Login
Username:

Password:

Remember me



Lost Password?

Register now!

Sections

Who's Online
97 user(s) are online (92 user(s) are browsing Forums)

Members: 0
Guests: 97

more...

Support us!

Headlines

 
  Register To Post  

What's the status of OpenGL porting on OS4?
Quite a regular
Quite a regular


See User information
What's the status of OpenGL porting on OS4?

Go to top
Re: What's the status of OpenGL porting on OS4?
Quite a regular
Quite a regular


See User information
@AmigaBlitter

"When it is done"

Go to top
Re: What's the status of OpenGL porting on OS4?
Not too shy to talk
Not too shy to talk


See User information
@AmigaBlitter

the latest update dates back to amiwest, unfortunately. but if you missed the update at that time, it's still available on the hyperion blog.

-- eliyahu

"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
Go to top
Re: What's the status of OpenGL porting on OS4?
Amigans Defender
Amigans Defender


See User information
@AmigaBlitter
Well, OpenGL is only a specification so there is no update there.

We generally announce things via the development blog.

ExecSG Team Lead
Go to top
Re: What's the status of OpenGL porting on OS4?
Not too shy to talk
Not too shy to talk


See User information
I think this "When it's done" malarkey should be renamed to "When they can be arsed to" :P

Go to top
Re: What's the status of OpenGL porting on OS4?
Home away from home
Home away from home


See User information
@magic

What about: When you've proved you deserve it?

Go to top
Re: What's the status of OpenGL porting on OS4?
Just popping in
Just popping in


See User information
@ssolie


That's silly there's been plenty of updates to the OpenGL specification over the years. I guess you could call them "Versions".

http://en.wikipedia.org/wiki/OpenGL#Version_History

:P

Go to top
Re: What's the status of OpenGL porting on OS4?
Not too shy to talk
Not too shy to talk


See User information
@ssolie

So is WinSys the final element required to get Gallium's 3D drivers working on Amiga OS?

Go to top
Re: What's the status of OpenGL porting on OS4?
Quite a regular
Quite a regular


See User information
SSolie : Any way for me to become alpha/beta tester of Gallium3D ?
It can be useful for Hyperion because my main development uses OpenGL & 3D ...

All we have to decide is what to do with the time that is given to us.
Go to top
Re: What's the status of OpenGL porting on OS4?
Not too shy to talk
Not too shy to talk


See User information
How it will be, is it gallium for OS4.2 but will there be minigl update for OS4.1 also?

AmiDark : How compatiable you version is with darkbasic? Will it make a possible to port al/or most of dark basic games/apps for OS4

Go to top
Re: What's the status of OpenGL porting on OS4?
Quite a regular
Quite a regular


See User information
@ssolie

sure there are update...

Approaching Zero Driver Overhead in OpenGL

http://schedule.gdconf.com/session-id/828316

AMD also introduced Mantle, so the approach to load other driver than Gallium is a good move.

Go to top
Re: What's the status of OpenGL porting on OS4?
Quite a regular
Quite a regular


See User information
utri007 :
AmiDARK Engine is based on the same "commands" & "functions" that the ones available in DarkBASIC Professional.
If the source code do not use :
- additional plugins
- shaders
- terrain
I think it should be possible to port it to AmiDARK Engine.

All we have to decide is what to do with the time that is given to us.
Go to top
Re: What's the status of OpenGL porting on OS4?
Not too shy to talk
Not too shy to talk


See User information
@AmiDARK

How usefull AmiDark is in current form? If it is a useable, maybe you should port some games yourself just to demonstrate capabilities of AmiDark?

There a quite many nice game from year 2000 -> wich should work just fine even with lowest spec machines.

Go to top
Re: What's the status of OpenGL porting on OS4?
Quite a regular
Quite a regular


See User information
@utri007

There are demos in the package and it is really powerful :)

Bravo AmiDark!

Go to top
Re: What's the status of OpenGL porting on OS4?
Just popping in
Just popping in


See User information
two more weeks
:-;

Go to top
Re: What's the status of OpenGL porting on OS4?
Not too shy to talk
Not too shy to talk


See User information
>is WinSys the final element required to get Gallium's 3D drivers working on Amiga OS?

No in fact it seems to be the first step :-/
(just my point of view : I am not an os4 dev)
WinSys manage screen & textures allocation on the video card
So porting Gallium3D (even as software-only) need to have a screen to render

Mesa/Gallium3D with software rendering only has been reported to already exist on OS4 ... I suppose it is too slow to be available
(just my point of view : I am not an os4 dev)
31 march 2013
http://blog.hyperion-entertainment.biz/?p=863

"•Gallium : bumped to Mesa 9.1, i.e. OpenGL 3.1. Software renderer already implemented, work on hardware accelerated drivers within the framework of Gallium will benefit substantially by the experience gained developing Warp3D drivers for the AMD Radeon Evergreen range (Radeon HD 5xxx/6xxx)."

About WinSys functions more infos here ("pipe" mean "Gallium3D") :
http://dri.freedesktop.org/doxygen/ga ... 663c77af5281412f554de5e52


Alain Thellier


Go to top
Re: What's the status of OpenGL porting on OS4?
Home away from home
Home away from home


See User information
When i read "framework of xxxxx will benefit substantially by the experience gained developing" , i just think "woah, how many words about nothing, just to make it sounds cool" :)

But hope someday it all will be on our hdds and will be faster than current minigl speed. Just its already take so long that i start to fear :)

Join us to improve dopus5!
AmigaOS4 on youtube
Go to top
Re: What's the status of OpenGL porting on OS4?
Home away from home
Home away from home


See User information
@kas1e

Quote:

When i read "framework of xxxxx will benefit substantially by the experience gained developing" , i just think "woah, how many words about nothing, just to make it sounds cool" :)


Not at all, it means the fact that they worked on the cards already will make it easier to work on the gallium drivers, just as the fact that you have worked on Odyssey 1.9 / 1.16 eases work on 1.23




Go to top
Re: What's the status of OpenGL porting on OS4?
Quite a regular
Quite a regular


See User information
There are some minimum requirement for this?

I have the sam440 ep with 512 mb of ram.

Retired
Go to top
Re: What's the status of OpenGL porting on OS4?
Not too shy to talk
Not too shy to talk


See User information
IDEA:

When gallium is "done", it would be cool if there was a bundle of PCI to PCIe adapter + RadeonHD + SW to use spare GPU VRAM as AOS4 swap drive.


- Kimmo
--------------------------PowerPC-Advantage------------------------
"PowerPC Operating Systems can use a microkernel architecture with all it�s advantages yet without the cost of slow context switches." - N. Blachford
Go to top

  Register To Post

 




Currently Active Users Viewing This Thread: 1 ( 0 members and 1 Anonymous Users )




Powered by XOOPS 2.0 © 2001-2024 The XOOPS Project