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AHI and dynamic samples (MAME sound)
Quite a regular
Quite a regular


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Hi everybody,

I'm playing around with sound for my MAME port at the moment.

Can someone tell me please how to work out the current play pointer if the stream? I need to know where in my buffer to start putting my data.
Alternatively I could do it with double-buffered audio but I want to keep latency down to a minimum.

Is there good example source I can look at to see how this should be done?
Thanks!

--
Ian Gledhill
ian.gledhill@btinternit.com (except it should be internEt of course...!)
Check out my company's shop: http://www.mutant-caterpillar.co.uk/shop/ - specialising in Sinclair Spectrums but will be adding Amigas!
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Re: AHI and dynamic samples (MAME sound)
Quite a regular
Quite a regular


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Do you have one huge buffer that is continuously playing, and you like to insert data at-position-'now' whenever there is data?

You could use double-buffer and always insert data in the middle, then you get half the latency, but risk missing the start of a sound :)

Software developer for Amiga OS3 and OS4.
Develops for OnyxSoft and the Amiga using E and C and occasionally C++
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