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Re: BoingCube benchmark result
Posted on:
2015/11/28 7:22
#21
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@Marko
I have two more bugs (one i already stated, but now i see what's going on)
When using -benchmark the window opens and the cube instantly jumps from side to side erasing some (still black) pixels on the bottom (see below).
This is by far worse when using the normal double-click
- Window opens, black
- Sound starts, cube zooms in from behind, erasing the black background while moving around the window and through that slowly revealing the checkered background this way, looks wrong
(Actually i get that sometimes with SDL ports too)
Re: BoingCube benchmark result
Posted on:
2015/11/28 10:38
#22
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Thanks Marko, 61fps here too. Seems vsync limited.
Re: BoingCube benchmark result
Posted on:
2015/11/28 15:46
#23
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: 11/17 6:37
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Amigaone 500, RadeonHd 7750 *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.11 (20151127) Mode: Windowed Iterations: 570 frames (higher is better) Duration: 10018 ms (10.018 seconds) Result: 56.897584348173 FPS (iterations/second) Amigaone 500, RadeonHD 7750, 3840x2160 *** BoingCube benchmark *** Version: 1.10 (20151125) Name: -benchmark10 (Counts iterations per ten seconds.) Mode: Fullscreen Iterations: 601 frames (higher is better) Duration: 10008 ms (10.008 seconds) Result: 60.051958433253 FPS (iterations/second)
Re: BoingCube benchmark result
Posted on:
2015/11/29 1:51
#24
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: 2022/4/8 20:10
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Thanks all for testing
Edit: --removed--
I have a new version in the pipeline, hopefully it fixes some issues...
Edited by Marko on 2015/11/29 4:55:45 Edited by Marko on 2015/11/29 4:56:58 Edited by Marko on 2015/11/29 5:07:47
AmigaOS 4.1 FE Update 2 on Sam440ep-flex, 800Mhz, 1GB RAM, Radeon 9250
A1200/040, 2+4MB, external 3.5''HDD / A1200 (spare) / A500+ (sold) / C128 (sold)
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Re: BoingCube benchmark result
Posted on:
2015/11/29 1:58
#25
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@Raziel
Thank you for the error reports
Quote:
- Sound starts, cube zooms in from behind, erasing the black background while moving around the window and through that slowly revealing the checkered background this way, looks wrong (Actually i get that sometimes with SDL ports too) Hmm, very strange. Is possible that you can pause by pressing p and take a screenshot of the bugs. As it's easier to confirm if it's a bug or "feature" or else and how it actually looks...
AmigaOS 4.1 FE Update 2 on Sam440ep-flex, 800Mhz, 1GB RAM, Radeon 9250
A1200/040, 2+4MB, external 3.5''HDD / A1200 (spare) / A500+ (sold) / C128 (sold)
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Re: BoingCube benchmark result
Posted on:
2015/11/29 3:50
#26
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BoingCube-1.12z.exe -benchmark *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.12z (20151129) Mode: Windowed Iterations: 744 frames Duration: 10011 ms (10.011 seconds) Rendering time: 705 ms (0.705 seconds) [lower is better] Frame rate: 74.318249925082 FPS (frames/second) Result: 1055.3191489362 RFPS (rendering frame-rate) [higher is better] BoingCube-1.12z.exe -gofullscreen -benchmark *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.12z (20151129) Mode: Fullscreen Iterations: 725 frames Duration: 10004 ms (10.004 seconds) Rendering time: 718 ms (0.718 seconds) [lower is better] Frame rate: 72.471011595362 FPS (frames/second) Result: 1009.7493036212 RFPS (rendering frame-rate) [higher is better] Sam460ex 1.15GHZ Radeon HD7750 AmigaOS 4.1FE
Re: BoingCube benchmark result
Posted on:
2015/11/29 5:06
#27
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Thank you very much for testing Spectre660!
That was the non synced version. Rendering frame-rate seems right I think, compared to my Sam440ep-flex 800MHz with Radeon 9250, where I get about 52.9 FPS and 609 RPFS in Windowed mode.
PS: New version in the works...
AmigaOS 4.1 FE Update 2 on Sam440ep-flex, 800Mhz, 1GB RAM, Radeon 9250
A1200/040, 2+4MB, external 3.5''HDD / A1200 (spare) / A500+ (sold) / C128 (sold)
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Re: BoingCube benchmark result
Posted on:
2015/11/29 5:20
#28
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@Raziel
Quote:
2) When the cube hits the lower corner of both sides the background checkmark gets wrongly filled on a hit Ok, now I see what you mean I think. When the cube hits the floor the checkered floor may seem little weird just after the impact, but that seems to just be an illusion, as I can't see anything abnormal when stepping each frame by frame.
The "lower corner" I can't reproduce either, sorry.
EDIT:
Ahaa, there might be a situation when hitting the floor/wall that may cause a trail from the cube for just a frame or so. Not sure if that actually is the case, but that might be the thing you see. I will investigate and see if I can expose it till the next update or so (at least after the one that is in the works now), thanks.
Edited by Marko on 2015/11/29 5:42:05
AmigaOS 4.1 FE Update 2 on Sam440ep-flex, 800Mhz, 1GB RAM, Radeon 9250
A1200/040, 2+4MB, external 3.5''HDD / A1200 (spare) / A500+ (sold) / C128 (sold)
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Re: BoingCube benchmark result
Posted on:
2015/11/29 6:21
#29
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: 1/12 16:20
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@Marko AmigaOneX1000 with RadeonHD7850 *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.20 (20151129) Mode: Windowed NON-synced Iterations: 1586 frames Duration: 10003 ms (10.003 seconds) Rendering time: 541 ms (0.541 seconds) [lower is better] Frame rate: 158.55243426972 FPS (frames/second) Result: 2931.6081330869 RFPS (rendering frame-rate) [higher is better] *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.20 (20151129) Mode: Fullscreen NON-synced Iterations: 1568 frames Duration: 10001 ms (10.001 seconds) Rendering time: 513 ms (0.513 seconds) [lower is better] Frame rate: 156.78432156784 FPS (frames/second) Result: 3056.530214425 RFPS (rendering frame-rate) [higher is better]
Amiga600/Vampire2/PrismaMegaMix/32GB CF Card/2x Rys Mk2/A604n/IndivisionECS/Gotek
Re: BoingCube benchmark result
Posted on:
2015/11/29 11:55
#30
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BoingCube/BoingCube -benchmark *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.20 (20151129) Mode: Windowed NON-synced Iterations: 753 frames Duration: 10003 ms (10.003 seconds) Rendering time: 707 ms (0.707 seconds) [lower is better] Frame rate: 75.277416774967 FPS (frames/second) Result: 1065.0636492221 RFPS (rendering frame-rate) [higher is better] BoingCube/BoingCube -gofullscreen -benchmark *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.20 (20151129) Mode: Fullscreen NON-synced Iterations: 737 frames Duration: 10010 ms (10.01 seconds) Rendering time: 715 ms (0.715 seconds) [lower is better] Frame rate: 73.626373626374 FPS (frames/second) Result: 1030.7692307692 RFPS (rendering frame-rate) [higher is better] Sam460ex 1.15GHZ Radeon HD7750 AmigaOS 4.1FE
Re: BoingCube benchmark result
Posted on:
2015/11/29 16:02
#31
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Boingcube v1.20. X1000 *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.20 (20151129) Mode: Windowed NON-synced Iterations: 1570 frames Duration: 10002 ms (10.002 seconds) Rendering time: 498 ms (0.498 seconds) [lower is better] Frame rate: 156.96860627874 FPS (frames/second) Result: 3152.6104417671 RFPS (rendering frame-rate) [higher is better]
Re: BoingCube benchmark result
Posted on:
2015/11/29 16:09
#32
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@Marko
Thanks a lot for the new version
X1000, RadeonHD 7750
BoingCube -benchmark
*** BoingCube benchmark ***
Name: -benchmark10 (Counts iterations per ten seconds.)
Version: 1.20 (20151129)
Mode: Windowed NON-synced
Iterations: 1454 frames
Duration: 10004 ms (10.004 seconds)
Rendering time: 455 ms (0.455 seconds) [lower is better]
Frame rate: 145.3418632547 FPS (frames/second)
Result: 3195.6043956044 RFPS (rendering frame-rate) [higher is better]
BoingCube -benchmark -gofullscreen
*** BoingCube benchmark ***
Name: -benchmark10 (Counts iterations per ten seconds.)
Version: 1.20 (20151129)
Mode: Fullscreen NON-synced
Iterations: 1455 frames
Duration: 10009 ms (10.009 seconds)
Rendering time: 564 ms (0.564 seconds) [lower is better]
Frame rate: 145.36916774903 FPS (frames/second)
Result: 2579.7872340426 RFPS (rendering frame-rate) [higher is better]
Bugs:
- The trailing is still there BUT it only happens if you start BoingCube in normal or benchmark, close the window and start the non-normal version again.
The Window will come up completely black and background will be revelaed as the cube moves over it
The Screen will be mostly erased, just not the bottom, there, it will still reveal parts of the black background on hit.
Screenshot
Seems like the 7850 squeezes another 100 frames compared to the 7750
(Gotta get me a better gfx board then after all)
Although cpu goes 100%, so maybe there's a bottleneck too?
Re: BoingCube benchmark result
Posted on:
2015/11/29 16:22
#33
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: 11/11 18:51
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Sam 460 (RadeonHD 6450) : Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.20 (20151129) Mode: Windowed NON-synced Iterations: 755 frames Duration: 10007 ms (10.007 seconds) Rendering time: 492 ms (0.492 seconds) [lower is better] Frame rate: 75.447186969122 FPS (frames/second) Result: 1534.5528455285 RFPS (rendering frame-rate) [higher is better]
Re: BoingCube benchmark result
Posted on:
2015/11/29 18:37
#34
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@Marko *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.20 (20151129) Mode: Windowed NON-synced Iterations: 666 frames Duration: 10009 ms (10.009 seconds) Rendering time: 679 ms (0.679 seconds) [lower is better] Frame rate: 66.540113897492 FPS (frames/second) Result: 980.85419734904 RFPS (rendering frame-rate) [higher is better] *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.20 (20151129) Mode: Fullscreen NON-synced Iterations: 655 frames Duration: 10010 ms (10.01 seconds) Rendering time: 670 ms (0.67 seconds) [lower is better] Frame rate: 65.434565434565 FPS (frames/second) Result: 977.61194029851 RFPS (rendering frame-rate) [higher is better] L2Cache On *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.20 (20151129) Mode: Windowed NON-synced Iterations: 677 frames Duration: 10003 ms (10.003 seconds) Rendering time: 688 ms (0.688 seconds) [lower is better] Frame rate: 67.679696091173 FPS (frames/second) Result: 984.01162790698 RFPS (rendering frame-rate) [higher is better] *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.20 (20151129) Mode: Fullscreen NON-synced Iterations: 663 frames Duration: 10004 ms (10.004 seconds) Rendering time: 683 ms (0.683 seconds) [lower is better] Frame rate: 66.273490603758 FPS (frames/second) Result: 970.71742313324 RFPS (rendering frame-rate) [higher is better] Sam460 1ghz, Radeon HD7770, AOS4.1FE. Cheers
Re: BoingCube benchmark result
Posted on:
2015/11/29 23:24
#35
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Results with 1.20 on my X1000, RadeonHD 6670: $ BoingCube -benchmark *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.20 (20151129) Mode: Windowed NON-synced Iterations: 1508 frames Duration: 10003 ms (10.003 seconds) Rendering time: 591 ms (0.591 seconds) [lower is better] Frame rate: 150.75477356793 FPS (frames/second) Result: 2551.6074450085 RFPS (rendering frame-rate) [higher is better] $ BoingCube -benchmark -gofullscreen *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.20 (20151129) Mode: Fullscreen NON-synced Iterations: 1433 frames Duration: 10003 ms (10.003 seconds) Rendering time: 586 ms (0.586 seconds) [lower is better] Frame rate: 143.25702289313 FPS (frames/second) Result: 2445.3924914676 RFPS (rendering frame-rate) [higher is better] Best regards, Niels
Re: BoingCube benchmark result
Posted on:
2015/11/30 4:07
#36
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: 2022/4/8 20:10
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@thread
Interesting results guys!
@Raziel
Thank you very much for the screenshot
Yeah, looks broken...
Quote:
What do you mean with the "non-normal version", do you mean BoingCube in fullscreen-mode?
Quote:
tThe trailing is still there BUT it only happens if you start BoingCube in normal or benchmark, close the window and start the non-normal version again. So if you start BoingCube normal or benchmark, it looks ok?
And then if you start BoingCube again, the "non-normal-version", it looks broken like in the screenshot you posted?
AmigaOS 4.1 FE Update 2 on Sam440ep-flex, 800Mhz, 1GB RAM, Radeon 9250
A1200/040, 2+4MB, external 3.5''HDD / A1200 (spare) / A500+ (sold) / C128 (sold)
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Re: BoingCube benchmark result
Posted on:
2015/11/30 4:19
#37
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Sam440ep-flex 800MHz, Radeon 9250, AOS4.1 FE 1.> boingcube -benchmark *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.20 (20151129) Mode: Windowed NON-synced Iterations: 544 frames Duration: 10003 ms (10.003 seconds) Rendering time: 872 ms (0.872 seconds) [lower is better] Frame rate: 54.383684894532 FPS (frames/second) Result: 623.85321100917 RFPS (rendering frame-rate) [higher is better] 1.> boingcube -gofullscreen -benchmark *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.20 (20151129) Mode: Fullscreen NON-synced Iterations: 504 frames Duration: 10005 ms (10.005 seconds) Rendering time: 869 ms (0.869 seconds) [lower is better] Frame rate: 50.374812593703 FPS (frames/second) Result: 579.97698504028 RFPS (rendering frame-rate) [higher is better]
AmigaOS 4.1 FE Update 2 on Sam440ep-flex, 800Mhz, 1GB RAM, Radeon 9250
A1200/040, 2+4MB, external 3.5''HDD / A1200 (spare) / A500+ (sold) / C128 (sold)
http://m4rko.com/AMIGA
Re: BoingCube benchmark result
Posted on:
2015/11/30 4:49
#38
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thanks Marko! I love benchmarks on our miggies
mine using v1.2 on my X1km (HD Radeon 7950)
windowed:
*** BoingCube benchmark ***
Name: -benchmark10 (Counts iterations per ten seconds.)
Version: 1.20 (20151129)
Mode: Windowed NON-synced
Iterations: 1405 frames
Duration: 10006 ms (10.006 seconds)
Rendering time: 463 ms (0.463 seconds) [lower is better]
Frame rate: 140.41575054967 FPS (frames/second)
Result: 3034.5572354212 RFPS (rendering frame-rate) [higher is better]
full screen:
*** BoingCube benchmark ***
Name: -benchmark10 (Counts iterations per ten seconds.)
Version: 1.20 (20151129)
Mode: Fullscreen NON-synced
Iterations: 529 frames
Duration: 10138 ms (10.138 seconds)
Rendering time: 1957 ms (1.957 seconds) [lower is better]
Frame rate: 52.179917143421 FPS (frames/second)
Result: 270.31170158406 RFPS (rendering frame-rate) [higher is better]
ok noticed full screen resluts seemed funny then realized TimberWolf was open and CPUDock was showing 98% use so closed TW and this is what I got:
full screen:
*** BoingCube benchmark ***
Name: -benchmark10 (Counts iterations per ten seconds.)
Version: 1.20 (20151129)
Mode: Fullscreen NON-synced
Iterations: 1592 frames
Duration: 10003 ms (10.003 seconds)
Rendering time: 532 ms (0.532 seconds) [lower is better]
Frame rate: 159.1522543237 FPS (frames/second)
Result: 2992.4812030075 RFPS (rendering frame-rate) [higher is better]
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Re: BoingCube benchmark result
Posted on:
2015/11/30 6:38
#39
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@Marko
Quote:
So if you start BoingCube normal or benchmark, it looks ok? And then if you start BoingCube again, the "non-normal-version", it looks broken like in the screenshot you posted?I really need to phrase my sentences so that everyone understands
To reproduce::
1) Double-click BoingCube
2) Close the window
repeat from #1
(Every once in a while - every three times for me, roughly - the window will open up, showing the checkered background. Instantly when the boingcube appears the background will be blackened and the cube will draw it's trails through it)
All the other appearances are more or less random, but once it happened i can make it happen again by opening/closing boingcube for a few more times.
Hope that helps
Re: BoingCube benchmark result
Posted on:
2015/11/30 17:44
#40
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: 2021/9/26 20:59
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Boring old slow X1000 with R5450... > BoingCube -benchmark *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.20 (20151129) Mode: Windowed NON-synced Iterations: 1530 frames Duration: 10003 ms (10.003 seconds) Rendering time: 597 ms (0.597 seconds) [lower is better] Frame rate: 152.95411376587 FPS (frames/second) Result: 2562.8140703518 RFPS (rendering frame-rate) [higher is better] > BoingCube -benchmark -gofullscreen *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.20 (20151129) Mode: Fullscreen NON-synced Iterations: 1528 frames Duration: 10003 ms (10.003 seconds) Rendering time: 605 ms (0.605 seconds) [lower is better] Frame rate: 152.75417374788 FPS (frames/second) Result: 2525.6198347107 RFPS (rendering frame-rate) [higher is better]
Amiga user since 1985 AOS4, A-EON, IBrowse & Alinea Betatester Ps. I hate the new amigans website. <shudder>
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