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Re: Pygame?
Not too shy to talk
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@afxgroup, spotUP

Quote:

afxgroup wrote:
@corto

for the point 2 i think is a stack problem. for the point 3.. use a jpeg static library..


In fact, Pygame check the static library so I think it uses it but SDL_image needs to be a shared object and my problem is SDL_image with libjpeg.so.

spotUP: I've download libJPEG.lha from your AmiUpdate repository (great idea !) but it doesn't contain the shared object.

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Re: Pygame?
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@corto

hmmm i don't know where i got my shared libjpeg from then, but i guess i could upload it, as i have no problems with sdl_image and libjpeg.
maybe i compiled it myself at some point, not sure though.
i will have a look.

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Re: Pygame?
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@spotUP

Thanks spotUP !

"hmmm i don't know where i got my shared libjpeg from then" : that illustrates one of the problems I talk about

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Re: Pygame?
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my libjpeg.so differs in size from the one on os4depot.
try it, if it works i guess we should upload it to os4depot.
libjpeg_alt

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Re: Pygame?
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@spotUP

I tried but that doesn't work better. I compiled SDL_image but it complained about unresolved symbol in libtiff on libjpeg ... I tried to compile again libtiff but I have an error, a usual one about conftest that can't be deleted because it is a directory (a bug somewhere in the tool).

So maybe the problem is deeper. Developers, please can you check if I am alone or not in this situation (I become crazy !). You can check compiling : this file
That would help.

At the top of the source, I added a comment to explain how I compile it.

Let me know if it works or not (ISI exception here).

Additional note : Be careful, I first compiled with -lpng but in my SDK I only had libpng with a file (a link) "libpng12.so" so it linked libpng using the static lib silently !
We have to know that if we ask for a shared object and it is not found, the compiler takes the static version. And here, as libpng is a dependency of SDL_image.so, that will lead to problems ...


Edited by corto on 2010/8/17 21:51:43
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Re: Pygame?
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@corto

no problem here. your problem seems to be a missing linklibrary or wrong order of link libraries.

try doing it my way and it should work.

8.RAM Disk:> msdlgcc
Starting ABC-Shell ...
Compiling for a SDL C project ...

gcc -Wall -O2 -I/sdk/local/newlib/include/SDL -I/sdk/local/newlib/include/ -I/sdk/local/common/include/ -I/sdk/local/common/include/SDL -c *.c

Done!
Type exit to exit ABC-Shell
8.RAM Disk:> lsdlgcc
Starting ABC-Shell ...
Linking a SDL C project ...

gcc -Wall -O2 -use-dynld *.o -lSDL_gfx -lSDL_net -lSDL_image -ltiff -lpng -ljpeg -lz -lSDL_mixer -lsmpeg -lvorbisfile -lvorbis -logg -lflac -lstdc++ -lSDL_ttf -lfreetype -lz -lsdlmain -lsdl -lauto -lpthread -lGL -lGLU -lglut -lunix -o test

Done! Have fun!
Type exit to exit ABC-Shell
8.RAM Disk:>

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Re: Pygame?
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@corto

also add www.amiupdate.net/SdkServer to amiupdate and let it check that all your libs are up to date.

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Re: Pygame?
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@corto

how did you get past this?

/Bob/Coding/Projects/pygame-1.9.1release> python setup.py
No Arguments Given, Perform Default Install? [Y/n]
WARNING, No "Setup" File Exists, Running "config.py"
Using UNIX configuration...


Hunting dependencies...
/bin/sh: unknown command
/bin/sh stopped, error code 10
sdl-config: unknown command
sdl-config stopped, error code 10
WARNING: "sdl-config" failed!
smpeg-config: unknown command
smpeg-config stopped, error code 10
WARNING: "smpeg-config" failed!
Unable to run "sdl-config". Please make sure a development version of SDL is installed.

they are found if i type sdl-config from abc-shell...?


Edited by spotUP on 2010/8/17 23:39:42
Edited by spotUP on 2010/8/17 23:40:18
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Re: Pygame?
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@spotUP

i had to copy smpeg-config and sdl-config to usr:local/bin
and change !#/bin/sh to !#bin:sh in both those files to make it continue.

i also had to chmod smpeg-config it was missing the s and e flag.

pygame failed gracefully to find any libs though.
but now it is compiling.
i guess i could manually change those config files and tell pygame that i have the libs and where they are.

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Re: Pygame?
Quite a regular
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@all

Having only looked at http://www.pygame.org/ and with the greatest respect who would want to play 8-bit games on a 32/64 bit machine?

If someone hasn't already why not start on Return to Castle Wolfenstein or that other one.

If I really wanted to play 8-bit games I would download a Speccy emulator and play the finest there ever was.

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Re: Pygame?
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@spotUP

ok... i added the libs manually in the config file...
and i think i have all of pygame compiled and installed..
wikkid...

No Arguments Given, Perform Default Install? [Y/n]
running install
running build
running build_py
running build_ext
running install_lib
copying build/lib.ppc-amiga-2.5/pygame/font.so -> PYTHON:Lib/site-packages/pygame
copying build/lib.ppc-amiga-2.5/pygame/imageext.so -> PYTHON:Lib/site-packages/pygame
copying build/lib.ppc-amiga-2.5/pygame/mixer.so -> PYTHON:Lib/site-packages/pygame
copying build/lib.ppc-amiga-2.5/pygame/mixer_music.so -> PYTHON:Lib/site-packages/pygame
copying build/lib.ppc-amiga-2.5/pygame/movie.so -> PYTHON:Lib/site-packages/pygame
copying build/lib.ppc-amiga-2.5/pygame/_numericsndarray.so -> PYTHON:Lib/site-packages/pygame
running install_headers
running install_data
running install_egg_info
Removing PYTHON:Lib/site-packages/pygame-1.9.1release-py2.5.egg-info
Writing PYTHON:Lib/site-packages/pygame-1.9.1release-py2.5.egg-info

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Re: Pygame?
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the first game i tested seemed to crash when opening datetime.so.. after that i tried some of the pygame tests,
most works, some don't...
gonna try to find some really simple test game to try now.

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Re: Pygame?
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@spotUP

WOW!!....
I downloaded some really simple games, 3-4 crashed,
but... a snake game WORKS! \o/

Time for the real boys to take over and iron out the bugs in python and/or pygame! :D MAN I rock! ;)

Resized Image

if anyone is interested in the bin/src let me know!

all games crashes so far are in pygames font.so:font_autoinit()

static PyObject*
font_autoinit (PyObject* self)
{
if (!font_initialized)
{
PyGame_RegisterQuit (font_autoquit);

if (TTF_Init ())
return PyInt_FromLong (0);
font_initialized = 1;

}
return PyInt_FromLong (font_initialized);
}

that snake game ain't using any font, so it works, all other games i tried crashed
in font.so.
I don't have a clue on how to fix that though.


Edited by spotUP on 2010/8/18 1:35:37
Edited by spotUP on 2010/8/18 1:39:01
Edited by spotUP on 2010/8/18 2:17:13
Edited by spotUP on 2010/8/18 2:18:17
Edited by spotUP on 2010/8/18 2:19:18
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Re: Pygame?
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@spotUP

Good job, glad to see this port finally proceeding after a long period of hiatus.

@djrikki
Pygame is not only for playing games, but is also used to make them. I think it's the first complete "environment" for OS4 specifically designed for games.

Varthall

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Re: Pygame?
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@thread

i need to pass the pygame build system the -gstabs cflag...
but i don't know how... :C
i have been trying for over an hour now...

*DOOH*

why didn't i think of this before.
i just built the crashing font extension manually now with the -gstabs flag...

ok, now we are getting somewhere:

15.BUB:System/Python/Lib/site-packages/pygame> addr2line -e font.so --section=.text 0x1364
src/font.c:120

this is the source file that crashes on line 120:

http://www.pastebin.org/571502

does anyone have a clue...?

Oh... the font module seems to be missing from Python.
import font and use font reports errors.


Edited by spotUP on 2010/8/18 14:01:33
Edited by spotUP on 2010/8/18 14:06:14
Edited by spotUP on 2010/8/18 14:12:03
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Re: Pygame?
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@spotUP

right, so i built pygame without font support, and tada, no more crashes.

7.Bob:Coding/Projects> python "pong v1.0.py"
pong v1.0.py:50: RuntimeWarning: use font: No module named font
(ImportError: No module named font)
font = pygame.font.SysFont("calibri",40)
Traceback (most recent call last):
File "pong v1.0.py", line 50, in <module>
font = pygame.font.SysFont("calibri",40)
File "PYTHON:Lib/site-packages/pygame/__init__.py", line 70, in __getattr__
raise NotImplementedError(MissingPygameModule)
NotImplementedError: font module not available
(ImportError: No module named font)

but on the other hand 99% of all apps won't run.
so let's hope python gets that missing font module added soon!

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Re: Pygame?
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@spotUP

Two possibilities come to mind:

1) You are linking against a static freetype2 that hasn't been compiled with -fPIC.

2) You don't actually link against freetype2.

If you can build the fonts.so manually, add a "-Wl,--verbose" and see whether it links the correct freetype library.

EDIT: Right, what kind of crash? ISI? DSI? Can you post a crashlog please?

Seriously, if you do want to contact me write me a mail. You're more likely to get a reply then.
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Re: Pygame?
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@Rogue

if i do this in shell:

python [enter]
import font [enter]

it fails to import the font module as it is missing,
doesn't this suggest that the font module from python itself is missing?

but sure, i will compile again with the pygame font module added and paste a crash log.

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Re: Pygame?
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@spotUP

this is the output when adding those link switches:

it suggest that it links with a static libSDL_ttf.

"attempt to open /SDK/local/newlib/lib/libSDL_ttf.a succeeded"

i will try to make it use a shared version.


sdk/local/common/include/SDL -ISDK:Local/newlib/include/python2.5 -c -fPIC -O3 src/font.c -o build/temp.ppc-amiga-2.5/src/font.o
gcc -Wl,--verbose build/temp.ppc-amiga-2.5/src/font.o -lSDL -lSDL_ttf -shared -lpython25 -o build/lib.ppc-amiga-2.5/pygame/font.so
7.Bob:Coding/Projects/pygame-1.9.1release> GNU ld (GNU Binutils) 2.18
Supported emulations:
amigaos
elf32ppc
using internal linker script:
==================================================
/* Script for ld --shared: link shared library */
OUTPUT_FORMAT("elf32-amigaos", "elf32-amigaos",
"elf32-amigaos")
OUTPUT_ARCH(powerpc)
ENTRY(_start)
SEARCH_DIR("/gcc/ppc-amigaos/lib"); SEARCH_DIR("/gcc/lib"); SEARCH_DIR("/usr/local/lib"); SEARCH_DIR("/lib"); SEARCH_DIR("/usr/lib");
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==================================================
attempt to open /SDK/newlib/lib/shcrtbegin.o succeeded
/SDK/newlib/lib/shcrtbegin.o
attempt to open build/temp.ppc-amiga-2.5/src/font.o succeeded
build/temp.ppc-amiga-2.5/src/font.o
attempt to open /SDK/newlib/lib/libSDL.so failed
attempt to open /SDK/newlib/lib/libSDL.a failed
attempt to open /GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libSDL.so failed
attempt to open /GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libSDL.a failed
attempt to open /SDK/local/newlib/lib/libSDL.so succeeded
-lSDL (/SDK/local/newlib/lib/libSDL.so)
attempt to open /SDK/newlib/lib/libSDL_ttf.so failed
attempt to open /SDK/newlib/lib/libSDL_ttf.a failed
attempt to open /GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libSDL_ttf.so failed
attempt to open /GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libSDL_ttf.a failed
attempt to open /SDK/local/newlib/lib/libSDL_ttf.so failed
attempt to open /SDK/local/newlib/lib/libSDL_ttf.a succeeded
(/SDK/local/newlib/lib/libSDL_ttf.a)SDL_ttf.o
attempt to open /SDK/newlib/lib/libpython25.so failed
attempt to open /SDK/newlib/lib/libpython25.a failed
attempt to open /GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libpython25.so failed
attempt to open /GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libpython25.a failed
attempt to open /SDK/local/newlib/lib/libpython25.so succeeded
-lpython25 (/SDK/local/newlib/lib/libpython25.so)
attempt to open /SDK/newlib/lib/libgcc.so failed
attempt to open /SDK/newlib/lib/libgcc.a failed
attempt to open /GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libgcc.so succeeded
-lgcc (/GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libgcc.so)
attempt to open /SDK/newlib/lib/libc.so succeeded
-lc (/SDK/newlib/lib/libc.so)
attempt to open /SDK/newlib/lib/libgcc.so failed
attempt to open /SDK/newlib/lib/libgcc.a failed
attempt to open /GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libgcc.so succeeded
-lgcc (/GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libgcc.so)
attempt to open /SDK/newlib/lib/shcrtend.o succeeded
/SDK/newlib/lib/shcrtend.o
7.Bob:Coding/Projects/pygame-1.9.1release>

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Re: Pygame?
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@spotUP

round two.. after copying some missing .so files from sobjs: to my sdk...

now it succeeds. let's see if it crashes, which i believe it will as i think the problem is also that python itself is missing it's font module. but atleast we will get a crash log.

attempt to open /SDK/newlib/lib/shcrtbegin.o succeeded
/SDK/newlib/lib/shcrtbegin.o
attempt to open build/temp.ppc-amiga-2.5/src/font.o succeeded
build/temp.ppc-amiga-2.5/src/font.o
attempt to open /SDK/newlib/lib/libSDL.so failed
attempt to open /SDK/newlib/lib/libSDL.a failed
attempt to open /GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libSDL.so failed
attempt to open /GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libSDL.a failed
attempt to open /SDK/local/newlib/lib/libSDL.so succeeded
-lSDL (/SDK/local/newlib/lib/libSDL.so)
attempt to open /SDK/newlib/lib/libSDL_ttf.so failed
attempt to open /SDK/newlib/lib/libSDL_ttf.a failed
attempt to open /GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libSDL_ttf.so failed
attempt to open /GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libSDL_ttf.a failed
attempt to open /SDK/local/newlib/lib/libSDL_ttf.so succeeded
-lSDL_ttf (/SDK/local/newlib/lib/libSDL_ttf.so)
attempt to open /SDK/newlib/lib/libfreetype.so failed
attempt to open /SDK/newlib/lib/libfreetype.a failed
attempt to open /GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libfreetype.so failed
attempt to open /GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libfreetype.a failed
attempt to open /SDK/local/newlib/lib/libfreetype.so succeeded
-lfreetype (/SDK/local/newlib/lib/libfreetype.so)
attempt to open /SDK/newlib/lib/libz.so failed
attempt to open /SDK/newlib/lib/libz.a failed
attempt to open /GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libz.so failed
attempt to open /GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libz.a failed
attempt to open /SDK/local/newlib/lib/libz.so succeeded
-lz (/SDK/local/newlib/lib/libz.so)
attempt to open /SDK/newlib/lib/libpython25.so failed
attempt to open /SDK/newlib/lib/libpython25.a failed
attempt to open /GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libpython25.so failed
attempt to open /GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libpython25.a failed
attempt to open /SDK/local/newlib/lib/libpython25.so succeeded
-lpython25 (/SDK/local/newlib/lib/libpython25.so)
attempt to open /SDK/newlib/lib/libgcc.so failed
attempt to open /SDK/newlib/lib/libgcc.a failed
attempt to open /GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libgcc.so succeeded
-lgcc (/GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libgcc.so)
attempt to open /SDK/newlib/lib/libc.so succeeded
-lc (/SDK/newlib/lib/libc.so)
attempt to open /SDK/newlib/lib/libgcc.so failed
attempt to open /SDK/newlib/lib/libgcc.a failed
attempt to open /GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libgcc.so succeeded
-lgcc (/GCC/lib/gcc/ppc-amigaos/4.2.4/newlib/lib/libgcc.so)
attempt to open /SDK/newlib/lib/shcrtend.o succeeded
/SDK/newlib/lib/shcrtend.o

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