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Using WarpView with Wazp3D
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I'm trying to use WarpView with Wazp3D, but all the pictures I display have graphical glitches. Does anyone know what I might change in the Wazp3D prefs to fix this?

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Re: Using WarpView with Wazp3D
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I'd advise to use the software rendering since the Warp3D rendering is already slower with a true 3D card, it'll be even slower with Wazp3D.

--
AmigaONE X1000 and Radeon RX 560
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Re: Using WarpView with Wazp3D
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@PEB

There is nothing to be done. Nobody said Wazp3D was finished/bug-free

Philippe 'Elwood' FERRUCCI
Sam460ex 1.10 Ghz
http://elwoodb.free.fr
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Re: Using WarpView with Wazp3D
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Hello

I am the Wazp3d author
I tested today WarpView with Wazp3D/Os4/Sam440 and it works
What is the problem ??!? (post a grab)

Of course if you zoom in then you see the pixels as Wazp3D dont have "true bilinear filtering"*
You can set "Perspective:No" in Wazp3D-Prefs when used for 2D programs like WarpView
Can also check "Smooth textures" and (the false) "Filtering"
it will enhance aspect
Also keep in mind Wazp3D is limited to
Maximum screen size 1024x1024, Maximum tex size 2048x2048 (fast=256)

>Nobody said Wazp3D was finished/bug-free
Of course this is why it is still a beta software ;-P
But it is supposed to works mostly

BTW In fact Wazp3D first goal was : allowing a programmer to code/compile and TEST a 3d program inside WinUAE
I never imagined that Wazp3D would be used on real Os4/X1000

Alain Thellier

*true bilinear filtering would be very slow (12 multiplies per pixel) but i understand that it would be usefull for 2D apps like WarpView




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Re: Using WarpView with Wazp3D
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@thellier

Thanks for your response! The screen resolution was the problem; I was trying to use it with WIDTH=1680 & HEIGHT=1050. The pictures display well using WIDTH=1024, HEIGHT=768.

Are there any plans to increase the maximum screen size in Wazp3D (particularly the WIDTH)?

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Re: Using WarpView with Wazp3D
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>maximum screen size in Wazp3D (particularly the WIDTH)?
OK I will change that on next version

Alain


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Re: Using WarpView with Wazp3D
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Thanks!

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