<summary>I compiled Flare 1.05.03. </summary>
N.B. There was a flaw in the provided installation instructions, read http://www.amigans.net/modules/xforum ... id=110768#forumpost110768In gameplay terms, it has more content than the alpha/early stuff did, and an actual storyline (Empyrean). I played it for an hour as of now. I didn't play on a foreign OS, since the basic concept was familiar already. Although as far as I can remember, I compiled the older versions before playing as well.
Technobabble: libsdl2 is now used, I used the usual prebuilt ones and compiled statically... so if libsdl2 is improved, this needs a recompile to use it. But more importantly, I alluded to here (2014) that 0.19 wasn't really playable on my system. Now there is a separate timer. That means that the game world runs "as it should" irrespective of the framerate. It doesn't take unreasonably long to run from place to place. Just areas with rain are slower (graphically).
I accept a few "playtesters" in the sense, that I'm interested if it doesn't run for you, because I found only one issue and I'm going to work around
it not by altering the code, but by saying "don't do this".
I noticed the graphics do not draw fully with hardware acceleration, but at least running the game like this, it is immediately discernible when the menu screen shows up. As I haven't had a crash or other nuisance from it,
I'll just put a remark that in settings you need to have "hwsurface=0". I think I'll forego the installer script: I'm not even sure how to alter such a plain text setting file from that environment.
PM me if you want to eliminate the obvious "runs only on the one system"-type problems. Most likely going to upload on a weekday this week. OS4Depot.net, yes.
...
This was -almost- as easy* as the stuff four years ago and earlier, but at least I've long documented the finished cases (tip of the iceberg!) enough to be able to get back to work promptly.
* earlier this year I wasn't able to put together two intermediate builds
edit: THIS weekend doesn't really move things forward, so let's see about week 21.
Edited by Thematic on 2018/5/17 17:59:24
Edited by Thematic on 2018/5/28 11:19:53
Edited by Thematic on 2018/5/30 2:42:17