Login
Username:

Password:

Remember me



Lost Password?

Register now!

Sections

Who's Online
189 user(s) are online (138 user(s) are browsing Forums)

Members: 1
Guests: 188

samo79, more...

Support us!

Headlines

 
  Register To Post  

« 1 (2) 3 4 5 ... 33 »
Re: New Games possible?
Home away from home
Home away from home


See User information
@Joeled
You about 3d engine or about soccer (i mean question "that possible?").

@afxgroup
how progress going ? really want to try this out :)

@MickJT
will try to catch you today on irc for Lugaru talks :)

Join us to improve dopus5!
AmigaOS4 on youtube
Go to top
Re: New Games possible?
Quite a regular
Quite a regular


See User information
@kas1e
Yodasoccer

Go to top
Re: New Games possible?
Home away from home
Home away from home


See User information
@Joeled

Checked. Game done on BlitzMax language. As far as i undertand, BlitzMax is not opensource (but i can be wrong, just do brief look at main page). So while we not have BlitzMax for os4, better found any other manager-soccer kind game which are plain C and/or C++ with usage of SDL and/or OpenGL.

As i see here, BlitzMax it's like Hollywood, but with main point about game developming (opengl and such).

Join us to improve dopus5!
AmigaOS4 on youtube
Go to top
Re: New Games possible?
Quite a regular
Quite a regular


See User information
@kas1e

Thats bad

Go to top
Re: New Games possible?
Quite a regular
Quite a regular


See User information
Lugaru screenshot

Ignore the slight tearing you see, it isn't there when playing.

Go to top
Re: New Games possible?
Home away from home
Home away from home


See User information
@MickJT

Very nice, congrats !

Go to top
Re: New Games possible?
Quite a regular
Quite a regular


See User information
@MickJT

Cool

Go to top
Re: New Games possible?
Home away from home
Home away from home


See User information
@Joeled

Already tryed initial port of Lugaru done by MickJT, and must to say, that works on pretty good speed (well, on my 1ghz cpu) even with everything in "high" details.

@Radov
I works today on the DROD engine port, and for now have working exe. It was not so easy because of messy makefile and code. Will try tomorrow to test demo versions from their site. But half way are passed..

@AfxGroup
How progress going ?:) Give us some screenshots and details about :)

Join us to improve dopus5!
AmigaOS4 on youtube
Go to top
Re: New Games possible?
Quite a regular
Quite a regular


See User information
@kas1e

Fixed up those 2 issues. No memory leak now (none that I know about), and button glitch fixed by making "Quit" button 128 pixels wide (same as Endgame.png), and then modifying the source to tell it the new size.

I haven't edited the Quit button yet, but i've verified that that will fix the issue (whether it's the underlying issue or not, I don't care!).

Now, i've been up all night and I need to sleep. I should also test this with the full game.

.. but Lugaru will be released within a day. I think there's some minor rendering issues (MiniGL/SDL), but it's not distracting and the game is extremely playable and fast enough on my 800mhz Flex. Wouldn't want it to be any slower though.

Go to top
Re: New Games possible?
Just popping in
Just popping in


See User information
This Lugaru looks like Gothic 1. If only this game could be ported to Amiga...

Dusty A500
Go to top
Re: New Games possible?
Amigans Defender
Amigans Defender


See User information
Well,
after the "Loading" bar and the company name i see only a white screen.. sometimes i get a DSI on a function. I'm sure thare is something related loading files. Hope i have all data files.. As i said, the diffrences between the commercial version and the linux one is that the commercial version use a datafile, while the linux version use single files. I've installed on linux box the game and i've copied the files to the SAM. So all files should be there..
Tomorrow i'll start to play with the best C function.. printf..

i'm really tired...
Go to top
Re: New Games possible?
Just popping in
Just popping in


See User information
@all

How about this 3d car racing games ?

VDrift - http://vdrift.net/
Racer - http://www.racer.nl/
Torcs - http://torcs.sourceforge.net/

Go to top
Re: New Games possible?
Amigans Defender
Amigans Defender


See User information
@Sinan

forget them.. they will be too slow..

i'm really tired...
Go to top
Re: New Games possible?
Home away from home
Home away from home


See User information
@afxgroup

Btw, about Aquarium, maybe it's just PROGDIR: and such problems ? Btw, for checking what programm want to open, i usually just "select all" for all the sources, and do "search" on name of data file.

Join us to improve dopus5!
AmigaOS4 on youtube
Go to top
Re: New Games possible?
Just popping in
Just popping in


See User information
@afxgroup

Even for X1000 ?

I am aware that Sam, A1 even Peg-II is too slow for 3d racing games..

But let's hope somebody ports them when X1000 is available.

Go to top
Re: New Games possible?
Not too shy to talk
Not too shy to talk


See User information
All NG PowerPC Amigas are powerfull enough for a lot of good 3D games, especially if there's good settings to reduce 3D details.

(for example every xbox1 game should run ok on almost every PPC Amiga http://games.teamxbox.com/index/general/by-genre/10/ Lack of power is not the problem. Lack of money is.)

Games like Need for speed series and coling mac rae rally have a lot of versions that ran very well even on a 600Mhz Duron & Voodoo3.

I would buy even F! GP2 fr AMiga if it came available, even though it's very old (but it has very good physics simulation)


Update ... years ago I had fun with playing Porche Unleached: http://upload.wikimedia.org/wikipedia ... NFS_Porsche_Unleashed.jpg

(IMHO: nice enough graphics to distract one from driving at some times)

Also... our niche has very limited variation of supported NGPPC HW, it will make optimizing simpler than on the x86.


Edited by KimmoK on 2010/6/9 10:28:33
- Kimmo
--------------------------PowerPC-Advantage------------------------
"PowerPC Operating Systems can use a microkernel architecture with all it�s advantages yet without the cost of slow context switches." - N. Blachford
Go to top
Re: New Games possible?
Quite a regular
Quite a regular


See User information
@KimmoK

Exactly.

Its just a case of people porting to Amiga, X1000 hardware looks like being up there with the best.

As far as I am concerned hardware has been at a point now for several years where the average user just doesn't need any more RAM or CPU.

Everything that is imaginable can be done nowadays on the hardware we (computing as a whole) currently have available.

The computer age (both hardware and software) has ran its course.

In the words of Karl Pilkington: "We've invented most of the stuff that we need and now we're just messing about."

Go to top
Re: New Games possible?
Quite a regular
Quite a regular


See User information
I don't want to release Lugaru just yet. I'd like a couple of testers, you can share it, spread it, I don't care. I just don't want to upload to OS4Depot right now before it's been tested by other people.

Check link a couple of posts below to test it. If there's no testers, it'll get uploaded whether there's problems or not!


Edited by MickJT on 2010/6/9 12:11:33
Go to top
Re: New Games possible?
Home away from home
Home away from home


See User information
@MickJT
Maybe you can just upload it sometthere, put link here, ppls will test (i am and others) and if everything ok - then os4depot.

Join us to improve dopus5!
AmigaOS4 on youtube
Go to top
Re: New Games possible?
Just popping in
Just popping in


See User information
@MickJT

I have downloaded the PC version today. I can test Amiga port on my MicroA1 if you want..

Go to top

  Register To Post
« 1 (2) 3 4 5 ... 33 »

 




Currently Active Users Viewing This Thread: 1 ( 0 members and 1 Anonymous Users )




Powered by XOOPS 2.0 © 2001-2023 The XOOPS Project