@Raziel
Hi
I downloaded scummvm-gl4es-test.lha from your cloud
Unfortunately, I have to say that I don't notice any difference in behavior. Scummvm will start without the ini file present, as before. With the creation of the ini file, scummvm crashes during the next startup with a reference from the stack trace to a plugin file in the plugin folder as before. I also tested with your included ini file, but it was probably hopeless as it contained references to games and paths that do not exist with my setup. See picture. Let me know if I have done something wrong during testing, and if there is something else I should have done.
Scummvm.ini file
[scummvm]
gui_browser_native=true
native_mt32=false
autosave_period=300
opl_driver=auto
mute=false
gui_use_game_language=false
gui_theme=scummremastered
last_fullscreen_mode_height=1440
gui_mode=antialias
mt32_device=null
last_window_width=1720
last_fullscreen_mode_width=3440
savepath=saves/
confirm_exit=false
gfx_mode=opengl
extrapath=extras/
gui_scale=125
gui_return_to_launcher_at_exit=false
gui_disable_fixed_font_scaling=false
last_window_height=1290
fullscreen=true
audio_buffer_size=2048
pluginspath=plugins/
gm_device=auto
themepath=themes/
sfx_volume=192
shader=default
music_volume=192
speech_mute=false
music_driver=auto
stretch_mode=stretch
iconspath=icons/
aspect_ratio=true
versioninfo=2.9.0git
speech_volume=192
local_server_port=12345