Hello
>So yes, you have to repatch warp3d everytime you reboot your amiga
I agree
1)Boot your Amiga
2)Start PatchWarp3D once
3)then start all the 3d programs you want
The patch DONT modify the existing Warp3D.library file but only the library "jump table" in RAM so it is not permanent
Also I am not sure that this patch has some REAL utility
Explanations:
Most 3d drivers cant draw textured lines BUT generally 3D progs dont use directly Warp3D but MiniGL or StormMesa
StormMesa (and MinigGL ?) check the 3D driver (with W3D_Query,W3D_QueryDriver) and if the 3D driver cant do something (say textured lines) then it will* do it with software ... so the user wont see the difference
It is more a "Proof Of Concept" than something usefull for final user
But for Warp3D coders it can ensure to have textured lines/points, big points/lines always available for all 3D drivers
The patch works with cow3d-ppc but badly it got this "non draw" bug on several other ppc programs (seems to be Warp3D V5 related)
Alain Thellier
* You can force StormMesa2010 to use hardware with the VERYFAST flag in StormMesa-Prefs