Quite a regular
Joined: 2008/11/3 12:06 Last Login
: 2023/8/2 22:18
From South France
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Registered Users
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Hi all,
Finally, I have fixed the 2 annoying bugs concerning 2D & 3D rendering I got from changing/improving the CORE of the AmiDARK Engine : - Sometimes 2D disappear when 3D is used. - Transparency flags does not display correctly and sometimes, 3D objects disappear. But now, these 2 bugs are "past" :)
I can tell that the new build of the GDK is ready for release.
The major news available in this build are : - The new render method using "display lists" is 100% done are working perfectly. - Basic3D, Image & Sprites modules uses the new render method. - The new system to integrate plugins in the AmiDARK Engine is ready and fully functional (already used by the 3 modules listed above). - The new system to integrate plugins in startup/exit sequences if fully functional. - Improved the main 3D engine (glMatrixes use optimisations) for faster results.
Here is the reasons why I don't release the package today : 1. I must finalize the archive : - Compile the demonstrations samples. - Add some more documentations. - Check if the library compiles under AmigaOS4 (currently only tested on AmiDevCPP(PC)). - Update the FXRaster system to work as a "plugin" of the AmiDARK Engine. 2. I will try to give a "pre-version" to Davide Palombo for the Amiga Pianeta Show this week-end so, if you want to see AmiDARK Engine demonstration running on AmigaOS4, he is the man to ask :) ( Thank you Davide Palombo )
So, the official version and *private* versions will be released next week.
Kindest Regards, AmiDARK
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