Login
Username:

Password:

Remember me



Lost Password?

Register now!

Sections

Who's Online
122 user(s) are online (107 user(s) are browsing Forums)

Members: 0
Guests: 122

more...

Support us!

Headlines

 
  Register To Post  

DosBox Sound Emulation
Just can't stay away
Just can't stay away


See User information
I use DosBox on my Sam440ep and it runs quite fast and smooth. I have
only one problem/issue with audio playback.
I don't know if it is something related to the DosBox configuration (the dosbox config file) or it is something related to the game configuration under dos. I am not so expertised dos gamer and so i do not know about Soundblaster IRQ,DMA etc etc..

The audio quality is really good but the playback is not good.. it plays like it is stopped every second. So it plays, it stops, it plays and so on..

Any ideas?

Under the game, for example Ween the Prophecy, my audio setup is:

Quote:

SoundBlaster
IRQ 7
Address 220
DMA 3 (i tried 0 and 1 too but nothing changed..)


Here my DosBox audio config:

Quote:

[midi]
#     mpu401: Type of MPU-401 to emulate.
#             Possible values: intelligent, uart, none.
# mididevice: Device that will receive the MIDI data from MPU-401.
#             Possible values: default, win32, alsa, oss, coreaudio,
coremidi, none.
# midiconfig: Special configuration options for the device driver. This is
usually the id of the device you want to use. See README for details.

mpu401=none
mididevice=none
midiconfig=

[sblaster]
#  sbtype: Type of sblaster to emulate.
#          Possible values: sb1, sb2, sbpro1, sbpro2, sb16, none.
#  sbbase: The IO address of the soundblaster.
#          Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300.
#     irq: The IRQ number of the soundblaster.
#          Possible values: 7, 5, 3, 9, 10, 11, 12.
#     dma: The DMA number of the soundblaster.
#          Possible values: 1, 5, 0, 3, 6, 7.
#    hdma: The High DMA number of the soundblaster.
#          Possible values: 1, 5, 0, 3, 6, 7.
# sbmixer: Allow the soundblaster mixer to modify the DOSBox mixer.
# oplmode: Type of OPL emulation. On 'auto' the mode is determined by
sblaster type. All OPL modes are Adlib-compatible, except for 'cms'.
#          Possible values: auto, cms, opl2, dualopl2, opl3, none.
#  oplemu: Provider for the OPL emulation. compat or old might provide
better quality (see oplrate as well).
#          Possible values: default, compat, fast, old.
# oplrate: Sample rate of OPL music emulation. Use 49716 for highest
quality (set the mixer rate accordingly).
#          Possible values: 22050, 49716, 44100, 48000, 32000, 16000,
11025, 8000.

sbtype=sb16
sbbase=220
irq=7
dma=1
hdma=5
sbmixer=true
oplmode=auto
oplemu=default
oplrate=22050

Go to top
Re: DosBox Sound Emulation
Quite a regular
Quite a regular


See User information
I guess it's DosBox settings but elsewhere. CPU cycles too low or too high.

However: http://wiki.scummvm.org/index.php/The_Prophecy

Go to top
Re: DosBox Sound Emulation
Just can't stay away
Just can't stay away


See User information
Thanks! i'll try ScummVM for Ween The Prophecy :)

Go to top

  Register To Post

 




Currently Active Users Viewing This Thread: 1 ( 0 members and 1 Anonymous Users )




Powered by XOOPS 2.0 © 2001-2024 The XOOPS Project