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Scrollable window with images
Quite a regular
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Hello,

any idea to create in OS4 a Scrollable Window that contains multiple images in it?


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Re: Scrollable window with images
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@AmigaBlitter

You can use ListBrowser or PicFlow (on os4depot.net). (Or use Space gadget and implement scrolling on your own.)

Rock lobster bit me - so I'm here forever
X1000 + AmigaOS 4.1 FE
"Anyone can build a fast CPU. The trick is to build a fast system." - Seymour Cray
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Re: Scrollable window with images
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@AmigaBlitter

What do you mean by a scrollable window with multiple images?

There are quite a few varaiations on that simple description.

For single column of thumbnails MultiViewer style, just use listbrowser.

For grid of thumbnail images, (more similar to PTP.usbfd) you might create an aray of buttons attach the images and put them in a virtual gadget.

For very large images, you might need to do custom rendering.

More details you give in this kind of question the more specific and helpful we can be...

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Re: Scrollable window with images
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Thank you for the reply

@TSK
Can ListBrowser shows trasparent or free form images?

@BroadBlues

I have a Windows where i draw some images that changes from time to time, arragend in a sort of grid. Each image can be max 128x128. The images should be interactive (clickable).

Later i would like to make those images animated.

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Re: Scrollable window with images
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@AmigaBlitter

Quote:
Can ListBrowser shows trasparent or free form images?

I think so, it can.

Rock lobster bit me - so I'm here forever
X1000 + AmigaOS 4.1 FE
"Anyone can build a fast CPU. The trick is to build a fast system." - Seymour Cray
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Re: Scrollable window with images
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@AmigaBlitter

Quote:

Can ListBrowser shows trasparent or free form images?


You might need to use the render hook for that.

Without a hook you get the default background.
Resized Image

With a hook you could do anything you wanted.

Quote:

@BroadBlues

I have a Windows where i draw some images that changes from time to time, arragend in a sort of grid. Each image can be max 128x128. The images should be interactive (clickable).


A grid of button.gadgets in a virtual gadget would work for this, you can use BUTTON_BevelStyle,BVS_NONE and BUTTON_Transparent,TRUE, to get borderless "freeform images".

Quote:

Later i would like to make those images animated.


If the frame rate is not too fast you could just update the buttons images on a timer.

Just as an after thought, if your images were like jigsawpuzzle pieces and needed to interlink/ overlap then custom rendering and input handling will be needed.

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