Bill Borsari, aka "tekmage" joined the Porting Team. bill is a self educating on Amiga C programming, and it's seems that he have in mind certain IM software to port.
The Team have contacted our "close relatives" of the BlitzBasic, Blitmax, and Blitz3D.
They gave us nice and important informations on how to port compatible blitz interpreters to Amiga:
"Hi,
There are open-source versions of Blitz3D available which run on different platforms. MiniB3D is for BlitzMax, and runs on Windows, Mac and Linux. iMiniB3D is C++ based and runs on iOS. There is also OpenB3D which is like iMiniB3D but without the bindings to iOS, which would probably be your best bet for porting to the Amiga."
The developer of OpenB3D has been already contacted, a very kind person that will help us to explore the OpenB3D implementations.
"Thomas Steiding" (Epic Interactive) send his personal greetings to the Amiga community, wishing all the best to the porting team initiative, and hoping for a community reunion.
"Our mini-engine let us using the same sources for all supported platforms. Versions for AmigaOS4 are possible." "Support for AmigaOS4 is in our plans."
"Our mini-engine let us using the same sources for all supported platforms. Versions for AmigaOS4 are possible." "Support for AmigaOS4 is in our plans."
I contacted with them about year ago, as well as some others do it before me, and the answers in brief was : yep, soon. But so far nothing. If i remember right i even tryed 2 times, and can get no sources, not convince for os4 port. Sadly, Fortis looks nice and should be trivial to port.
"I would like to encourage all Amiga-developers to creating original games, designed by Amigans, on Amiga computers, for Amigans. We have a lot of ports of opensource games. Most of these games are very good. However I remember time when Amiga had a lot of exclusive games which weren't available on another platforms. I miss to the time. :) Currently we have great ami-systems, machines, software development environment, the Internet (helping, documentations). Our heads are full of great ideas. We should realize the ideas and making new original games. Now is time for indie-games. I would like to see new original indie-games on AmigaOS4/MorphOS/AROS too. Amiga community have great programmers. Unfortunately we have problem with artists (graphics 2D, graphics 3D, music) because 99% of these moved to another platforms. I understand the decision (our tools for creating gfx/msx are obsolete). However sometimes is good solution. For example look at Minecraft. :) Great idea, simple design and VERY BIG success.
I greet all Amigers and I am glad that the Amiga is alive and growing."
They say me the same year ago :) They just imho have no time to worry, or have no big interest. Thats why i was in hope to get sources just to do port myself in one day, without all that "forver" waiting :)
Can you post just a full list of the close-source titles which code you have by hands already ? We already have ported all the more or less normal open-source ones, so for now only some commercical/closedsource games can make any interest imho.