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Re: Beta testing
Posted on:
2014/8/15 1:26
#781
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@zzd10h
Mmm checked into my ENVARC but i didn't found any (already saved) bananbar.prefs .. so why it crash ?
@Alfkil
Thanks the new libQtGui is ok, atleast it fix the launch handler issue
Maybe it worth to repack the entire archive and then reupload to OS4Depot/Sourceforge ?
.. all that separate updates still a bit confusing for normal users
Edited by samo79 on 2014/8/15 3:08:16
Re: Beta testing
Posted on:
2014/8/15 10:28
#782
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: 1/16 17:31
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@samo79 "atleast it fix the launch handler issue" ? Are you sure, I tested with QPDFView and the drawer containing the pdf doesn't open. @Alfkil Before to leave, I don't remember if you still fixed these points 1) copy in a WebKit gadget, copy the whole HTML code in the clipboard 2) QApplication::keyboardModifiers() doesn't work 3) remove the debug output in the WebKit Thank you ;)
Edited by zzd10h on 2014/8/15 11:02:44
Re: Beta testing
Posted on:
2014/8/15 14:00
#783
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Joined: 2006/11/17 22:40Last Login
: Yesterday 23:24
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@zzd10h
Quote:
Does the new qtlib works for you, Chris ? I can't answer that as I only saw it had been uploaded after I'd decided to go to bed.
I will try it tonight.
Quote:
Are you sure, I tested with QPDFView and the drawer containing the pdf doesn't open. Try WBOpenURL. That pushes local file URLs back to WB.
Re: Beta testing
Posted on:
2014/8/15 14:16
#784
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"Try WBOpenURL. That pushes local file URLs back to WB." Sorry, I don't understand, what is and how to use WBOPenURL ? Thanks
Re: Beta testing
Posted on:
2014/8/15 15:05
#785
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: Yesterday 23:24
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@zzd10h
I forget how I implemented it, it's probably a short ARexx script, but you can add it to URL prefs to push local files back to WB to handle. Make sure you have something else in the file: section though, as there's the potential for an infinite loop.
http://www.unsatisfactorysoftware.co. ... wnload.php?file=wbopenurl probably.
Re: Beta testing
Posted on:
2014/8/15 20:31
#786
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@alfkil Links are working nicely now with launch-handler. "Open Containing Folder" in qpdfview isn't appearing to do anything, although I'm not sure what it did previously.
Re: Beta testing
Posted on:
2015/1/26 22:02
#787
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: 2020/7/6 21:59
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I have also the same symbol error in Juffed that prevents it from working and it freezing up my system. I Banaba bar I can't save any setting. Any developments?
Re: Beta testing
Posted on:
2015/1/27 4:48
#788
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: 1/12 16:20
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@ alfkil and BSzili Which one of you great developers can do Qt5.4 port for AmigaOs4? Can you certain you?It would make sense to the current Qt Bounty to offer itn for AmigaOs4 We don`t need double work, only one good port
Amiga600/Vampire2/PrismaMegaMix/32GB CF Card/2x Rys Mk2/A604n/IndivisionECS/Gotek
Re: Beta testing
Posted on:
2015/1/27 10:50
#789
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There is only one great developer in that bunch, and it's not me. AFAIK alfkil already started working on Qt5 for OS4.
This is just like television, only you can see much further.
Re: Beta testing
Posted on:
2015/1/27 15:31
#790
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: 10/27 15:47
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@BSzili True, but given my current situation, nothing big is going to happen for at least a year. If I am able at some point to reserve one or two months to work on Qt5, we should be good, since I have experience now and 5 is much more transparent than 4. Would be a huge benefit, though, to have mesa first, since 5 is much more opengl orientet than 4.
Re: Beta testing
Posted on:
2015/1/29 10:38
#791
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@alfkil Hopefully you will be able to make some time for Qt5 :) As long as the GL widgets don't rely on the depth buffer, the Wazp3D + HW Compositioning could work.
This is just like television, only you can see much further.
Re: Beta testing
Posted on:
2015/1/29 13:50
#792
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@BSzili Better take use of Warp3D HD, Wazp3D is slow solution
Amiga600/Vampire2/PrismaMegaMix/32GB CF Card/2x Rys Mk2/A604n/IndivisionECS/Gotek
Re: Beta testing
Posted on:
2015/1/29 15:20
#793
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@tommysammy Not with the HW Compositioning backend, which is hardware accelerated. What's Warp3D HD?
This is just like television, only you can see much further.
Re: Beta testing
Posted on:
2015/2/3 0:18
#794
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@BSzili
Quote:
Warp3D drivers for Radeon HD5000 & HD6000 cards.
Re: Beta testing
Posted on:
2015/2/3 10:51
#795
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@Rob Ah, okay. That means it uses the same exact Warp3D API, so there is no difference from the programmer's perspective, especially using MiniGL.
This is just like television, only you can see much further.
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