@samo79 They already got you covered in that department. Check out the wiki for the keyboard shortcuts and comment line arguments: https://wiki.easyrpg.org/ Quote:
--window Start in window mode.
Quote:
F4, Alt+Enter Toggle Fullscreen F5 Toggle Zoom (1x, 2x and higher depending on your screen resolution)
Keep in mind that the Player is still compiled with SDL 1.2, so on the fly mode switching might not be the most stable. It's better to start the player in the desired mode.
This is just like television, only you can see much further.
Keep in mind that the Player is still compiled with SDL 1.2, so on the fly mode switching might not be the most stable. It's better to start the player in the desired mode.
Is it compiled with very latest SDL1.2 from amigaports ? I mean, very last one have lot of fixes, and there were some related to swithing fullscreen/window modes if i remember right in this year.
The problems I mentioned are not the fault of SDL, but limitations of the SDL1.2 code in the Player. It doesn't use the SDL function for the switching, it just recreates the screen, but not everything gets reset, so you get varying results depending on what settings you used to start the Player. It's not really worth the effort to fix though, since SDL1.2 support is on its way out anyway.
This is just like television, only you can see much further.
Now that's sounds like an SDL bug, but it's probably already fixed. I'll try to find a newer SDL library to build an executable with.
edit: It looks like I'm using the latest stable release (1.2.15) from May 2019. I'd rather not update to the development version, as I can't do much testing myself. When there's a new release over at AmigaPorts I'll make sure to grab it.
Edited by BSzili on 2020/4/30 7:07:38
This is just like television, only you can see much further.
As an experiment I uploaded an executable built with SDL2. Keep in mind that it's completely untested, so it might not work at all. If you don't have compositing support any you get a "SDL_CreateRenderer failed" error, you can try to launch it with the "--no-vsync" command line argument. If you have tried it please let me know if it worked, what system you used and if it has hardware compositing support.
What you said initially didn't raise any alarms, since I never built a Linux executable for EasyRPG Player, and OS4 uses ELFs too (file extension notwithstanding). I did however built the Player for one other platform: MorphOS. I so what I uploaded was a MOS executable instead of an OS4 one. Drats. Can you please redownload it, and check if it's any better?
This is just like television, only you can see much further.