Just can't stay away
Joined: 2007/7/14 21:30 Last Login
: 11/3 18:55
From Lothric
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Registered Users
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@thellier
(with OS4 glasses on)
- SDL1 doesn't seem to be maintained - SDL2 has seen active development, 2.0.6 release is likely
If you plan to use OpenGL1.x, no big differences.
If you plan to do some 2D blitting, SDL1 supports HW acceleration only in fullscreen mode. This would be possible to change, of course. SDL2 has compositing support.
Either way, it's not super hard to switch from SDL1 to SDL2. Takes maybe one weekend. (read the migration guide)
SDL2 is more future-proof if you want to support other current systems. Almost nobody on the official SDL forum talks about SDL1.
I have done some SDL2 work. Ask me anything! :)
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