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@walkero
SDL is not a game maker, you can't drag and drop import stuff, press save, it does not work that way. When you make games for SDL, you write games using a text editor, and you type commands.
What you can do with SDL is draw graphics, lines, play music and sound, and so on, but beyond that you need write code.
You need write your one collision detection, you need to write your own AI's, you figure out how render the graphics.
What you might find is open source tile editors, this are programs to design level in, you might find examples of how to load files.
If you don't know how to code, I suggest you follow a youtube class, where you might learn how to make games, and where they show you some example code, but you need to understand this examples are not always the best ways or best practice. There is lots of junk on the net.
Another way to start with SDL, is to find SDL games on the internet and try to compile this. You might need make few small changes to get games running, or you might not.
Edited by LiveForIt on 2016/6/13 22:05:34
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