Next one will probably be Lugaru. I've got it 99% working... except for the fact it crashes on exit, and the developers know about it (it's commented in the source as FIXME!!).
Checked. Game done on BlitzMax language. As far as i undertand, BlitzMax is not opensource (but i can be wrong, just do brief look at main page). So while we not have BlitzMax for os4, better found any other manager-soccer kind game which are plain C and/or C++ with usage of SDL and/or OpenGL.
As i see here, BlitzMax it's like Hollywood, but with main point about game developming (opengl and such).
Already tryed initial port of Lugaru done by MickJT, and must to say, that works on pretty good speed (well, on my 1ghz cpu) even with everything in "high" details.
@Radov I works today on the DROD engine port, and for now have working exe. It was not so easy because of messy makefile and code. Will try tomorrow to test demo versions from their site. But half way are passed..
@AfxGroup How progress going ?:) Give us some screenshots and details about :)
Fixed up those 2 issues. No memory leak now (none that I know about), and button glitch fixed by making "Quit" button 128 pixels wide (same as Endgame.png), and then modifying the source to tell it the new size.
I haven't edited the Quit button yet, but i've verified that that will fix the issue (whether it's the underlying issue or not, I don't care!).
Now, i've been up all night and I need to sleep. I should also test this with the full game.
.. but Lugaru will be released within a day. I think there's some minor rendering issues (MiniGL/SDL), but it's not distracting and the game is extremely playable and fast enough on my 800mhz Flex. Wouldn't want it to be any slower though.
Well, after the "Loading" bar and the company name i see only a white screen.. sometimes i get a DSI on a function. I'm sure thare is something related loading files. Hope i have all data files.. As i said, the diffrences between the commercial version and the linux one is that the commercial version use a datafile, while the linux version use single files. I've installed on linux box the game and i've copied the files to the SAM. So all files should be there.. Tomorrow i'll start to play with the best C function.. printf..
Btw, about Aquarium, maybe it's just PROGDIR: and such problems ? Btw, for checking what programm want to open, i usually just "select all" for all the sources, and do "search" on name of data file.