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@Kamelito
Graphics Graphic library, I will suggest look at CompositonTags().
Yes I know one trick pony, but whit CompositionTags you can do scaling, blending, rotation, at least for 2D games it should be enough.
For 3D, you need to look at TinyGL, Warp3D or Warp3D Nova.
Sounds AHI Device. For loading music and playback I suggest looking at Linux libs like libogg, libmpg123, libsnd, openal.
Events this works the same as program, see exec library SetSignals(), Signals(), GetMsg(), Wait() also read about AmigaInput, and investigate this examples.
Generally, It's easy to use SDL2, or something like that, should make it easy if your not interested in the inner working's of AmigaOS, if just wont to make a game, I doubt it will make a major difference in speed anyway.
Edited by LiveForIt on 2016/6/13 16:24:59 Edited by LiveForIt on 2016/6/13 22:14:03 Edited by LiveForIt on 2016/6/13 22:14:40
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