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Is it possible to use audio CDs?
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For a long time now I am looking for a way to mount a cue/bin image of a game, that includes music as an AudioCD, but I can't make it work.

I tried to use scsi with "scsi=true", but since my Amiga X5000 does not have any scsi device, nor a CD rom, it didn't connect to anything.

The perfect thing would be to mount the cue/bin files from e-uae itself, but I didn't find it anywhere.

Do you have any ideas anyone?
Is there anyone that intends to work on E-UAE for AmigaOS 4 and update it?

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Re: Is it possible to use audio CDs?
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@walkero

Did you try diskimage.device?

It mounts a virtual ICDx device from cue/bin, which in turn can be mounted and used in EUAE.

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Re: Is it possible to use audio CDs?
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@Raziel
Yeah, I did, but then the AudioCD is not possible to be used. You see the CD is dual one, which has Data and Audio. unfortunately, if you mount it with diskimage, there is not mounted AudioCD at all. Only the Data one.

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Re: Is it possible to use audio CDs?
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@walkero

Wait a sec.
I remember asking something similar a while back and the answer was that our uae port is too old and don't support physical audio tracks et al (obviously not from iso either).

Have to dig up the thread.

WinUAE does support them in the meantime...

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Re: Is it possible to use audio CDs?
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@walkero

Maybe @ChrisH wants to take a look at a new version?

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Re: Is it possible to use audio CDs?
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@Raziel

AFAIK ChrisH worked on an e-uae configurator and launcher (RunInUAE), not the emulator itself. Very different thing.

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Re: Is it possible to use audio CDs?
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@trixie
I think you are right.
It would be nice to work on it and bring a few features, like window scaling and cd mounting in a way that audio cds can work on amiga side. Those are the two features I would like to see.

Do you guys know if anyone done any work on E-UAE after the release of 1.0.0 JIT version? I mean, is there a repo that has the latest fixes anywhere?

I know there is the code at the sourceforge, but there are some forks on github as well. Who has the latest updated code?

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Re: Is it possible to use audio CDs?
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@All
Related question: is it possible to mount audio-cd somehow so it will work under amigaos4? For example, I want to mount Napalm ISO, or WipetOUT, or Heretic, and be able to hear music from AudioCD.

I mean not euae, but just under amigaos4

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Re: Is it possible to use audio CDs?
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@kas1e

Are those mixed data/audio CD's?
Is there game data and audio tracks on the CD?

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@raziel
As much as I know those games were coming with mixed data and audio CDs

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Re: Is it possible to use audio CDs?
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@walkero

Hmm, i searched the web a bit and i was not able to find a demo *.iso* file which is mixed-data.

Also i found a few programs that converts cd's to .iso and all of them said that mixed-data .iso's are not possible.

The only .iso's i found which featured audio tracks where those who had their audio tracks converted to .wav or whatever.

I don't know, of course, but i'd say it's not possible (coming from a search on linux and win apps)

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Re: Is it possible to use audio CDs?
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@Raziel
All i want is to make those games think that there is CD inserted with AUIDO, and music tracks took as expected by the game's code.

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Re: Is it possible to use audio CDs?
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@raziel
You are right.
Mixed data and audio cds images are usually .cue/.bin files. The .bin is the actual image and the .cue is a text file that has information about the audio, like below.

FILE "T-zer0.bin" BINARY
  TRACK 01 MODE1
/2352
    INDEX 01 00
:00:00
  TRACK 02 AUDIO
    PREGAP 00
:02:00
    INDEX 01 30
:23:38
  TRACK 03 AUDIO
    INDEX 01 34
:06:32
  TRACK 04 AUDIO
    INDEX 01 37
:58:20
  TRACK 05 AUDIO
    INDEX 01 41
:16:70
  TRACK 06 AUDIO
    INDEX 01 44
:51:71
  TRACK 07 AUDIO
    INDEX 01 47
:42:28
  TRACK 
08 AUDIO
    INDEX 01 50
:02:52
  TRACK 
09 AUDIO
    INDEX 01 53
:10:30
  TRACK 10 AUDIO
    INDEX 01 55
:49:60
  TRACK 11 AUDIO
    INDEX 01 58
:52:07
  TRACK 12 AUDIO
    INDEX 01 61
:54:10
  TRACK 13 AUDIO
    INDEX 01 64
:38:60
  TRACK 14 AUDIO
    INDEX 01 66
:57:14

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Re: Is it possible to use audio CDs?
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@kas1e
Quote:
Related question: is it possible to mount audio-cd somehow so it will work under amigaos4? For example, I want to mount Napalm ISO, or WipetOUT, or Heretic, and be able to hear music from AudioCD.

I was able to get this working on my X1000. CD audio now plays while playing the game. I'm using the actual CD in the DVD drive. X5000 may have other issues that keep it from working. I don't know as I don't have one.

You need to edit the preferences file as follows:

1. Install Naplam on your harddrive and get it running. (Not sure if there was a special proceedure. It was to long ago.)

2. In the Napalm/Setup directory edit the follow NAPALM.PREFS file. Relavent changes in bold. You will need to set the setting to fit your system.

*** Game setup *************************
----------------------------------------

ScreenModeType = "Ask"
VerticalRes = "480"
PointerFix = "7"
Language = "english"


*** CD Audio setup *********************
----------------------------------------
CD_Device = "sb600sata.device"
CD_Unit = "2"

CD_Level = "2"
CD_LevelNr = "8"
CD_Intro = "10"
CD_Menu = "11"
CD_Sides = "12"
CD_Info = "13"
CD_Stats = "15"
CD_Briefing = "16"
CD_Over = "18"
CD_Win = "20"

*** Amiga Audio setup ******************

Audio_Driver = "NAPALM_E:Audio.AHI"
Audio_Device = "audio.device"
Audio_AudioID = "00000000"
Audio_Channels = "4"
Audio_MixFreq = "22050"

AmigaOne X1000, A1222Plus, uA1
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Re: Is it possible to use audio CDs?
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@ktadd
And that with mounted NapalmCD in ICD0: via diskimage.device, right ?

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Re: Is it possible to use audio CDs?
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@kas1e
Quote:
And that with mounted NapalmCD in ICD0: via diskimage.device, right ?

Nope, sorry. I have the actual game CD in the actual DVD drive. Edited post above to mention that.

I had that info in my first attemted post but those snowflakes at the top of the page cause Odyssey to be unstable on this site so it crashed before I could submit.

I sure wish they would just add static snowflakes. This site becomes unstable this time of the year.

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Re: Is it possible to use audio CDs?
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@ktadd
Quote:

I'm using the actual CD in the DVD drive. X5000 may have other issues that keep it from working. I don't know as I don't have one.


So you had an actual CD... While I have an actual CD-Drive, not sure if I ever want to use it anymore for anything, but to mount mixed ISO with .cue/etc, and make those games "found" audio CD and play them from some "virtual mount tool" will be very good.

In general, that is just audio data placed on the disk, are we for real have nothing which can mount and play audio data from audio CDs?:) Even in the DosBox emulator which I port lately, that is possible (but code of course not mine) to just mount CD, and then play audio tracks via CD-Audio player.

For example, i put for now to DOSBox Napalm.iso + Napalm.cue, do "imgmount d napalm.cue -t iso" and have the ability to play music from DosNavigator's CD-Audio player. Maybe there is some plugin for DiskImage.device somewhere which allows that or so...

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Re: Is it possible to use audio CDs?
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@All
Just a curious: is it possible to handle this by diskimage.device from salas00 by writing some plugin for? I see lots of plugins for, maybe there can be written some .cue plugin, which will grab the audio data from CD, and make some "fake" audio cd? I mean, is that possible at all with the current version of diskimage.device ?

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Re: Is it possible to use audio CDs?
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@kas1e
I think AsimCDFS could do it best (and another of AmigaOS 2.x CDFS Filesystems perhaps amicdfs) but i think you hade to select the part you wanted to have. But I would be surprised if amiga os 4.1 CDFS does not have that built-in, the trouble is you might have to do multiple DOS drivers 1. For iso 9660 data, 1. For iso-9660 audio, it's just a matter of telling the CDFS system what to do with the extra partion (load,hide,ignore), I did something similar for morphos a long time ago (don't know if I released it).

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@All
is anybody willing to make a plugin for Salas00's diskimage to support .cue (so once we mount .cue it mount then and CD data and Audio mp3 tracks so games will play them when need it) on a payment basis?

For a start, i can offer 200$.

For example in DOSBox, this is implemented and works so i can point out the code and that should be easier to follow the same way.

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