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Re: Exodus The Last War patching : v0.1 patch on os4depot
Posted on:
2022/1/22 22:32
#61
Just can't stay away
Joined: 2006/12/1 18:01Last Login
: Yesterday 23:42
From Copenhagen, Denmark
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Registered Users
@mr2 Many monitors have a setting to select autoscaling on or off, have you checked whether yours has? Best regards, Niels
Re: Exodus The Last War patching : v0.1 patch on os4depot
Posted on:
2022/1/23 12:08
#62
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Joined: 2007/9/11 12:31Last Login
: 11/23 8:41
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@LifeForit Tested your patch, yeah, works, included. Now need to understand how to make the mouse be working from the start to avoid doing amiga+m clicking on WB, and then amiga+m back to the game. Maybe it is possible to somehow disable/enable the mouse from an active screen? Or maybe when they set their pointer, they simply didn't do something which is necessary, and OS3 just eat it before, while os4 does not now. Also interesting is it possible to change some tags for OpenScreen, so when we do scroll the workbench window down, we will see the game's screen.
Re: Exodus The Last War patching : v0.1 patch on os4depot
Posted on:
2022/1/23 12:22
#63
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Joined: 2006/11/20 16:26Last Login
: Yesterday 17:34
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@kas1e
I can see mouse here, but I’m not a beta version of AmigaOS, but the mouse use black color, maybe not the right color?
Quote:
Also interesting is it possible to change some tags for OpenScreen, so when we do scroll the workbench window down, we will see the game's screen. You do realize that require a true color screen, so you need to convert 8bit image to 32bit or 16bit on the fly, that can slow down the game a bit.
unless you know some shader magic code, that do it on the GPU
it can bad for sam440 owners and A1 XE/SE/Micro users.
Anyway allowing people choice larger screens (and centering the graphics) so it does not get stretched can be nice, for everyone.
(We need fix bpr the correct why all places to make that work, not type in magic numbers
)
Edited by LiveForIt on 2022/1/23 12:48:44 Edited by LiveForIt on 2022/1/23 12:51:37 Edited by LiveForIt on 2022/1/23 12:53:07
(NutsAboutAmiga) Basilisk II for AmigaOS4 AmigaInputAnywhere Excalibur and other tools and apps.
Re: Exodus The Last War patching : v0.1 patch on os4depot
Posted on:
2022/1/23 12:47
#64
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: 11/23 8:41
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@LiveForit
Quote:
I can see the mouse here, but I’m not a beta version of AmigaOS, but the mouse uses black color, maybe not the right color?Sometimes i also can see "wrong" black mouse. Try to switch to workbench back, click on it, and then switch back to the game (And do that all in the menu) and you will see what the cursor should look like.
Quote:
You do realize that require a true color screen, so you need to convert 8bit image to 32bit or 16bit on the fly, which can slow down the game a bit.Mmm, no, i didn't mean convert to 32 or 16. There are a lot of games/apps/demos, written for the 8bit screen, but i can see them when scrolling down the workbench screen. Or maybe it's different 8bit screens?
Re: Exodus The Last War patching : v0.1 patch on os4depot
Posted on:
2022/1/23 12:50
#65
Home away from home
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: Yesterday 17:34
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@kas1e maybe the mouse has be changed, after the palette is set.
(NutsAboutAmiga) Basilisk II for AmigaOS4 AmigaInputAnywhere Excalibur and other tools and apps.
Re: Exodus The Last War patching : v0.1 patch on os4depot
Posted on:
2022/1/23 12:52
#66
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: 11/23 8:41
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@LiveForIt Yes sure it was changed, you can see in the code for SetPointer() function, there they set their own mouse pointer (the same in Foundation too). Just in both and in Exodus and in Foundation, it makes cursor be or not visibly at all from the run, or being "black". Switch to WB, click on it, and switch back to the game and click - make mouse be fine, of their look as they set and all fine. Just want it to works from the beginning, without needing to switch to wb.
Re: Exodus The Last War patching : v0.1 patch on os4depot
Posted on:
2022/1/23 19:04
#67
Not too shy to talk
Joined: 2006/12/2 0:31Last Login
: 8/27 12:15
From Poland
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@nbache I didn't even think about it. There is an "Auto" button but it does nothing. The OSD menu shows that something can "scale" but is inactive so I think this model does not have such a function. Thanks anyway, you were close :)
CD32/A500/A600/A600+Furia/A1200/A4000D+A2320+PiccoloSD64/Sam440 flex 800MHz RAM 1GB HD7750 128MB OS4.1 SBLive! ->
Re: Exodus The Last War patching : v0.1 patch on os4depot
Posted on:
2022/1/25 17:14
#68
Home away from home
Joined: 2006/11/20 16:26Last Login
: Yesterday 17:34
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@kas1e
fixes all places where BytesPerRow is wrong.
works now in 800x600.
--- Exodus_hd_rx . asm 2022 - 01 - 22 21 : 18 : 58
+++ Exodus . asm 2022 - 01 - 25 18 : 45 : 01
@@ - 5781 , 32 + 5781 , 45 @@
LAB_0182 :
MOVEM . L ( A7 )+, A5 - A6 ;0519 e : 4cdf6000
RTS ; 051a2 : 4e75
+
LAB_0183 :
JSR LAB_0940 ; 051a4 : 4eb900018b36
MOVEA . L LAB_0A8D , A0 ; 051aa : 20790001f90c
MOVE . W LAB_0A83 , D5 ; 051b0 : 3a390001f8d6
- BSR . W LAB_018D ; 051b6 : 610000d0
+
+ BSR . W proc_LockBitMapTags ; 051b6 : 610000d0
TST . L D0 ; 051ba : 4a80
BEQ . W LAB_0186 ; 051bc : 67000030
MOVEA . L D0 , A1 ; 051c0 : 2240
MOVE . W D7 ,-( A7 ) ; 051c2 : 3f07
+
+ MOVE . L LockBytesPerRow , D0
+ SUB . L #640,D0
+
MOVE . W #$01df,D7 ;051c4: 3e3c01df
+
LAB_0184 :
+
MOVEQ #39,D5 ;051c8: 7a27
+
LAB_0185 :
MOVE . L ( A0 )+,( A1 )+ ; 051ca : 22d8
MOVE . L ( A0 )+,( A1 )+ ; 051cc : 22d8
MOVE . L ( A0 )+,( A1 )+ ; 051ce : 22d8
MOVE . L ( A0 )+,( A1 )+ ; 051d0 : 22d8
DBF D5 , LAB_0185 ; 051d2 : 51cdfff6
- ADDA . W #$0080,A1 ;051d6: d2fc0080
+
+ ADDA . W D0 , A1 ; 051d6 : d2fc0080
DBF D7 , LAB_0184 ; 051da : 51cfffec
+
MOVE . W ( A7 )+, D7 ; 051de : 3e1f
- BSR . W LAB_018F ; 051e0 : 610000d8
+ BSR . W proc_UnLockBitMap ; 051e0 : 610000d8
JSR LAB_094A ; 051e4 : 4eb900018c6a
BRA . W LAB_0186 ; 051ea : 60000002
LAB_0186 :
RTS ; 051ee : 4e75
+
+
LAB_0187 :
MOVEM . L D1 - D7 / A0 - A7 ,-( A7 ) ; 051f0 : 48e77fff
MOVE . W - 32382 ( A5 ), D0 ; 051f4 : 302d8182
@@ - 5829 , 40 + 5842 , 73 @@
MOVEM . L ( A7 )+, D0 - D3 / D5 - D7 / A0 - A7 ; 0522a : 4cdfffef
BSR . W LAB_0188 ; 0522e : 61000004
RTS ; 05232 : 4e75
+
+
+
LAB_0188 :
MOVEA . L LAB_0C43 , A6 ; 05234 : 2c790002630e
- CLR . L D5 ; 0523a : 4285
- MOVE . W LAB_0A82 , D5 ; 0523c : 3a390001f8d4
- MULU D5 , D1 ; 05242 : c2c5
- ANDI . W #$fffc,D0 ;05244: 0240fffc
- ADD . L D0 , D1 ;05248: d280
- ANDI . W #$fffc,D3 ;0524a: 0243fffc
- SUB . W D3 , D5 ; 0524e : 9a43
- LSR . W #2,D3 ;05250: e44b
+
+ move . l d0 , d6 ; relocate x to d6
+
MOVEA . L LAB_0A8D , A0 ; 05252 : 20790001f90c
- BSR . W LAB_018D ;05258: 6100002e
+ BSR . W proc_LockBitMapTags ;05258: 6100002e
TST . L D0 ; 0525c : 4a80
BEQ . W LAB_018C ; 0525e : 67000026
- MOVEA . L D0 , A1 ; 05262 : 2240
+
+ MOVEA . L D0 , A1 ; D0 is trashed here ...
+
SUBQ . W #1,D4 ;05264: 5344
BGE . W LAB_0189 ; 05266 : 6c000004
MOVEQ #0,D4 ;0526a: 7800
+
LAB_0189 :
+
+ ANDI . W #$fffc,D6
+
+; ----- calc source pos
+
+ CLR . L D5 ; 0523a : 4285
+ MOVE . W LAB_0A82 , D5 ; 0523c : 3a390001f8d4
+
+ move . l D1 , D0
+ MULU D5 , D0
+ ADD . L D6 , D0
+ ADDA . L D0 , A0
+
+; ----- calc start
+
+ MOVE . L LockBytesPerRow , D0 ; D0 = BPR
+ MULU D1 , D0 ; D0 *= Y
+ ADD . L D6 , D0 ; D0 += X
+ ADDA . L D0 , A1 ; 05270 : d3c1
+
+; ------ calc padding ...
+
+ ANDI . W #$fffc,D3 ;0524a: 0243fffc
+ SUB . W D3 , D5 ; 0524e : 9a43
+
+ MOVE . L LockBytesPerRow , D6 ; D6 = BPR
+ SUB . L D3 , D6
+ LSR . W #2,D3 ; D3/=4
SUBQ . W #1,D3 ;0526c: 5343
- ADDA . L D1 , A0 ; 0526e : d1c1
- ADDA . L D1 , A1 ; 05270 : d3c1
LAB_018A :
MOVE . W D3 , D0 ; 05272 : 3003
+
+ MOVE . L #1,(A1)
+
LAB_018B :
MOVE . L ( A0 )+,( A1 )+ ; 05274 : 22d8
DBF D0 , LAB_018B ; 05276 : 51c8fffc
+
ADDA . W D5 , A0 ; 0527a : d0c5
- ADDA . W D5 , A1 ; 0527c : d2c5
+ ADDA . W D6 , A1 ; 0527c : d2c5
DBF D4 , LAB_018A ; 0527e : 51ccfff2
- BSR . W LAB_018F ;05282: 61000036
+
+
+ BSR . W proc_UnLockBitMap ;05282: 61000036
LAB_018C :
RTS ;05286: 4e75
- LAB_018D :
+ proc_LockBitMapTags :
MOVEM . L D1 / A0 - A1 / A6 ,-( A7 ) ;05288: 48e740c2
MOVEA . L #LAB_000A,A0 ;0528c: 207c0000015a
MOVEA . L 16 ( A0 ), A6 ;05292: 2c680010
@@ - 5871 , 11 + 5917 , 11 @@
JSR - 168 ( A6 ) ; 052a0 : 4eaeff58
MOVE . L D0 , LAB_0193 ; 052a4 : 23c0000052f2
BEQ . W LAB_018E ; 052aa : 67000008
- MOVE . L LAB_0192 , D0 ; 052ae : 2039000052ea
+ MOVE . L LockBaseAddress , D0 ; 052ae : 2039000052ea
LAB_018E :
MOVEM . L ( A7 )+, D1 / A0 - A1 / A6 ; 052b4 : 4cdf4302
RTS ; 052b8 : 4e75
- LAB_018F :
+ proc_UnLockBitMap :
MOVEM . L D1 / A0 - A1 / A6 ,-( A7 ) ; 052ba : 48e740c2
MOVE . L LAB_0193 , D0 ; 052be : 2039000052f2
BEQ . W LAB_0190 ; 052c4 : 67000012
@@ - 5888 , 9 + 5934 , 13 @@
RTS ; 052dc : 4e75
LAB_0191 :
DC . L $ 84001007 ; 052de
- DC . L LAB_0192 ; 052e2 : 000052ea
+ DC . L LockBaseAddress ; 052e2 : 000052ea
+ DC . L $ 84001006
+ DC . L LockBytesPerRow
DS . L 1 ; 052e6
- LAB_0192 :
+ LockBytesPerRow :
+ DC . L 0
+ LockBaseAddress :
DS . L 2 ; 052ea
LAB_0193 :
DS . L 1 ; 052f2
@@ - 9503 , 17 + 9553 , 17 @@
MOVEM . L D0 - D4 / A0 - A4 ,-( A6 ) ; 07eaa : 48e6f8f8
DBF D7 , LAB_02CC ; 07eae : 51cffffa
RTS ; 07eb2 : 4e75
+
LAB_02CD :
MOVEM . L D0 - D7 / A0 - A5 / A7 ,-( A7 ) ; 07eb4 : 48e7fffd
MOVE . L - 32466 ( A5 ), D0 ; 07eb8 : 202d812e
MOVEA . L D0 , A6 ; 07ebc : 2c40
MOVEM . L ( A7 )+, D0 - D7 / A0 - A5 / A7 ; 07ebe : 4cdfbfff
- JSR LAB_018D ; 07ec2 : 4eb900005288
+ JSR proc_LockBitMapTags ; 07ec2 : 4eb900005288
TST . L D0 ; 07ec8 : 4a80
BEQ . W LAB_02CF ; 07eca : 67000020
MOVEA . L D0 , A0 ; 07ece : 2040
- CLR . L D0 ; 07ed0 : 4280
- MOVE . W LAB_0A82 , D0 ; 07ed2 : 30390001f8d4
+ MOVE . L LockBytesPerRow , D0 ; 07ed2 : 30390001f8d4
MULU LAB_0A83 , D0 ; 07ed8 : c0f90001f8d6
LSR . L #2,D0 ;07ede: e488
LAB_02CE :
@@ - 9521 , 8 + 9571 , 9 @@
SUBQ . L #1,D0 ;07ee6: 5380
BNE . W LAB_02CE ; 07ee8 : 6600fff6
LAB_02CF :
- JSR LAB_018F ; 07eec : 4eb9000052ba
+ JSR proc_UnLockBitMap ; 07eec : 4eb9000052ba
RTS ; 07ef2 : 4e75
+
LAB_02D0 :
MOVE . W 0 ( A0 ), D0 ; 07ef4 : 30280000
MOVE . W 2 ( A0 ), D1 ; 07ef8 : 32280002
(NutsAboutAmiga) Basilisk II for AmigaOS4 AmigaInputAnywhere Excalibur and other tools and apps.
Re: Exodus The Last War patching : v0.1 patch on os4depot
Posted on:
2022/1/25 20:01
#69
Home away from home
Joined: 2006/11/20 16:26Last Login
: Yesterday 17:34
From Norway
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Registered Users
@kas1e
If I SetPointer after _LVOLoadRGB32, i get the correct colors.
I think this is more a AmigaOS4.1 bug.
--- Exodus_hd_rx . asm 2022 - 01 - 22 21 : 18 : 58
+++ Exodus . asm 2022 - 01 - 25 22 :09: 21
@@ - 6 , 8 + 6 , 9 @@
COPJMP1 EQU $DFF088
DMACON EQU $DFF096
-
-
+ _LVOSetPointer EQU - 270
+ _LVOClearPointer EQU - 60
+ _LVOLoadRGB32 EQU - 882
SECTION S_0 , CODE
@@ - 36 , 27 + 37 , 27 @@
MOVE . L D0 ,- 32716 ( A5 ) ; 0006c : 2b408034
BRA . W LAB_000C ; 00070 : 600000fc
LAB_0000 :
- LEA LAB_0006 ( PC ), A1 ; 00074 : 43fa0092
+ LEA lib_dos ( PC ), A1 ; 00074 : 43fa0092
RTS ;00078: 4e75
LAB_0001 :
- LEA LAB_0007 ( PC ), A1 ; 0007a : 43fa0098
+ LEA lib_intuition ( PC ), A1 ; 0007a : 43fa0098
RTS ; 0007e : 4e75
LAB_0002 :
- LEA LAB_0008 ( PC ), A1 ;00080: 43fa00a4
+ LEA lib_graphics ( PC ), A1 ;00080: 43fa00a4
RTS ;00084: 4e75
DC . L $ 43fa00af ,$ 4e7543fa ,$ 00b54e75 ;00086
LAB_0003 :
- LEA LAB_000A ( PC ), A4 ;00092: 49fa00c6
+ LEA libBaseArray ( PC ), A4 ;00092: 49fa00c6
MOVEA . L ABSEXECBASE , A6 ;00096: 2c7900000004
- LEA LAB_0008 ( PC ), A1 ;0009 c : 43fa0088
+ LEA lib_graphics ( PC ), A1 ;0009 c : 43fa0088
MOVEQ #0,D0 ;000a0: 7000
JSR - 552 ( A6 ) ; 000a2 : 4eaefdd8
MOVE . L D0 , 0 ( A4 ) ; 000a6 : 29400000
- LEA LAB_0007 ( PC ), A1 ; 000aa : 43fa0068
+ LEA lib_intuition ( PC ), A1 ; 000aa : 43fa0068
MOVEQ #0,D0 ;000ae: 7000
JSR - 552 ( A6 ) ; 000b0 : 4eaefdd8
MOVE . L D0 , 4 ( A4 ) ; 000b4 : 29400004
- LEA LAB_0006 ( PC ), A1 ; 000b8 : 43fa004e
+ LEA lib_dos ( PC ), A1 ; 000b8 : 43fa004e
MOVEQ #0,D0 ;000bc: 7000
JSR - 552 ( A6 ) ; 000be : 4eaefdd8
MOVE . L D0 , 8 ( A4 ) ; 000c2 : 29400008
@@ - 67 , 7 + 68 , 7 @@
RTS ; 000d4 : 4e75
LAB_0004 :
MOVEA . L ABSEXECBASE , A6 ; 000d6 : 2c7900000004
- LEA LAB_000A ( PC ), A4 ; 000dc : 49fa007c
+ LEA libBaseArray ( PC ), A4 ; 000dc : 49fa007c
MOVEA . L 0 ( A4 ), A1 ; 000e0 : 226c0000
JSR - 414 ( A6 ) ; 000e4 : 4eaefe62
MOVEA . L 4 ( A4 ), A1 ; 000e8 : 226c0004
@@ - 78 , 18 + 79 , 18 @@
JSR - 414 ( A6 ) ; 000fc : 4eaefe62
RTS ; 00100 : 4e75
LAB_0005 :
- LEA LAB_000A ( PC ), A0 ; 00102 : 41fa0056
+ LEA libBaseArray ( PC ), A0 ; 00102 : 41fa0056
RTS ; 00106 : 4e75
- LAB_0006 :
+ lib_dos :
;00108
; DC . B $ 64 ,$ 6f ,$ 73 ,$ 2e ,$ 6c ,$ 69 ,$ 62 ,$ 72 ,$ 61 ,$ 72 ,$ 79 ,$ 00
DC . B "dos.library" , 0
- LAB_0007 :
+ lib_intuition :
; 00114
; DC . B $ 69 ,$ 6e ,$ 74 ,$ 75 ,$ 69 ,$ 74 ,$ 69 ,$ 6f ,$ 6e ,$ 2e ,$ 6c ,$ 69 ,$ 62 ,$ 72 ,$ 61 ,$ 72
; DC . B $ 79 ,$ 00
DC . B "intuition.library" , 0
- LAB_0008 :
+ lib_graphics :
; 00126
; DC . B $ 67 ,$ 72 ,$ 61 ,$ 70 ,$ 68 ,$ 69 ,$ 63 ,$ 73 ,$ 2e ,$ 6c ,$ 69 ,$ 62 ,$ 72 ,$ 61 ,$ 72 ,$ 79
; DC . B $ 00 ,$ 61 ,$ 73 ,$ 6c ,$ 2e ,$ 6c ,$ 69 ,$ 62 ,$ 72 ,$ 61 ,$ 72 ,$ 79 ,$ 00
@@ - 100 , 10 + 101 , 13 @@
; DC . B $ 63 ,$ 79 ,$ 62 ,$ 65 ,$ 72 ,$ 67 ,$ 72 ,$ 61 ,$ 70 ,$ 68 ,$ 69 ,$ 63 ,$ 73 ,$ 2e ,$ 6c ,$ 69
; DC . B $ 62 ,$ 72 ,$ 61 ,$ 72 ,$ 79 ,$ 00 ,$ 00
DC . B "cybergraphics.library" , 0 , 0
- LAB_000A :
- DS . L 1 ; 0015a
- LAB_000B :
- DS . L 4 ; 0015e
+ libBaseArray :
+ DC . L 0 // +0 GraphicsBase.
+ IntuitionBase :
+ DC . L 0 // +4 IntuitionBase
+ DC . L 0 // +8 DosBase
+ DC . L 0 // +12
+ DC . L 0 // +16
LAB_000C :
MOVE . L #$00000004,D0 ;0016e: 203c00000004
MOVE . L #$00000063,D1 ;00174: 223c00000063
@@ - 5781 , 32 + 5785 , 45 @@
LAB_0182 :
MOVEM . L ( A7 )+, A5 - A6 ;0519 e : 4cdf6000
RTS ; 051a2 : 4e75
+
LAB_0183 :
JSR LAB_0940 ; 051a4 : 4eb900018b36
MOVEA . L LAB_0A8D , A0 ; 051aa : 20790001f90c
MOVE . W LAB_0A83 , D5 ; 051b0 : 3a390001f8d6
- BSR . W LAB_018D ; 051b6 : 610000d0
+
+ BSR . W proc_LockBitMapTags ; 051b6 : 610000d0
TST . L D0 ; 051ba : 4a80
BEQ . W LAB_0186 ; 051bc : 67000030
MOVEA . L D0 , A1 ; 051c0 : 2240
MOVE . W D7 ,-( A7 ) ; 051c2 : 3f07
+
+ MOVE . L LockBytesPerRow , D0
+ SUB . L #640,D0
+
MOVE . W #$01df,D7 ;051c4: 3e3c01df
+
LAB_0184 :
+
MOVEQ #39,D5 ;051c8: 7a27
+
LAB_0185 :
MOVE . L ( A0 )+,( A1 )+ ; 051ca : 22d8
MOVE . L ( A0 )+,( A1 )+ ; 051cc : 22d8
MOVE . L ( A0 )+,( A1 )+ ; 051ce : 22d8
MOVE . L ( A0 )+,( A1 )+ ; 051d0 : 22d8
DBF D5 , LAB_0185 ; 051d2 : 51cdfff6
- ADDA . W #$0080,A1 ;051d6: d2fc0080
+
+ ADDA . W D0 , A1 ; 051d6 : d2fc0080
DBF D7 , LAB_0184 ; 051da : 51cfffec
+
MOVE . W ( A7 )+, D7 ; 051de : 3e1f
- BSR . W LAB_018F ; 051e0 : 610000d8
+ BSR . W proc_UnLockBitMap ; 051e0 : 610000d8
JSR LAB_094A ; 051e4 : 4eb900018c6a
BRA . W LAB_0186 ; 051ea : 60000002
LAB_0186 :
RTS ; 051ee : 4e75
+
+
LAB_0187 :
MOVEM . L D1 - D7 / A0 - A7 ,-( A7 ) ; 051f0 : 48e77fff
MOVE . W - 32382 ( A5 ), D0 ; 051f4 : 302d8182
@@ - 5829 , 57 + 5846 , 90 @@
MOVEM . L ( A7 )+, D0 - D3 / D5 - D7 / A0 - A7 ; 0522a : 4cdfffef
BSR . W LAB_0188 ; 0522e : 61000004
RTS ; 05232 : 4e75
+
+
+
LAB_0188 :
MOVEA . L LAB_0C43 , A6 ; 05234 : 2c790002630e
- CLR . L D5 ; 0523a : 4285
- MOVE . W LAB_0A82 , D5 ; 0523c : 3a390001f8d4
- MULU D5 , D1 ; 05242 : c2c5
- ANDI . W #$fffc,D0 ;05244: 0240fffc
- ADD . L D0 , D1 ;05248: d280
- ANDI . W #$fffc,D3 ;0524a: 0243fffc
- SUB . W D3 , D5 ; 0524e : 9a43
- LSR . W #2,D3 ;05250: e44b
+
+ move . l d0 , d6 ; relocate x to d6
+
MOVEA . L LAB_0A8D , A0 ; 05252 : 20790001f90c
- BSR . W LAB_018D ;05258: 6100002e
+ BSR . W proc_LockBitMapTags ;05258: 6100002e
TST . L D0 ; 0525c : 4a80
BEQ . W LAB_018C ; 0525e : 67000026
- MOVEA . L D0 , A1 ; 05262 : 2240
+
+ MOVEA . L D0 , A1 ; D0 is trashed here ...
+
SUBQ . W #1,D4 ;05264: 5344
BGE . W LAB_0189 ; 05266 : 6c000004
MOVEQ #0,D4 ;0526a: 7800
+
LAB_0189 :
+
+ ANDI . W #$fffc,D6
+
+; ----- calc source pos
+
+ CLR . L D5 ; 0523a : 4285
+ MOVE . W LAB_0A82 , D5 ; 0523c : 3a390001f8d4
+
+ move . l D1 , D0
+ MULU D5 , D0
+ ADD . L D6 , D0
+ ADDA . L D0 , A0
+
+; ----- calc start
+
+ MOVE . L LockBytesPerRow , D0 ; D0 = BPR
+ MULU D1 , D0 ; D0 *= Y
+ ADD . L D6 , D0 ; D0 += X
+ ADDA . L D0 , A1 ; 05270 : d3c1
+
+; ------ calc padding ...
+
+ ANDI . W #$fffc,D3 ;0524a: 0243fffc
+ SUB . W D3 , D5 ; 0524e : 9a43
+
+ MOVE . L LockBytesPerRow , D6 ; D6 = BPR
+ SUB . L D3 , D6
+ LSR . W #2,D3 ; D3/=4
SUBQ . W #1,D3 ;0526c: 5343
- ADDA . L D1 , A0 ; 0526e : d1c1
- ADDA . L D1 , A1 ; 05270 : d3c1
LAB_018A :
MOVE . W D3 , D0 ; 05272 : 3003
+
+ MOVE . L #1,(A1)
+
LAB_018B :
MOVE . L ( A0 )+,( A1 )+ ; 05274 : 22d8
DBF D0 , LAB_018B ; 05276 : 51c8fffc
+
ADDA . W D5 , A0 ; 0527a : d0c5
- ADDA . W D5 , A1 ; 0527c : d2c5
+ ADDA . W D6 , A1 ; 0527c : d2c5
DBF D4 , LAB_018A ; 0527e : 51ccfff2
- BSR . W LAB_018F ;05282: 61000036
+
+
+ BSR . W proc_UnLockBitMap ;05282: 61000036
LAB_018C :
RTS ;05286: 4e75
- LAB_018D :
+ proc_LockBitMapTags :
MOVEM . L D1 / A0 - A1 / A6 ,-( A7 ) ;05288: 48e740c2
- MOVEA . L #LAB_000A,A0 ;0528c: 207c0000015a
+ MOVEA . L #libBaseArray,A0 ;0528c: 207c0000015a
MOVEA . L 16 ( A0 ), A6 ;05292: 2c680010
MOVEA . L LAB_0A86 , A0 ;05296: 20790001f8e8
LEA LAB_0191 ( PC ), A1 ;0529 c : 43fa0040
JSR - 168 ( A6 ) ; 052a0 : 4eaeff58
MOVE . L D0 , LAB_0193 ; 052a4 : 23c0000052f2
BEQ . W LAB_018E ; 052aa : 67000008
- MOVE . L LAB_0192 , D0 ; 052ae : 2039000052ea
+ MOVE . L LockBaseAddress , D0 ; 052ae : 2039000052ea
LAB_018E :
MOVEM . L ( A7 )+, D1 / A0 - A1 / A6 ; 052b4 : 4cdf4302
RTS ; 052b8 : 4e75
- LAB_018F :
+ proc_UnLockBitMap :
MOVEM . L D1 / A0 - A1 / A6 ,-( A7 ) ; 052ba : 48e740c2
MOVE . L LAB_0193 , D0 ; 052be : 2039000052f2
BEQ . W LAB_0190 ; 052c4 : 67000012
- MOVEA . L #LAB_000A,A0 ;052c8: 207c0000015a
+ MOVEA . L #libBaseArray,A0 ;052c8: 207c0000015a
MOVEA . L 16 ( A0 ), A6 ; 052ce : 2c680010
MOVEA . L D0 , A0 ; 052d2 : 2040
JSR - 174 ( A6 ) ; 052d4 : 4eaeff52
@@ - 5888 , 9 + 5938 , 13 @@
RTS ; 052dc : 4e75
LAB_0191 :
DC . L $ 84001007 ; 052de
- DC . L LAB_0192 ; 052e2 : 000052ea
+ DC . L LockBaseAddress ; 052e2 : 000052ea
+ DC . L $ 84001006
+ DC . L LockBytesPerRow
DS . L 1 ; 052e6
- LAB_0192 :
+ LockBytesPerRow :
+ DC . L 0
+ LockBaseAddress :
DS . L 2 ; 052ea
LAB_0193 :
DS . L 1 ; 052f2
@@ - 9503 , 17 + 9557 , 17 @@
MOVEM . L D0 - D4 / A0 - A4 ,-( A6 ) ; 07eaa : 48e6f8f8
DBF D7 , LAB_02CC ; 07eae : 51cffffa
RTS ; 07eb2 : 4e75
+
LAB_02CD :
MOVEM . L D0 - D7 / A0 - A5 / A7 ,-( A7 ) ; 07eb4 : 48e7fffd
MOVE . L - 32466 ( A5 ), D0 ; 07eb8 : 202d812e
MOVEA . L D0 , A6 ; 07ebc : 2c40
MOVEM . L ( A7 )+, D0 - D7 / A0 - A5 / A7 ; 07ebe : 4cdfbfff
- JSR LAB_018D ; 07ec2 : 4eb900005288
+ JSR proc_LockBitMapTags ; 07ec2 : 4eb900005288
TST . L D0 ; 07ec8 : 4a80
BEQ . W LAB_02CF ; 07eca : 67000020
MOVEA . L D0 , A0 ; 07ece : 2040
- CLR . L D0 ; 07ed0 : 4280
- MOVE . W LAB_0A82 , D0 ; 07ed2 : 30390001f8d4
+ MOVE . L LockBytesPerRow , D0 ; 07ed2 : 30390001f8d4
MULU LAB_0A83 , D0 ; 07ed8 : c0f90001f8d6
LSR . L #2,D0 ;07ede: e488
LAB_02CE :
@@ - 9521 , 8 + 9575 , 9 @@
SUBQ . L #1,D0 ;07ee6: 5380
BNE . W LAB_02CE ; 07ee8 : 6600fff6
LAB_02CF :
- JSR LAB_018F ; 07eec : 4eb9000052ba
+ JSR proc_UnLockBitMap ; 07eec : 4eb9000052ba
RTS ; 07ef2 : 4e75
+
LAB_02D0 :
MOVE . W 0 ( A0 ), D0 ; 07ef4 : 30280000
MOVE . W 2 ( A0 ), D1 ; 07ef8 : 32280002
@@ - 9564 , 16 + 9619 , 21 @@
DBF D2 , LAB_02D4 ; 07f54 : 51caffec
LAB_02D6 :
RTS ; 07f58 : 4e75
- LAB_02D7 :
- MOVE . W LAB_02DE , D0 ; 07f5a : 30390000800e
+
+
+
+ proc_SetPointer : ; Args : D6 = Pointer Nr , D7 = SetPalette
+ MOVE . W LAB_02DE , D0 ; 07f5a : 30390000800e // Check if set before...
CMP . W D6 , D0 ; 07f60 : b046
BEQ . W LAB_02DB ; 07f62 : 67000094
LAB_02D8 :
MOVE . W D6 , LAB_02DE ; 07f66 : 33c60000800e
- MOVEA . L LAB_0A88 , A1 ; 07f6c : 22790001f8f8
+
+ MOVEA . L LAB_0A88 , A1 ; 07f6c : 22790001f8f8 // D6 can be pointer nr.
ADDA . W #$0008,A1 ;07f72: d2fc0008
MULU #$0084,D6 ;07f76: ccfc0084
ADDA . L D6 , A1 ; 07f7a : d3c6
+
MOVEA . L A1 , A4 ; 07f7c : 2849
CLR . L D0 ; 07f7e : 4280
MOVE . W 2 ( A1 ), D0 ; 07f80 : 30290002
@@ - 9587 , 20 + 9647 , 27 @@
MOVE . W 6 ( A1 ), D3 ; 07f96 : 36290006
NEG . L D3 ; 07f9a : 4483
ADDA . L #$00000034,A1 ;07f9c: d3fc00000034
- MOVEA . L LAB_0A87 , A0 ; 07fa2 : 20790001f8f0
- MOVEA . L LAB_000B , A6 ; 07fa8 : 2c790000015e
+ MOVEA . L window , A0 ; 07fa2 : 20790001f8f0
+
+ MOVEA . L IntuitionBase , A6 ; 07fa8 : 2c790000015e
TST . B LAB_0C2D ; 07fae : 4a39000260a4
BNE . W LAB_02D9 ; 07fb4 : 6600001a
+
MOVE . L A0 ,-( A7 ) ; 07fb8 : 2f08
LEA LAB_02DF ( PC ), A0 ; 07fba : 41fa0056
MOVE . W ( A0 ), D6 ; 07fbe : 3c10
MOVE . W #$0001,(A0) ;07fc0: 30bc0001
MOVEA . L ( A7 )+, A0 ; 07fc4 : 205f
+
TST . W D6 ; 07fc6 : 4a46
BEQ . W LAB_02D9 ; 07fc8 : 67000006
BRA . W LAB_02DA ; 07fcc : 60000006
+
LAB_02D9 :
- JSR - 270 ( A6 ) ; 07fd0 : 4eaefef2
+
+ ; A0 = Window , A1 = Pointer , D0 = Height , D1 = Width , D2 = XOffset , D3 = YOffset
+ JSR _LVOSetPointer ( A6 ) ; 07fd0 : 4eaefef2
+
LAB_02DA :
TST . W D7 ; 07fd4 : 4a47
BEQ . W LAB_02DB ; 07fd6 : 67000020
@@ - 9608 , 10 + 9675 , 11 @@
ADDA . L #$0000002c,A0 ;07fe0: d1fc0000002c
MOVEA . L A4 , A1 ; 07fe6 : 224c
ADDA . L #$00000008,A1 ;07fe8: d3fc00000008
- MOVEA . L LAB_000A , A6 ; 07fee : 2c790000015a
- JSR - 882 ( A6 ) ; 07ff4 : 4eaefc8e
+ MOVEA . L libBaseArray , A6 ; 07fee : 2c790000015a
+ JSR _LVOLoadRGB32 ( A6 ) ; 07ff4 : 4eaefc8e
LAB_02DB :
RTS ; 07ff8 : 4e75
+
LAB_02DC :
MOVEQ #1,D6 ;07ffa: 7c01
MOVEQ #0,D7 ;07ffc: 7e00
@@ - 17711 , 7 + 17779 , 7 @@
LAB_060A :
MOVEM . L D0 - D7 / A0 - A6 ,-( A7 ) ; 10240 : 48e7fffe
JSR LAB_0005 ; 10244 : 4eb900000102
- MOVEA . L 0 ( A0 ), A6 ; 1024a : 2c680000
+ MOVEA . L 0 ( A0 ), A6 ; GraphicsBase
SUBQ . W #1,D2 ;1024e: 5342
LAB_060B :
JSR - 270 ( A6 ) ; 10250 : 4eaefef2
@@ - 17840 , 7 + 17908 , 7 @@
MOVE . L 56 ( A0 ), D1 ; 104ce : 22280038
CMP . L D0 , D1 ; 104d2 : b280
BNE . W LAB_061E ; 104d4 : 66000098
- MOVEA . L LAB_0A87 , A1 ; 104d8 : 22790001f8f0
+ MOVEA . L window , A1 ; 104d8 : 22790001f8f0
MOVEA . L 86 ( A1 ), A0 ; 104de : 20690056
MOVEA . L ABSEXECBASE , A6 ; 104e2 : 2c7900000004
JSR - 372 ( A6 ) ; 104e8 : 4eaefe8c
@@ - 28177 , 6 + 28245 , 7 @@
LAB_0955 :
JSR LAB_0958 ; 18efc : 4eb900018f84
RTS ; 18f02 : 4e75
+
LAB_0956 :
MOVEM . L D1 - D7 / A0 - A7 ,-( A7 ) ; 18f04 : 48e77fff
MOVE . W - 32212 ( A5 ), D0 ; 18f08 : 302d822c
@@ - 28226 , 12 + 28295 , 25 @@
MOVE . L D1 , 4 ( A0 ) ; 18f7a : 21410004
MOVE . L D2 , 8 ( A0 ) ; 18f7e : 21420008
RTS ; 18f82 : 4e75
+
LAB_0958 :
MOVEA . L LAB_0A8F , A0 ; 18f84 : 20790001f930
LEA LAB_095D ( PC ), A1 ; 18f8a : 43fa00b0
- MOVEA . L LAB_000A , A6 ; 18f8e : 2c790000015a
- JSR - 882 ( A6 ) ; 18f94 : 4eaefc8e
+ MOVEA . L libBaseArray , A6 ; 18f8e : 2c790000015a
+ JSR _LVOLoadRGB32 ( A6 ) ; 18f94 : 4eaefc8e
+ MOVEM . L D0 - D2 / D4 - D7 / A0 - A7 ,-( A7 ) ; 18f32 : 48e7efff
+ MOVE . W LAB_02DE , D6 ; check if pointer was set before .
+ TST D6
+ BEQ . no_pointer
+ MOVE . W #$0000,LAB_02DE ; we force set pointer again..
+ ; D6 is the image in use.
+ MOVE . L #0,D7
+ JSR proc_SetPointer
+. no_pointer
+ MOVEM . L ( A7 )+, D0 - D2 / D4 - D7 / A0 - A7 ; 18f42 : 4cdffff7
+
RTS ; 18f98 : 4e75
+
LAB_0959 :
MOVEM . L D0 - D7 / A1 - A7 ,-( A7 ) ; 18f9a : 48e7ff7f
MOVE . L - 32446 ( A5 ), D0 ; 18f9e : 202d8142
@@ - 33753 , 7 + 33835 , 7 @@
MOVE . L #$00000000,D2 ;1efa2: 243c00000000
MOVEA . L D6 , A6 ; 1efa8 : 2c46
JSR - 756 ( A6 ) ; 1efaa : 4eaefd0c
- MOVEA . L #LAB_000A,A4 ;1efae: 287c0000015a
+ MOVEA . L #libBaseArray,A4 ;1efae: 287c0000015a
TST . L 16 ( A4 ) ; 1efb4 : 4aac0010
BEQ . W LAB_0A5E ; 1efb8 : 67000012
MOVEA . L 16 ( A4 ), A6 ; 1efbc : 2c6c0010
@@ - 34267 , 7 + 34349 , 7 @@
LEA LAB_0A82 ( PC ), A4 ; 1f6e8 : 49fa01ea
LEA LAB_0A76 ( PC ), A1 ; 1f6ec : 43fa00a6
MOVE . L 16 ( A4 ), 4 ( A1 ) ; 1f6f0 : 236c00100004
- MOVEA . L LAB_000B , A6 ; 1f6f6 : 2c790000015e
+ MOVEA . L IntuitionBase , A6 ; 1f6f6 : 2c790000015e
SUBA . L A0 , A0 ; 1f6fc : 91c8
JSR - 606 ( A6 ) ; 1f6fe : 4eaefda2
MOVE . L D0 , 28 ( A4 ) ; 1f702 : 2940001c
@@ - 34336 , 18 + 34418 , 18 @@
BEQ . W LAB_0A7E ; 1f84a : 67000008
JSR LAB_095B ; 1f84e : 4eb900018fda
LAB_0A7E :
- MOVEA . L LAB_000B , A6 ; 1f854 : 2c790000015e
+ MOVEA . L IntuitionBase , A6 ; 1f854 : 2c790000015e
MOVE . W LAB_0A89 , D0 ; 1f85a : 30390001f8fe
BEQ . W LAB_0A7F ; 1f860 : 67000014
- MOVEA . L LAB_0A87 , A0 ; 1f864 : 20790001f8f0
- JSR - 60 ( A6 ) ; 1f86a : 4eaeffc4
+ MOVEA . L window , A0 ; 1f864 : 20790001f8f0
+ JSR _LVOClearPointer ( A6 ) ; 1f86a : 4eaeffc4
MOVE . W #$0000,LAB_0A89 ;1f86e: 33fc00000001f8fe
LAB_0A7F :
- MOVEA . L LAB_0A87 , A0 ; 1f876 : 20790001f8f0
+ MOVEA . L window , A0 ; 1f876 : 20790001f8f0
MOVE . L A0 , D0 ; 1f87c : 2008
BEQ . W LAB_0A80 ; 1f87e : 67000010
JSR - 72 ( A6 ) ; 1f882 : 4eaeffb8
- MOVE . L #$00000000,LAB_0A87 ;1f886: 23fc000000000001f8f0
+ MOVE . L #$00000000,window ;1f886: 23fc000000000001f8f0
LAB_0A80 :
MOVEQ #3,D0 ;1f890: 7003
MOVE . L - 32500 ( A5 ), D1 ; 1f892 : 222d810c
@@ - 34376 , 7 + 34458 , 7 @@
DS . L 1 ; 1f8e4
LAB_0A86 :
DS . L 2 ; 1f8e8
- LAB_0A87 :
+ window :
DS . L 2 ; 1f8f0
LAB_0A88 :
DS . L 1 ; 1f8f8
@@ - 34452 , 7 + 34534 , 7 @@
RTS ; 1f9ec : 4e75
LAB_0A93 :
JSR LAB_0A94 ; 1f9ee : 4eb90001fa0a
- MOVEA . L #LAB_000A,A4 ;1f9f4: 287c0000015a
+ MOVEA . L #libBaseArray,A4 ;1f9f4: 287c0000015a
MOVEA . L 0 ( A4 ), A6 ; 1f9fa : 2c6c0000
MOVEA . L LAB_0A8F , A0 ; 1f9fe : 20790001f930
JSR - 402 ( A6 ) ; 1fa04 : 4eaefe6e
@@ - 42127 , 7 + 42209 , 7 @@
LAB_0C2A :
MOVE . W D1 , 23310 ( A6 ) ; 2608c : 3d415b0e
MOVEQ #1,D7 ;26090: 7e01
- JSR LAB_02D7 ; 26092 : 4eb900007f5a
+ JSR proc_SetPointer
BRA . W LAB_0C2C ; 26098 : 60000008
LAB_0C2B :
SUBQ . W #1,D0 ;2609c: 5340
@@ - 42402 , 7 + 42484 , 7 @@
; DC . B $ 67 ,$ 72 ,$ 61 ,$ 70 ,$ 68 ,$ 69 ,$ 63 ,$ 73 ,$ 2e ,$ 6c ,$ 69 ,$ 62 ,$ 72 ,$ 61 ,$ 72 ,$ 79
; DC . B $ 00 ,$ 00
DC . B "graphics.library" , 0 , 0
- LAB_0C57 :
+ GraphicsBase2 :
DS . L 1 ; 264ac
LAB_0C58 :
; 264b0
@@ - 42462 , 7 + 42544 , 7 @@
TST . W LAB_0C5E ; 265ca : 4a79000265be
BNE . W LAB_0C60 ; 265d0 : 6600003e
MOVEM . L D0 - D1 / A0 - A1 / A6 ,-( A7 ) ; 265d4 : 48e7c0c2
- MOVEA . L LAB_0C57 ( PC ), A6 ; 265d8 : 2c7afed2
+ MOVEA . L GraphicsBase2 ( PC ), A6 ; 265d8 : 2c7afed2
MOVE . W #$01a0,DMACON ;265dc: 33fc01a000dff096
JSR - 270 ( A6 ) ; 265e4 : 4eaefef2
JSR - 270 ( A6 ) ; 265e8 : 4eaefef2
@@ - 42488 , 7 + 42570 , 7 @@
BEQ . W LAB_0C62 ; 26648 : 67000018
MOVEM . L D0 - D1 / A0 - A1 / A6 ,-( A7 ) ; 2664c : 48e7c0c2
SF LAB_0C54 ; 26650 : 51f900026494
- MOVEA . L LAB_0C57 ( PC ), A6 ; 26656 : 2c7afe54
+ MOVEA . L GraphicsBase2 ( PC ), A6 ; 26656 : 2c7afe54
JSR - 462 ( A6 ) ; 2665a : 4eaefe32
MOVEM . L ( A7 )+, D0 - D1 / A0 - A1 / A6 ; 2665e : 4cdf4303
LAB_0C62 :
@@ - 42533 , 7 + 42615 , 7 @@
MOVE . W D0 , LAB_0C50 ; 2672c : 33c00002648c
LEA LAB_0C56 ( PC ), A1 ; 26732 : 43fafd66
JSR - 408 ( A6 ) ; 26736 : 4eaefe68
- MOVE . L D0 , LAB_0C57 ; 2673a : 23c0000264ac
+ MOVE . L D0 , GraphicsBase2 ; 2673a : 23c0000264ac
MOVEA . L D0 , A0 ; 26740 : 2040
BTST #0,207(A0) ;26742: 0828000000cf
SEQ D0 ; 26748 : 57c0
Edited by LiveForIt on 2022/1/25 20:30:30
(NutsAboutAmiga) Basilisk II for AmigaOS4 AmigaInputAnywhere Excalibur and other tools and apps.
Re: Exodus The Last War patching : v0.1 patch on os4depot
Posted on:
2022/1/26 9:44
#70
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: 11/23 8:41
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@LiveForIt
To what version of binary that patch is? Original Exodus one, or that a binary after patch from os4depot applied?
I just tried to binary which just patched by patch from os4depot, which i disassembly like:
Quote:
ira -a -preproc ExoodusTLW_V21 Exodus_hd_rx.asmIra which I use is an os4 native one, V2.09 (06.03.18).
And then
Quote:
And have that:
Quote:
3/0.Work:disas> patch < new_patch.diff (Stripping trailing CRs from patch.) patching file Exodus_hd_rx.asm Hunk #1 succeeded at 6 with fuzz 2. Hunk #2 FAILED at 37. Hunk #3 FAILED at 68. Hunk #4 FAILED at 79. Hunk #5 FAILED at 101. Hunk #6 FAILED at 5782. Hunk #7 FAILED at 5830. Hunk #8 FAILED at 5889. Hunk #9 FAILED at 9504. Hunk #10 FAILED at 9522. Hunk #11 FAILED at 9565. Hunk #12 FAILED at 9588. Hunk #13 FAILED at 9609. Hunk #14 FAILED at 17712. Hunk #15 FAILED at 17841. Hunk #16 FAILED at 28178. Hunk #17 FAILED at 28227. Hunk #18 FAILED at 33754. Hunk #19 FAILED at 34268. Hunk #20 FAILED at 34337. Hunk #21 FAILED at 34377. Hunk #22 FAILED at 34453. Hunk #23 FAILED at 42128. Hunk #24 FAILED at 42403. Hunk #25 FAILED at 42463. Hunk #26 FAILED at 42489. Hunk #27 FAILED at 42534. 26 out of 27 hunks FAILED -- saving rejects to file Exodus_hd_rx.asm.rej Or that a patch for the original binary of exodus and their last official update one?
Re: Exodus The Last War patching : v0.1 patch on os4depot
Posted on:
2022/1/26 16:45
#71
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: Yesterday 17:34
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@kas1e you have same version of ira as me. gpatch ExoodusTLW_V21 ExodusTLW_V32_HR_RX.Patch Exodus_hd_rx ira -a -preproc Exodus_hd_rx Exodus_hd_rx.asm patch -o Exodus_new.asm < Exodus_patch.diff only use the last patch...
Edited by LiveForIt on 2022/1/26 21:41:09 Edited by LiveForIt on 2022/1/26 22:13:47
(NutsAboutAmiga) Basilisk II for AmigaOS4 AmigaInputAnywhere Excalibur and other tools and apps.
Re: Exodus The Last War patching : v0.1 patch on os4depot
Posted on:
2022/1/26 18:31
#72
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: 11/23 8:41
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@LiveForIT Yes, i use the latest one of course, and just fully repeat your steps now: the same failings. I fear that when i just copy+paste your patch from amigans it kills tabs and replaces them with spaces or something of that sort. Can you recheck from your side that it surely works as you suggest, and, if yes, can you upload your diff somewhere to avoid those issues with tabs/spaces?
Re: Exodus The Last War patching : v0.1 patch on os4depot
Posted on:
2022/1/26 22:03
#73
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: Yesterday 17:34
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Re: Exodus The Last War patching : v0.1 patch on os4depot
Posted on:
2022/1/26 22:37
#74
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: 11/23 8:41
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@LiveForIt
I use this one
http://os4depot.net/?function=showfil ... tility/filetool/patch.lha Your one simple crashes when i tried to apply your diff in my_vprintf().
As i say, the issue does probably not patch command, but the fact that when you insert your diff to the forum, forum converts all tabs to the spaces making .diff be broken.
Can you upload (pretty please) just your .diff somewhere, and not on the forum post? Dropbox or something? Or if you can send on
kas1e@yandex.ru . So we will not lose our time on that anymore.
For sake of tests, and just to be 100% sure, you can try it yourself: just copy your latest patch from a forum via mark + copy (exactly like that, not use your patch from HDD) and try
to apply a patch by commands you type
edit: and not that it matters much, but your commands are full of typos: Exoodus (2 'o' ), V32 (should be v21), HR (should be 'HD'), etc. I of course change it all, just curious if you do not mess something else :)
Re: Exodus The Last War patching : v0.1 patch on os4depot
Posted on:
2022/1/27 19:21
#75
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: Yesterday 17:34
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@kas1e e-mail is sent..
(NutsAboutAmiga) Basilisk II for AmigaOS4 AmigaInputAnywhere Excalibur and other tools and apps.
Re: Exodus The Last War patching : v0.1 patch on os4depot
Posted on:
2022/1/27 20:10
#76
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: 11/23 8:41
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@LiveForIt Yeah, got it, thanks! Builds fine, and can choose any screen mode now indeed (while it still renders in 640x480 of course). But, issues with the cursor are still there. Nothing changes in that regard, it is still or black on running, or no cursor at all and need to press amiga+m, click on wb, and switch to screen back. But i think i know what caused this: "Force intuition pointer" if set in the preference, we have then that issue. And we have it set, because without, but with CDAA music enabled, mouse cursor the same pauses every 3 seconds as the whole gameplay. Probably Napalm and Foundation uses something of that sort if they bugs the same. We need to find why everything pauses every 3 seconds when CDDA is playing, then an issue with the cursor may disappear as well, as we will just not use "forced intuition pointer". Through that will not fix Napalm and Foundation of course in that regards ..
Re: Exodus The Last War patching : v0.1 patch on os4depot
Posted on:
2022/1/27 20:40
#77
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@kas1e hemmm. I don't have the pause problem on X1000..
(NutsAboutAmiga) Basilisk II for AmigaOS4 AmigaInputAnywhere Excalibur and other tools and apps.
Re: Exodus The Last War patching : v0.1 patch on os4depot
Posted on:
2022/1/28 8:37
#78
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@LiveForIt Pause is exactly when CDDA music is enabled and works. Only then. With CDDA disabled no pauses.
Re: Exodus The Last War patching : v0.1 patch on os4depot
Posted on:
2022/1/28 17:38
#79
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: Yesterday 17:34
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@kas1e what is a none intuition pointer? is that like poking the sprite register? or poking the copperlist?
(NutsAboutAmiga) Basilisk II for AmigaOS4 AmigaInputAnywhere Excalibur and other tools and apps.
Re: Exodus The Last War patching : v0.1 patch on os4depot
Posted on:
2022/1/28 17:42
#80
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@LiveForIt If i know :)
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