The last few hours, the new megawad from Romero himself, is avalable to buy, and in a few days it will be free. It is called Sigil, and I bought it today. (
https://www.romerogames.ie/si6il)
Tried to play that on AmigaOS4 doom engine ports.
- chocolate-doom 2.2.0 starts playing it, but collapses after a few seconds with the following error
Z_Malloc: failed on allocation of 15265360 bytes
I tried to increase stack, but didn't make any change.
- prBoomGL loads it but the graphics are distorted
- Odamex gives me the following error, which I found there is a bug with that old version
LANGUAGE had 28484 strings.
This version of ZDoom expects it to have 575.
Is anyone working in a latest version of chocolate Doom, or on a different port? It would be nice to have that WAD playable in our machines.