Not too shy to talk
Joined: 2015/6/11 9:51 Last Login
: 9/26 23:35
From Cologne
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@walkero Only took a quick 10 minutes peek. Code appears to be straight forward rather old skool C++, this by itself shouldn't be a problem at all. However, there's this big "dependencies.zip" which contains a ton of precompiled libs. Some are no problem (e.g. zlib, SDL, OpenAL, libogg), but some others, well, you'd have to check. And of course the question remains whether the shaders can be handled by Nova.
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