Maybe someone will find it interesting : i do port some simple chess game written on SDL2 + OpenGL 3.x (for shaders usage). That how it looks like:
While game is really simple, it still do use shaders from opengl3.x (#version 310 core), and in general was a good test for another kind of shaders. I had to alter them a bit to avoid some clashes when versioning parsed, and replaced bool uniforms on ints (as Nova not support bool uniforms still). And as it shaders, it mean latest Nova/Ogles2/etc need it (even if game is so simple one).
I also add at background music via SDL_Mixer (so it the same as on video above), and made few small changes/correction and an icon ! of course an icon ! Sources included with all amigaos4 changes, and can be a good learn point.
@Sinan This one tested on modern PC with win10, and it slow even there (50 FPS only when all enabled). We can try of course, but i fear it still will be slow. Even gameplay a little bit slow on PC, so ..
@all Previous archive were broken (wrong checksumm) , reuploaded (in upload query for now)