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Small update to FliteGUI - new v1.2
Quite a regular
Quite a regular


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I made a small update to FliteGUI which is included in the flite-ahi-exe.lha?archive on OS4Depot.
Flite is a speech synthesis engine for OS4.

Get it here!


FliteGUI 1.2 changes:

- Eliminated the limitation of no spaces being allowed in the input filepath.

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Re: Small update to FliteGUI - new v1.2
Just can't stay away
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@ktadd

Here Flite doesn't work at all. No sound. :-/

Philippe 'Elwood' FERRUCCI
Sam460ex 1.10 Ghz
http://elwoodb.free.fr
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Re: Small update to FliteGUI - new v1.2
Not too shy to talk
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@Elwood

Quote:

Elwood wrote:
@ktadd

Here Flite doesn't work at all. No sound. :-/


Hi Elwood have you also installed the Flite-ahi-libs from os4depot?

Edit: disregard that its meant for devs


Edited by AJS on 2007/6/3 16:55:11
This Puny World will bow down to
Professor Chaos
Prepare for the greatest Villan you have ever seen!!
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Re: Small update to FliteGUI - new v1.2
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@Elwood

Make sure that you have:

AUDIO in DEVS:DOSDrivers/
AHI-Handler in L:

Also which version of AHI-Handler (m68k or PPC)? I have tested with both and have no problems with either of them though.

Also check that AHI unit 0 is correctly set up in AHI prefs.

Have you tried running flite from the commandline (without the GUI)?

flite -t "insert text here"

I have looked at the crash log you sent me by e-mail but as the crash doesn't happen in either of the flite exes or ahi-handler it doesn't help much in narrowing down the problem.

Quote:

Stack trace:
native kernel module kernel.debug+0x0001a2b0
native kernel module kernel.debug+0x0002df90
native kernel module kernel.debug+0x0002f2f0
native kernel module kernel.debug+0x00074a0c


Possibly one of the programs (flite?) is trashing some critical memory somewhere and this then later shows up as a kernel crash in Grim Reaper. Unfortunately this tells absolutely nothing about what code is actually causing the crash though.

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Re: Small update to FliteGUI - new v1.2
Just popping in
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@Elwood

Works ok here, you have pressed the say it button or checked the talk on enter option in the settings?

@ktadd
This brings back memories of the old say program of yesteryear or decade or two.

A1XE G4 800Mhz, 512Mb, Sil0680, ATI9200se 128Mb, Sounblaster Live & Catweazle Mk3 with SID chip +OS4.1.
A4000 233MhzPPC/04025Mhz, 112Mb, CyberPPC, OS3.9
Other Amiga's A4000, A2000 A500+, A500 & various hardware. 15+ other retro machines.
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Re: Small update to FliteGUI - new v1.2
Quite a regular
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Quote:

Elwood wrote:

Here Flite doesn't work at all. No sound. :-/

As others have suggested, make sure you have everything setup as outlined in the flite documentation, especially that the AUDIO: device is in the Devs: directory. Then try flite from the command line.

When setup properly, the only time I've seen flite not talk or crash is if you feed it control characters or a binary file.

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Re: Small update to FliteGUI - new v1.2
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Quote:

@ktadd
This brings back memories of the old say program of yesteryear or decade or two.

That's the idea.

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Re: Small update to FliteGUI - new v1.2
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@AJS

libs are for developers only.

@others

I blacklisted the 68k ahi-handler and it worked.
But everytime I put the speed at 25 (example), it crashes.

The ahi-handler is 68k. I don't think a native version is available (the ahi.device is native).

Also in a shell, it always work with simple text.
If I do a "flite s:startup-sequence", it crashes at the second line. (same crash)

Thanks.

Philippe 'Elwood' FERRUCCI
Sam460ex 1.10 Ghz
http://elwoodb.free.fr
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Re: Small update to FliteGUI - new v1.2
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