Login
Username:

Password:

Remember me



Lost Password?

Register now!

Sections

Who's Online
144 user(s) are online (133 user(s) are browsing Forums)

Members: 0
Guests: 144

more...

Support us!

Headlines

 
  Register To Post  

Frogatto&Friends buttons problem
Just popping in
Just popping in


See User information
The problem is that I can't change the keys when using the gamepad.

Now the attack button is the left button and the right is jump, I would like to change the jump button but it cannot be changed anywhere.

I have configured the controller from AmigaInput and there the only place where you can change those buttons is on the LowLevel side, which games does not use.

Go to top
Re: Frogatto&Friends buttons problem
Just popping in
Just popping in


See User information
@Firetail

Really no one has a solution of this problem?

Go to top
Re: Frogatto&Friends buttons problem
Quite a regular
Quite a regular


See User information
maybe you can contact the author directly (I guess it is Huno)
details are probably in the readme

Go to top
Re: Frogatto&Friends buttons problem
Just popping in
Just popping in


See User information
I mail them but no answer at all.

Go to top
Re: Frogatto&Friends buttons problem
Just popping in
Just popping in


See User information
They answered that cannot be done, only keyboard layout is changeable.

This would not be a very difficult thing for a programmer to do.

Go to top
Re: Frogatto&Friends buttons problem
Quite a regular
Quite a regular


See User information
an alternative would be to use AmigaInputAnywhere which let you map kbd and mouse to gamepad

http://os4depot.net/?function=showfil ... re/amigainputanywhere.lha

Go to top
Re: Frogatto&Friends buttons problem
Just popping in
Just popping in


See User information
@Lio

Thank You!

Go to top
Re: Frogatto&Friends buttons problem
Just popping in
Just popping in


See User information
I dont know how to use it, it does not do anything and there is not any instructions either :(

Go to top
Re: Frogatto&Friends buttons problem
Quite a regular
Quite a regular


See User information

Go to top
Re: Frogatto&Friends buttons problem
Just popping in
Just popping in


See User information
@Lio

Thanks. Not work in Frogatto because it has already gamepad support but you cannot change buttons. I believe that this AIA program only support games that are designed for keyboard only.

Go to top
Re: Frogatto&Friends buttons problem
Quite a regular
Quite a regular


See User information
ah ok I see, I misunderstood what you wanted to do !

Go to top
Re: Frogatto&Friends buttons problem
Quite a regular
Quite a regular


See User information
Quote:

They answered that cannot be done, only keyboard layout is changeable.


Doesn't that mean that you can use your controller as if your button presses were keyboard inputs? So long as you can choose keyboard/disable the controller in the game and let AmigaInput / the Input Device handle everything?

If liberty means anything at all, it means the right to tell people what they do not want to hear.
George Orwell.
Go to top
Re: Frogatto&Friends buttons problem
Just popping in
Just popping in


See User information
Now i got it working :) It was different button than Amigainput shows. Tryed to assing all button to jump button and it works then i have to on by one changing attack button for all other buttons.

Go to top

  Register To Post

 




Currently Active Users Viewing This Thread: 2 ( 0 members and 2 Anonymous Users )




Powered by XOOPS 2.0 © 2001-2024 The XOOPS Project