Tried lately to make some Amiga classic games of childhood working as good as possible, and while most are fine, the “Lion Heart” one gives me a bit of issue.
The issue, is that the cloud in the sky of the few bit planes looks like a trash and blinking strangely, see how it :
And the water seems a bit blinking too strangely.
That probably because of outdated core of our UAE (if i remember correctly, the WinUAE have had problem of this kind too in the beginning, but were fixed years ago).
But just in case, maybe someone finds the magic settings for, to have it working correctly on our EUAE ?
Lion Heart has some known problems (Sky Clouds), there was a lot of discussion about this problem on EAB and other Amiga forums, here maybe they found a solution, with a remake :)
@Mufa Thanks! It is definitely better on your video, and you have no issues with clouds for sure!
Just in case, while i mimic your config, can you please also compare with my file sizes if we use the same versions or not:
Whdload:
I use WHDLoad_usr.lha 1432278 Bytes created 2022-05-30 Also i use latest whdload install archive for LionHeart from whdload.de which is of 115.787 size. It is version 2.3 (01.01.21) done by Psygore (where you also can set some other fixes for LionHeart)
The game itself is:
Lionheart (1993)(Thalion)(Disk 1 of 4).zip : 832,867 Lionheart (1993)(Thalion)(Disk 2 of 4).zip : 769,277 Lionheart (1993)(Thalion)(Disk 3 of 4).zip : 788,764 Lionheart (1993)(Thalion)(Disk 4 of 4).zip : 765,254
@Mufa I tried with your config, and with UAE SDL, and i still have the same issue strangely ! WTF .. Somewhere something weird happens...
What i also have, is the slow fadein/fadeout of the game's pictures (the before-level images, the main logo, etc). Like it pauses a bit in process (but i double checked, i use SDL version of UAE for tests).
Quite strange! And for you its the same for both x1000 and x5000, i.e. no bug ?
@Skateman I wrote the Mufa's config from his video, there is (hope no typing mistakes in which can be guilty for this issue):
Alternatively i think that maybe Mufa use some other WHDload installer (and older one ?) . Or, maybe some specific to WHDload settings. Or maybe run or not run setpatch before, etc.
I have also tried with the settings i had seen in his video... (like you wrote) but the issue remains... I asked for the complete .uaerc just to check if he has a value i am missing.
Is @Musa also using OS3.2 ?
AmigaOne X5000 -> 2GHz / 16GB RAM / Radeon RX 550 / ATI X1950 / M-Audio 5.1 -> AmigaOS 4.1 FE / Linux / MorphOS Amiga 1200 -> Recapped / PiStorm CM4 / SD HDD / WifiPi connected to the NET Vampire V4SE TrioBoot RPI4 AmiKit XE
I have also tried with the settings i had seen in his video... (like you wrote) but the issue remains... I asked for the complete .uaerc just to check if he has a value i am missing.
Is @Musa also using OS3.2 ?
I tried to just comment out my whole System disk and run with his config , so only UAE binary , + whdload game with the minimum it needs : in the game's directory just s:startup-sequence with "whdload SLAVE=LionHeart.Slave PRELOAD" and that all.
@Mufa Just in case, maybe you can pack the whole "lionheart" directory as you have it and upload, so we can find out where is differences.
@Skateman On your video bug indeed gone, but i do test without jit previously too, and just in case set cachesize to none, and bug still there.
Interestingly that you seems use 2.2 version of whdload patch , while my one 2.3 one. Maybe that related somehow ..
Anyway, i just use this NoVBRMove, and bug is gone ! I even can run it with JIT enabled (together with cachesize=8192), but then it give me other sort of glitch :) Need to do some more tests
Sorry i fogot to mention i also used the novbrmove in the tooltype..
But when i enable cache the issue is back, en when i outcomment cache all is fine.
Ah so, the same as for me then. The only exception that i do not have the same bug back, i do have another one, also glitch, but of mountains, the clouds still ok.
But with JIT it still plays and load cool, and even CPU=MAX are fine too.
Thanks! It is definitely better on your video, and you have no issues with clouds for sure!
Just in case, while i mimic your config, can you please also compare with my file sizes if we use the same versions or not:
Whdload:
I use WHDLoad_usr.lha 1432278 Bytes created 2022-05-30 Also i use latest whdload install archive for LionHeart from whdload.de which is of 115.787 size. It is version 2.3 (01.01.21) done by Psygore (where you also can set some other fixes for LionHeart)
The game itself is:
Lionheart (1993)(Thalion)(Disk 1 of 4).zip : 832,867 Lionheart (1993)(Thalion)(Disk 2 of 4).zip : 769,277 Lionheart (1993)(Thalion)(Disk 3 of 4).zip : 788,764 Lionheart (1993)(Thalion)(Disk 4 of 4).zip : 765,254
Is all the same for you ?
I apply the principle that if the game works with an older version of WHDload, I try not to update WHDload to the latest version, because I know that sometimes it can bring more problems than good. For Lionheart I use the WHDload 17.2 version (01.12.2013). I did not know that there was a newer inscription Slave, I use the old one from 2014 (2.2), but I will try to check with the newer.
I don't remember where I got the game anymore, it has been on my disk for many years. I only know that I do not have a diskette images in the catalog, only one subdirectory Date with size 3293546 bytes, where all data from Lionheart is unpacked.
Ok, I just updated Slave 2.3. In fact, he has a lot of corrections related to graphics displaying. I activated them all. This is how I can also play at the CPU = max. Of course, the NOVBRMOVE parameter, as in the case of the previous version of Slave, I have active.
@Mufa Btw, did you noticed anywhere in the game a difference after all those 2.3 fixes ? I can only see that interlace in menu gone if i enable that fix, but water effect in game looks the same as before. There also "additional graphics" fix, but at least in the level 1 i didnt see differences.
Btw, do you have as me some strange small slowdowns of fadein/fadeout effects with the logo and with images between logos ? Its almost ok, but still i can see it. With enabled jit all fast, but then mountains in the game with enabled jit have visual glitches.
@all Is it possible to setup whdload to not show a whdload screen, but take all options from config automatically without needs to choose things on whdload screen and hitting a key