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Re: break an app at need it time to see current stack trace of it.
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@Salas00
Tried both ways, still the same crash. Crashlog point out on "stb r9,0(r10)", and r9 is 0x00000000, and r10 is 0x5FA9A000.

But I think at least I have something to show to authors. It is for sure that function where it gets stuck: Ranger shows it correctly, once I put to the original version with original loops a "printfs", then I didn't pass even first "while" ever. But once I replace both with the solution above, then they both passes for sure just crashes on that latest loop(BPP) shifts.

So issue definitely in this function and about shifts.

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Re: break an app at need it time to see current stack trace of it.
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@Salas00
Quote:

If there is a lot of this type of code you may want to consider using macros like this (from newlib 3.1.0 libm source code):


Thanks! I just checked the whole source code on the world "shift", there is not that much mostly in this file only:
https://sourceforge.net/p/sauerbraten/ ... rc/engine/texture.cpp#l23

But if I check on ">>" or on "<<" there is damn a lot! Hope it only in texture.cpp those shift operations cause problems.

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Re: break an app at need it time to see current stack trace of it.
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@salas00
Btw, should i add some other values to when use those macroses ? I mean it want 2 values, so once i just do:

while(SAFE_LEFT_SHIFT(dh<<hshift) < sh) hshift++; , it didn't compiles, but if i do something like while(SAFE_LEFT_SHIFT(dh<<hshift,0) < sh) hshift++; then it compiles.

Or it just matter removing << and replace with , , like:
while(SAFE_LEFT_SHIFT(dh,hshift) < sh) hshift++; ?

edit: with just "while (SAFE_LEFT_SHIFT(dw,wshift) < sw) wshift++;", same stuck.

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Re: break an app at need it time to see current stack trace of it.
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@kas1e

The third version (i.e. "while (SAFE_LEFT_SHIFT(dw,wshift) < sw) wshift++;").

The first parameter (op) is the value that is to be bit-shifted and the second parameter (amt) is the amount to shift by.

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Re: break an app at need it time to see current stack trace of it.
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@Salas00
Strange then... With that one, I surely stuck as before. While this one : while (wshift < (sizeof(dw)*8) && (dw << wshift) < sw) doesn't stuck for sure. Anyway will see what author's answer.

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Re: break an app at need it time to see current stack trace of it.
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@kas1e

Quote:

edit: with just "while (SAFE_LEFT_SHIFT(dw,wshift) < sw) wshift++;", same stuck.


Can you print what the values of dw and sw are just before the loop? And dh/sh for the other loop?

If dw is zero and sw is non-zero then the loop will never end because dw will remain zero no matter how much it is shifted.

Also if sw is very large it may be that dw "overflows" before it is larger or equal to sw.

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Re: break an app at need it time to see current stack trace of it.
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@salas00
Just added before all loops:

Quote:

printf("dw = %d, sw = %d\n",dw,sw);
printf("dh = %d, sh = %d\n",dh,sh);


And the result:

Quote:

dw = 0, sw = 512
dh = 0, sh = 512

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Re: break an app at need it time to see current stack trace of it.
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@kas1e

Your problem is with dw and dh values (they should not be zero).

Where are they coming from in the code? Most likely there is something wrong in the code that reads or calculates them.

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Re: break an app at need it time to see current stack trace of it.
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@salas00
I only can see that this "shifttexture" called only from this function:

https://sourceforge.net/p/sauerbraten/ ... rc/engine/texture.cpp#l92


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