@Sinan
Quote:
In all 3 version result is same.
-No Texture on ships
-No transparency on trees.
-No sky texture
-No fonts
Just to be sure, you have:
ogles2.library : >= 3.1
Warp3DNova.library : >= 1.85
RadeonHD : >= 3.7 or RadeonRX : >= 2.4
right ?
Also, you didn't have any hardcore "LIBGL_*" settings set anywhere in the environment ? (maybe some leftovers from older Huno's EGL wrapper when it was not correctly done and were fixed later) ?
I can check it all after will back home (3-4 days more), so can see wtf.
Quote:
Is this correct for if the game is using OGLES2 ?
Nope, SDL_opengl.h is for pure GL, for OpenGLES2 usage it's SDL2/SDL_opengles2.h.
It should work with gl4es as it, there just seems some issue somewhere. Like some missing settings somewhere, or some shaders didn't compile by some reasons. Or gl4es you use are old/new/whatever.. It's all just need proper building.
If i were you , i firstly try to build with newlib, and with gl4es SDK from OS4depot, just to be 100% sure you use ones proved to be working. Then step by step checking logs, etc.