I have found a barcode generator, written in Postscript Level 2, that is intended to be added to the prologue.ps file that your software uses to generate postscript files. Since it is written in postscript, it should work with any platform, including Amiga. As the software?s website shows, there are already some front ends for it on some platforms. Creating such a front end for the Amiga OS (3.x, 4.x) might be a useful endeavor.
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The bar code readers are the problem. If we could find a good one that was cheap and robust and supported that with drivers. Amiga would be putting in some of the infrastructure for the future.
The bar code readers are the problem. If we could find a good one that was cheap and robust and supported that with drivers. Amiga would be putting in some of the infrastructure for the future.
I have one and that is not a problem. It has a simple ps/2 keyboard output that generates keyboard sequences. So it is working on anything with a PS/2 port.
barcodewriter does not require a font, but actually draws the code itself, and, since it is written in pure postscript level 2, you can download it to your postscript printer and have its functionality added to your postscript printer's capabilites until the next reset of the printer. I'm not sure how that works in particular, but I know that it should work, and that the claim is made by the author.
You should visit the website and see what this thing can do.
For those who are brave enough to want to know me better, visit my Home Page, my Storefront, and blogsey
Now all we need is some software like dvdpedia / bookpedia / delicious library on the mac, with those you just scan the barcode and they trundle off to amazon etc. to find all the product details, excellent for cataloging your media collection...
Edit: typos
Amiga user since 1985 AOS4, A-EON, IBrowse & Alinea Betatester
Many years ago I looked at barcoding assets for work (handed it over to another chap about 10 years ago). from memory there are a myriad of protocols of barcoding. I can't remember the science behind them but it was an important issue at the time. It would be nice for AOS4 to have a capability in this area though.