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VICE 3.1 locking up my X5000
Posted on:
2017/7/19 14:47
#1
Just popping in
Joined: 2008/5/13 20:08Last Login
: 11/13 8:29
From Copenhagen, Denmark
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I have previously had problems with the VICE C64 etc. emulator not working on OS4.
http://vice-emu.sourceforge.net/amigaos.html The relatively new 3.1 release (se link below) locks up my X5000 no matter what emulator I chose and I have to power of the machine to get it back. The same goes for the 3.0 release.
This is what I get form serial debug:
[ _impl_AddTask ] Adding Task 0x5DF943D0 , WBL ( 0x5DDD5560 )
[ _impl_AddTask ] Task = 0x5DF943D0 , ETask = 0xEFFF4240 , Context = 0xEFFF3BA0
[ _impl_AddTask ] Stack bottom = 0x5681D038 , Stack top = 0x56821024 , Stack pointer = 0x56820FF0
[ _impl_AddTask ] Task added to ready list
[ _impl_AddTask ] Adding Task 0x5DF943D0 , x64 . exe ( 0x5DDD5560 )
[ _impl_AddTask ] Task = 0x5DF943D0 , ETask = 0xEFFF4240 , Context = 0xEFFF3BA0
[ _impl_AddTask ] Stack bottom = 0x5681D038 , Stack top = 0x56821024 , Stack pointer = 0x56820FF0
[ _impl_AddTask ] Task added to ready list
[ _impl_AddTask ] Adding Task 0x57247220 , CON / con - handler 53.78 ( 0x580CDB80 )
[ _impl_AddTask ] Task = 0x57247220 , ETask = 0xEFA90490 , Context = 0xEFA793E0
[ _impl_AddTask ] Stack bottom = 0x5C458038 , Stack top = 0x5C45C024 , Stack pointer = 0x5C45BFF0
[ _impl_AddTask ] Task added to ready list
[ _impl_OpenLibrary ] Library "muimaster.library" not found
[ _impl_InitResident ] Initializing native autoinit muimaster . library V21 , priority 0
[ _impl_CreateLibrary ] Done creating library , base at 0x5A4F4D98
[ _impl_InitResident ] muimaster . library V21 initialized
[ _impl_AddTask ] Adding Task 0x572479A0 , MUI imagespace screen notify ( 0x580CD480 )
[ _impl_AddTask ] Task = 0x572479A0 , ETask = 0xEFA90550 , Context = 0xEFA71BA0
[ _impl_AddTask ] Stack bottom = 0x5C45D038 , Stack top = 0x5C461024 , Stack pointer = 0x5C460FF0
[ _impl_AddTask ] Task added to ready list
[ _impl_SetTaskPri ] Changing MUI imagespace screen notify priority to 1 ( by Task MUI imagespace screen notify )
[ _impl_CreateLibrary ] Done creating library , base at 0x580CB8C8
[ _impl_OpenLibrary ] Library "AmigaInput.library" not found
[ _impl_InitResident ] Initializing native autoinit AmigaInput . library V53 , priority 0
[ _impl_CreateLibrary ] Done creating library , base at 0x5A62C4F8
[ _impl_InitResident ] AmigaInput . library V53 initialized
[ _impl_AddTask ] Adding Task 0x5C468840 , AmigaInput Dispatcher ( 0x5C41B2CC )
[ _impl_AddTask ] Task = 0x5C468840 , ETask = 0xEFA90310 , Context = 0xEFA717C0
[ _impl_AddTask ] Stack bottom = 0x54830000 , Stack top = 0x54834000 , Stack pointer = 0x54833FD0
[ _impl_AddTask ] Task added to ready list
[ _impl_OpenLibrary ] Library "Generic_Mouse.driver" not found
[ _impl_InitResident ] Initializing native autoinit Generic_Mouse . driver V52 , priority 0
[ _impl_CreateLibrary ] Done creating library , base at 0x54B06C18
[ _impl_InitResident ] Generic_Mouse . driver V52 initialized
[ _impl_OpenLibrary ] Library "Generic_usb.driver" not found
[ _impl_InitResident ] Initializing native autoinit Generic_usb . driver V53 , priority 0
[ _impl_CreateLibrary ] Done creating library , base at 0x54B06CD8
[ _impl_InitResident ] Generic_usb . driver V53 initialized
[ _impl_AddTask ] Adding Task 0x57245B10 , AmigaInput_usb_task ( 0x580CD580 )
[ _impl_AddTask ] Task = 0x57245B10 , ETask = 0xEFA90790 , Context = 0xEFA71000
[ _impl_AddTask ] Stack bottom = 0x5C462038 , Stack top = 0x5C466024 , Stack pointer = 0x5C465FF0
[ _impl_AddTask ] Task added to ready list
[ _impl_OpenLibrary ] Library "PCI_GamePort.driver" not found
[ _impl_InitResident ] Initializing native autoinit PCI_GamePort . driver V53 , priority 0
[ _impl_CreateLibrary ] Done creating library , base at 0x54B06D98
[ _impl_InitResident ] PCI_GamePort . driver V53 initialized
[ _impl_OpenLibrary ] Library "PCI_GamePortHornet.driver" not found
[ _impl_InitResident ] Initializing native autoinit PCI_GamePortHornet . driver V52 , priority 0
[ _impl_CreateLibrary ] Done creating library , base at 0x54B06E58
[ _impl_InitResident ] PCI_GamePortHornet . driver V52 initialized
[ _impl_OpenLibrary ] Library "PCI_Soundcard.driver" not found
[ _impl_InitResident ] Initializing native autoinit PCI_Soundcard . driver V52 , priority 0
[ _impl_CreateLibrary ] Done creating library , base at 0x5A14A028
[ _impl_InitResident ] PCI_Soundcard . driver V52 initialized
[ _impl_OpenLibrary ] Library "PCI_sblive.pci" not found
[ _impl_InitResident ] Initializing native autoinit PCI_sblive . pci V52 , priority 0
[ _impl_CreateLibrary ] Done creating library , base at 0x5A14A0E8
[ _impl_InitResident ] PCI_sblive . pci V52 initialized
[ _impl_OpenLibrary ] Library "PCI_audigy.pci" not found
[ _impl_OpenLibrary ] Library "PCI_audigy.pci" not found
[ _impl_OpenLibrary ] Library "PCI_sb128.pci" not found
[ _impl_OpenLibrary ] Library "PCI_sb128.pci" not found
[ _impl_OpenLibrary ] Library "PCI_SoundCardHornet.driver" not found
[ _impl_InitResident ] Initializing native autoinit PCI_SoundCardHornet . driver V52 , priority 0
[ _impl_CreateLibrary ] Done creating library , base at 0x5A14A268
[ _impl_InitResident ] PCI_SoundCardHornet . driver V52 initialized
[ _impl_OpenLibrary ] Library "PCI_audigy.pci" not found
[ _impl_OpenLibrary ] Library "PCI_audigy.pci" not found
[ _impl_OpenLibrary ] Library "PCI_sb128.pci" not found
[ _impl_OpenLibrary ] Library "PCI_sb128.pci" not found
[ _impl_AddTask ] Adding Task 0x5C468D20 , windowfade . task ( 0x020322FC )
[ _impl_AddTask ] Task = 0x5C468D20 , ETask = 0xEFA90790 , Context = 0xEFA71000
[ _impl_AddTask ] Stack bottom = 0x524A1000 , Stack top = 0x524A9000 , Stack pointer = 0x524A8FD0
[ _impl_AddTask ] Task added to ready list
[ _impl_SetTaskPri ] Changing x64 . exe priority to 1 ( by Task compose . task )
[ _impl_SetTaskPri ] Changing x64 . exe priority to 2 ( by Task X - Dock )
Anybody got it working or a know problem?
Re: VICE 3.1 locking up my X5000
Posted on:
2017/7/19 19:37
#2
Not too shy to talk
Joined: 2010/1/22 20:03Last Login
: 2019/4/16 21:09
From VIGO SPAIN
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@johnfante The last version that works for me, in a X5000, it's the v2.4. 3.0 and 3.1 don't work :( Virginio
AmigaOne X5000 OS4.1 FEU1 And Lubuntu 10.04
1200 towered with Blizzard PPC - BVision and Mediator
And a new fantastic Chameleon64
Re: VICE 3.1 locking up my X5000
Posted on:
2017/7/20 8:18
#3
Quite a regular
Joined: 2006/11/22 17:57Last Login
: 6/4 16:05
From Italy, Rome
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I'm porting Vice 3.1 to Amiga OS4. The version you see online on the archive doesn't work. I ported the version 3.0 (both native Amiga OS4 graphics and SDL2) already and it works, but it's is somehow slow. Found few bugs (as well as some AmigaOS deprecated functions) and reported to the Vice team. At the moment i'm making progress with version 3.1. Hope to find more time to dedicate to the port.
Retired
Re: VICE 3.1 locking up my X5000
Posted on:
2017/7/20 8:32
#4
Just popping in
Joined: 2008/5/13 20:08Last Login
: 11/13 8:29
From Copenhagen, Denmark
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@AmigaBlitter
Great to hear!
Feel free to contact me if you are looking for a betatester!
Re: VICE 3.1 locking up my X5000
Posted on:
2017/7/20 9:46
#5
Quite a regular
Joined: 2006/11/22 17:57Last Login
: 6/4 16:05
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@johnfante Thankyou I will send you the new executables as soon as i get it compiled.
Retired
Re: VICE 3.1 locking up my X5000
Posted on:
2017/7/20 19:31
#6
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Joined: 2013/10/23 15:18Last Login
: 9/3 19:06
From Kuusamo, Finland
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@AmigaBlitter Great to hear you are updating Vice, I'am often using this software. Thanx!!!
Re: VICE 3.1 locking up my X5000
Posted on:
2017/7/21 11:49
#7
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Joined: 2015/5/9 23:31Last Login
: 4/6 9:34
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@johnfante Am using the ancient version 1.22 from OS4 Depot as the more recent versions seem not to work on the X5000 properly or run slowly. Just be a little bit careful starting in full screen mode with version 1.22 as have noticed it can crash on occasion. Open as a window and then move to fullscreen.
Re: VICE 3.1 locking up my X5000
Posted on:
2017/7/22 18:35
#8
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Joined: 2012/2/15 11:05Last Login
: 2021/5/1 1:00
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@AmigaBlitter
BSzili also tried to compile VICE in the past, you may find some info here.
The most important thing is to avoid crashing when launched, but if you want to look into
the joystick issue too, that would be great (time permitting, of course).
Re: VICE 3.1 locking up my X5000
Posted on:
2017/7/22 18:44
#9
Quite a regular
Joined: 2013/10/17 16:21Last Login
: Yesterday 20:10
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All my changes are upstream in the VICE SVN, and the joystick issue you reported was fixed 2 years ago. Others have reported it to be working in 2.4.
This is just like television, only you can see much further.
Re: VICE 3.1 locking up my X5000
Posted on:
2017/7/23 0:14
#10
Just popping in
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: 2021/5/1 1:00
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@BSzili Sorry, my bad. Due to the latest PPC compiles (v3.x) crashing, I was using the v2.3 binaries. Anyhow, I`m looking forward to testing the latest version on OS4.
Re: VICE 3.1 locking up my X5000
Posted on:
2017/12/14 19:34
#11
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: 6/4 16:05
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Some progress has made for the port of vice 3.1 to AmigaOS4.x Thanks to the allmighty Michael T. (that have done most of the work), we have now Vice 3.1, both SDL2 and MUI version. Still work to do, especially on SDL2 side that is slow (maybe capehill can investigate on this). Thank you again to Michael T. (lord of the configure and compiler) :)
Retired
Re: VICE 3.1 locking up my X5000
Posted on:
2017/12/14 19:43
#12
Home away from home
Joined: 2006/12/2 3:55Last Login
: Today 21:22
From Italy, Perugia
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@AmigaBlitter Are the new binaries availible for test ? And more important are the diffs with fixes committed in the official repository ?
Re: VICE 3.1 locking up my X5000
Posted on:
2017/12/14 19:45
#13
Just can't stay away
Joined: 2009/4/28 4:57Last Login
: Yesterday 14:21
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It's not ready for that yet. It's the first time I've used VICE on OS4 and it's very slow (unusable on my Sam Flex). I don't know if other versions are faster.
Re: VICE 3.1 locking up my X5000
Posted on:
2017/12/15 13:49
#14
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: 6/4 16:05
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A little update.
SDL2 slowness was do to the program that was using software rendering. Passign parameter -SDL2renderer=compositing is more fast.
The lord of configure, aka MICKJT, (
) is smashing some bugs on the MUI version.
Retired
Re: VICE 3.1 locking up my X5000
Posted on:
2017/12/16 6:16
#15
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: 11/13 8:29
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Great news
JAVA (the kind you drink) is a mans best friend!
X5000 betatester
Re: VICE 3.1 locking up my X5000
Posted on:
2017/12/16 6:16
#16
Just popping in
Joined: 2008/5/13 20:08Last Login
: 11/13 8:29
From Copenhagen, Denmark
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Great news
JAVA (the kind you drink) is a mans best friend!
X5000 betatester
Re: VICE 3.1 locking up my X5000
Posted on:
2017/12/16 19:35
#17
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Joined: 2009/4/28 4:57Last Login
: Yesterday 14:21
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@AmigaBlitter
Quote:
smashing some bugs on the MUI version. Well, I tried, but haven't succeed yet. The MUI version works before OS4.1 Update 1 (I hadn't yet updated my Sam440). The function call that freezes the system is p96BitMapLock(), part of Picasso96API.library. I don't think I'm skilled enough to re-write it to use graphics.library, even though it's probably simple to do for someone who knows what they're doing. That being said, a deprecated API or not, you'd still expect it to work.
The SDL2 version on the other hand is working OK, insofar as it functions properly and isn't crashing. It's slow, but I don't have the means anymore (without downgrading the OS) to compare MUI vs SDL2, and I'd never tried running a game on the MUI version before I updated the OS.
Anyone desperate for something to download & try can try this SDL2 build here:
https://www.sendspace.com/file/tkcdws But keep in mind, it could be so slow it's unusable. You'll still need all the data files from a full release. You can use -sdl2renderer <renderer> to choose between compositing, software and opengl. You can press F12 to bring up a menu.
Edit: I've managed to get the MUI version working, still using P96 functions. I'll upload a binary later on.
Edited by MickJT on 2017/12/16 19:52:26 Edited by MickJT on 2017/12/16 19:53:01 Edited by MickJT on 2017/12/16 19:53:40 Edited by MickJT on 2017/12/16 19:58:31 Edited by MickJT on 2017/12/16 20:02:22 Edited by MickJT on 2017/12/17 1:55:07
Re: VICE 3.1 locking up my X5000
Posted on:
2017/12/17 21:01
#18
Just can't stay away
Joined: 2009/4/28 4:57Last Login
: Yesterday 14:21
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Here's a working MUI version:
https://www.sendspace.com/file/3ldh83 I got it to work by changing AllocBitMap to p96AllocBitMap, removing the use of friend_bitmap and adding a hardcoded colour format. Seems to work fine on 16/24/32 screens. I'm sure there's a better way, but at least the system doesn't freeze anymore. The MUI version is faster.
Re: VICE 3.1 locking up my X5000
Posted on:
2017/12/17 23:36
#19
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Retired
Re: VICE 3.1 locking up my X5000
Posted on:
2017/12/17 23:40
#20
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@AmigaBlitter
The SDL2 back line on left issue
Edited by AmigaBlitter on 2017/12/18 7:40:30
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