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have you seen this?
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Sam460ex 2GB 120Gb SSD&1Tb HD7750 Envy24HT A-Eon Drv 2.10+Warp3D New Uboot
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Sam440ep Flex 800Mhz 160GB HD + AmigaOS 4.1
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If liberty means anything at all, it means the right to tell people what they do not want to hear.
George Orwell.
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@walkero

wow that blog was interesting to read. he did a really big job on source code

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..anyone interested for an amiga os porting?
It should run quite smooth even on old systems, maybe also on 040/060 with rtg card.

Memento audere semper!
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Ok, i will be the first one pointing out on obvious : old Wipeout already work on os4 with Warp3dnova bridge. There are how old Wipeout it looks like:





Is there reasons to have another version ?

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@kas1e

Quote:
Is there reasons to have another version ?


Well, this version is under development so they may be improved it with the time, also if ported to OS4 it will be pure native :)

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@kas1e

Cannot find Amiga WipeOut version to buy. That is one reason to port it.

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@kas1e

not that i dont appreciate all the work that was previously to get wipeout running on os4. when source code of any cool game is released i think it's nice to share it nevertheless.


Edited by noXLar on 2023/8/14 17:03:08
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@kas1e

The leaked source is for the first game in the series, simply known as Wipeout. The exisiting Amiga version is Wipeout 2097 which is the second game in the series.

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@kas1e

There are countless ports of Quake so why not Wipeout if the source code is already available. Maybe with RTG and Warp3D support for all systems as far as I read the code is based on SDL2.

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Another reason is to have a native excellent game running on old systems without going to Radeon Rx or nova or other more recent hardware/drivers.
Amigaone and Pegasos systems are stuck with 3d drivers, games running on these machines are more limited vs X1000/5000 and Sam boards.

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BeWorld just ported wipEout rewrite to MorphOS

https://www.morphos-storage.net/?id=1942392

Maybe now porting it to OS4 becomes even more feasible

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@samo79

He published his port @ Github.

https://github.com/BeWorld2018/wipeout-rewrite

Sinan - AmigaOS4 Beta-Tester
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Hi, tried to build, but when launching it crashes/GR when loading *.PRM files

crash is here: object.c :: objects_load() [GR says alligment problem]


Using this fork: https://github.com/mrneo240/wipeout-rewrite
it builds and loads such files ok, but textures/colors are quite weird

http://jabirulo.byethost13.com/temp/wipeout_grab01.jpg

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@jabirulo

This happened with the port to Linux as well. I has been fixed for linux now by Christian.

More info about this here.
https://github.com/phoboslab/wipeout-rewrite/issues/56

AmigaOne X5000 -> 2GHz / 16GB RAM / Radeon RX 550 / ATI X1950 / M-Audio 5.1 -> AmigaOS 4.1 FE / Linux / MorphOS
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@Skateman

yep, applied issue 56 patches/fixes, but no changes on colors/textures/.. ¿:-/

but maybe is 'cos I'm using different fork, as main & beworld crashes here on loading *.PRM (textures?) files.

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@jabirulo

yes same problem here when I build from Beworld. I asked him if he did something else.

have you built it with newlib or clib2 ?

Sinan - AmigaOS4 Beta-Tester
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@SinanSam460

newlib

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