
Just popping in
Just popping in


@Skateman

Awesome! Thanks for sharing!

One of many...
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Re: Waffle Copy Professional
Amigans Defender
Amigans Defender


You are right.. I'm very busy at moment. But i promise i'll release it soon

i'm really tired...
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Re: Diamonds and Dust
Just can't stay away
Just can't stay away


@khayoz

Game is not moddable at the moment. Maybe I should do something about it later.

But a special level might be doable in shorter time.

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Re: Odyssey 3.0 Alpha vs 1.23r5
Just popping in
Just popping in


@hotrod
In response to your statement, ‘deadwood’, the developer of OWB 3.0 for AROS 64Bit, replied:

"Finally it is quite possible that Wayfarer has a smarter way to manage caches when memory consumpion reaches hardware limit. There is nothing stopping this from being implemented in Odyssey, because Odyssey 3.0 is using the public part of Waywarer 3.0 codebase already."

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Re: Odyssey 3.0 Alpha vs 1.23r5
Not too shy to talk
Not too shy to talk


@AMIGASYSTEM

What I meant is that Wayfarer under MOS doesn't seem to go anywhere near the 2GB barrier so it doesn't seem to be as RAM-hungry.

That is with 3-tabs open.

Wondering if it really has changed that much since Odyssey 1.23 since Wayfarer seems to consume the same amount.

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Re: Odyssey 3.0 Alpha vs 1.23r5
Just popping in
Just popping in


@hotrod

Quote:
Why does it need 6GB of RAM under AROS 64 bit when wayfarer doesn't would perhaps be more interesting? It is VERY up to date and modern.


Perhaps my English translated online is not understandable!

I didn't say that you need 6GB to use OWB, I said that if you have more than 4GB you have more speed, you can open more tabs and have a better experience.

Even on Windows with 2GB, Firefox works well, but if you have 8GB, it's even better, don't you think?

Furthermore, on a 64-bit system, it is not recommended to use 2GB, at least on AROS, because any software bugs are not detected.

Finally, MOS and OS4, being 32-bit systems (at least I think so), have a limit of 3.5GB; beyond this size, they cannot use it.

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Re: Gemdalus-new AGA game coming soon! It
Quite a regular
Quite a regular


@khayoz

Quote:
I bought and downloaded MAH for the C64 now and made a donation for Gemdalus!

Oh, your donation was really generous! Thanks a lot! Check out your email for the download key ;) I wish you lots of fun with the games!


@all

Please note that the method of buying another game and adding a donation for Gemdalus had to be dropped because it turned out that Gemdalus could not be downloaded even by who already had a key (see post #21).

RETREAM - retro dreams for Amiga, Commodore 64 and PC
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Re: Odyssey 3.0 Alpha vs 1.23r5
Just popping in
Just popping in


@hotrod

The mininum supported configuration for Odyssey 3.0 under AROS 64-bit is 2GB RAM. My tests show that with having 2-3 tabs opened and browsing mostly amiga-friendly sites + Discord, the RAM usage stabilized around that number.

Keep in mind that Odyssey 3.0 on AROS 64-bit is pre-configured to use larger caches as simply RAM is not a limiting factor here. Having JavaScript JIT also consumes some additional RAM, probably in the range of 0.5GB.

In order to cut the caches to minumum you can change the Cache Model setting in Odyssey preferences from "Primary Web Browser" to "Document Viewer".

Finally it is quite possible that Wayfarer has a smarter way to manage caches when memory consumpion reaches hardware limit. There is nothing stopping this from being implemented in Odyssey, because Odyssey 3.0 is using the public part of Waywarer 3.0 codebase already.

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Re: Odyssey 3.0 Alpha vs 1.23r5
Just popping in
Just popping in


@hotrod

Quote:
The difference between wayfarer and odyssey then it seems.


I think the short answer is that Odyssey 3 is very much an alpha. It's not even stable yet, and everything is statically compiled.
Whereas Wayfarer is (I expect) a more mature and occasionally updated product, and having made it stable, the developers were then able to move to the next level and make it elegant. Even at "elegant", both are probably still much fatter than a native solution like IBrowse, even if IBrowse were expanded with the very same modern features. Given enough development time, I expect Odyssey will take on a similar footprint as Wayfarer.

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Re: Waffle Copy Professional
Not too shy to talk
Not too shy to talk


You should release an update to Waffle Copy, it doesn't run with clib4.library 2.0

1989-> A500, A600, A3000, A4000, A1200, CD32, µA1, PegII, A1XE, CDTV, Amy/416D79, A1X5000, Vampire 500 V2+, Vampire 600 V2, Amy-ITX, Denise ITX <-2024
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Re: Odyssey 3.0 Alpha vs 1.23r5
Not too shy to talk
Not too shy to talk


Or am I insulting developers now making it sound like some are better than others or something? Not my intention.

I COULD set up a VM and install a linux-distro or two and investigate and argue and what not. But wouldn't it be more interesting to know why it isn't a requirement under MOS then since it's very similar to AOS?

Also A600GS, only the GUI and a little bit of conv-code runs under emulation. The remaining 3GB RAM is for Linux and software running there from what I understand.

Under Linux there are SWAP-partitions as well... forget about that at the moment. The difference between wayfarer and odyssey then it seems.

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Re: Odyssey 3.0 Alpha vs 1.23r5
Not too shy to talk
Not too shy to talk


Also, selling machines with 4GB RAM fitted, available to use 2GB let's call it freely and then *BAM* must have at least 6GB to use the most important software there is pretty much making every NG Amiga obsolete...

Why does it need 6GB of RAM under AROS 64 bit when wayfarer doesn't would perhaps be more interesting? It is VERY up to date and modern.

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Re: Odyssey 3.0 Alpha vs 1.23r5
Not too shy to talk
Not too shy to talk


@joerg

Device running modern webbrowsers not requiering huge amount of RAM was the point here. So just my powermac then and MOS under QEMU. Done lots of browsing there and don't even have 2GB of RAM and it never runs out. With max cache on harddisks using up RAM as well.

Thought was that if it's true that it requires that much RAM it would be true everywhere regardless of device and OS and that doesn't seem to be the case.

Google Chrome run on linux pretty much so the RAM available for Linux is as much as it gets so 3GB then.

Now I'm not the time that have 20 tabs with heavy sites open but running out of RAM isn't something that I have experienced under MOS at least.

It all sounds a bit hypothetical. A bit "in windows, in windows, in windows". It's a whole different OS to begin with.

Also Odyssey, you can browse on the Wii, has mem-requirements gone up that drastically and what needs it?

Maybe ask why Wayfarer doesn't require that much RAM then.

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Re: BreakHack
Not too shy to talk
Not too shy to talk


@walkero

That did work!

It doesn't work with "opengles2" setting in SDL2 prefs if anyone else having the same problem and wondering whats wrong.

Sorry for the user ERROR, fun game anyway!

1989-> A500, A600, A3000, A4000, A1200, CD32, µA1, PegII, A1XE, CDTV, Amy/416D79, A1X5000, Vampire 500 V2+, Vampire 600 V2, Amy-ITX, Denise ITX <-2024
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Re: BreakHack
Site Builder
Site Builder


Try to change the renderer that is used from the SDL prefs. And let me know if there is any of them working for you

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Re: Gemdalus-new AGA game coming soon! It's RELEASED NOW !!!
Not too shy to talk
Not too shy to talk


Ok!

I bought and downloaded MAH for the C64 now and made a donation for Gemdalus!


Edited by khayoz on 2025/11/8 23:11:22
1989-> A500, A600, A3000, A4000, A1200, CD32, µA1, PegII, A1XE, CDTV, Amy/416D79, A1X5000, Vampire 500 V2+, Vampire 600 V2, Amy-ITX, Denise ITX <-2024
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Running AmigaOS 4 on?
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The poll will close at 2025/12/1 12:00
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