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Re: Shadow Warrior 1997 game for 68k Amigas
Not too shy to talk
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No issues here. I there something you would like to us test?

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Re: Shadow Warrior 1997 game for 68k Amigas
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Quick tip, press t and type SWLOC to get an FPS counter.

AmigaOne X1000.
Radeon RX550

http://www.tinylife.org.uk/
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Re: Shadow Warrior 1997 game for 68k Amigas
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@BSzili

Quote:
That was really fast! Many thanks for this.


No not really

I ported the main component, the build engine already earlier this year. I applied a few fixes from your/BeWorlds repo. So many thanks to you!! As soon as the build engine was working i 'played' rather tested that example game inside kenbuild directory. The remaining components like jfaudiolib, jfmact and jfsw were ported just about 2 weeks ago. First builds of JF-ShadowWarrior worked great but no music and sound fx at all. So this was the big deal halting the OS4 version back. For now i fixed this in a Q&D manner and first beta tester feedback looks promising.

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Re: Shadow Warrior 1997 game for 68k Amigas
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@utri007

Quote:
No issues here. I there something you would like to us test?


Nothing spesific. Playing the game as much as possible or even better complete the game

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Re: Shadow Warrior 1997 game for 68k Amigas
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@ddni

Quote:
Quick tip, press t and type SWLOC to get an FPS counter.


Nice tip, thx!

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Re: Shadow Warrior 1997 game for 68k Amigas
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https://www.gamespot.com/games/shadow-warrior-1997/cheats/

I've not tried these all, but the swghost and swgreed work.

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Re: Shadow Warrior 1997 game for 68k Amigas
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@LiveForIt

Quote:


Always felt like this game belongs in the games essential, Wolfenstein, Doom, Heretic, Shadow Warrior, Duke Nukem, legendary games series.Really cool, I was hoping for this game on AmigaOS4.1



I am also happy, I will play Shadow Warrior with pleasure on my X5000.
Almost all classic titles already have. Now "Blood" has been left to be done.

@LamSONIC
Maybe you will also be able to do such a port?

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Re: Shadow Warrior 1997 game for 68k Amigas
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@mufa

Quote:
Now "Blood" has been left to be done.
Maybe you will also be able to do such a port?


Sadly my "porting-pipeline" is currently booked out. Maybe at a later time.

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Re: Shadow Warrior 1997 game for 68k Amigas
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@mufa

The Great Four is :

Duke Nukem 3D
Shadow Warrior
Blood
Redneck Rampage

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Re: Shadow Warrior 1997 game for 68k Amigas
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@utri007

A tool like innoextract for OS4 would be nice.

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Re: Shadow Warrior 1997 game for 68k Amigas
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cool thanks for posting and to all involved getting it working on OS4.1

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Re: Shadow Warrior 1997 game for 68k Amigas
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@utri007
No love for Exhumed? :'(

This is just like television, only you can see much further.
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Re: Shadow Warrior 1997 game for 68k Amigas
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@BSzili

Sorry, I couldn't say. Never heard Exhumed before this or seen. This is not a just personal opinion, but at lest some people agree with me withi this.

Quote:
Though the Build engine achieved most of its fame as a result of powering the 1996 first-person shooter Duke Nukem 3D, it was also used for many other games. The "Big Four" Build engine games are generally considered to be Duke Nukem 3D, Shadow Warrior, Redneck Rampage, and Blood.


https://en.wikipedia.org/wiki/Build_(game_engine)

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Re: Shadow Warrior 1997 game for 68k Amigas
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Don't worry, I was just joking. The DOS version of Exhumed is a fairly obscure game, the holy trinity of Build games is undoubtedly Duke Nukem 3D, Shadow Warrior and Blood. Redneck Rampage is a mixed bag. I personally like it, but the first game has a very frustrating level design. The second game Redneck Rampage Rides again is much better in this regard.

This is just like television, only you can see much further.
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Re: Shadow Warrior 1997 game for 68k Amigas
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@BSzili

Reminds me of "Serious Sam"

(NutsAboutAmiga)

Basilisk II for AmigaOS4
AmigaInputAnywhere
Excalibur
and other tools and apps.
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Re: Shadow Warrior 1997 game for 68k Amigas
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@IamSONIC

Quote:
OS4 port 99% completed:


After such a declaration, I expected release in a few days. What's happening?

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Re: Shadow Warrior 1997 game for 68k Amigas
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@mufa
There's a saying that after you complete 90% of a project, you have to complete the other 90% to finish it

This is just like television, only you can see much further.
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Re: Shadow Warrior 1997 game for 68k Amigas
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@mufa

Quote:
After such a declaration, I expected release in a few days. What's happening?


These 99% are comparable to a charging mobile device. The last percent takes longest

The JFShadowWarrior Beta Testers have now access to the RC.

IF there are no critical bugs - this will be the release version you can download pretty soon.

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Re: Shadow Warrior 1997 game for 68k Amigas
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@BSzili

I must remember this one

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Re: Shadow Warrior 1997 game for 68k Amigas
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@IamSONIC
I was paraphrasing it, but the quote is from Michael Abrash, and he definitely knows his chops:
https://www.bluesnews.com/abrash/chap70.shtml

This is just like television, only you can see much further.
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