@Capehill
For me need at least even slow method to see how it will be. The point is that i just make some hack&slash to change SDL1 in the EUAE to SDL2, and while i do have now all renders on screen, i want to make the usually 320x240 windowses scale to 1920x1080. For that i open window with FULLSCREEN desctop , and it already open 1920x1080 screen for me, but, just with the the same small window.
If you in interest to have a brief looks of changes with SDL2, there they are:
https://kas1e.mikendezign.com/aos4/uae/sdl2/sdlgfx_v1.cThere i just create dektop_kind window , so it opens in 1920x1080, but inside still open the same small uae window (520x732 or something), which i want to scale till full 1920x1080. Just to see how it will be looks like, and if it at all worth to add SDL2 support to EUAE. Of course by itself swith to SDL2 need it, but i mostly worry there about scaling to fullscreen (and later may add some better scaling algos, etc once it will works with SDL2 scaling)