@AmigaMark
This here:
http://os4depot.net/share/development/library/audio/libflac.lhaCopy libFLAC.so.10 to sobjs (which can be in game dir or plain sobjs:). Then handle the name inside the directory:
makelink soft libFLAC.so libFLAC.so.10
That game does not use flac although I suppose it can be customized to do that. But it's a matter of limiting the number of different (shared) libraries with the same name.
Since I forgot to disable the SDK when testing, the game tries to access something in etc: but you can assign that to RAM: or just cancel the requester if you don't have that location.