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Joined: 2022/11/8 15:30 Last Login
: Today 17:29
From Backnang
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Well, now I am "through" with the big Q2 Addon porting action.
The final list of ported Addons will be:
SinglePlayer
Ground Zero Mission CD The Reckoning Mission CD Zaero "inoffizielle" Mission CD
Single/Multiplayer Mods
Sog
pure Multiplayer Mods (note I marked the "very well known multiplayer Mods" in the list with "!")
(!)Action Quake 2 Air Quake 2 Annihilation Quake 2 Assault Quake 2 (!)Awaken 2 Basketball (!)Battle of the Sexes Blastchamber Catch the Chicken (!)ChaosDM (!)Devastation Quake 2 Domination Quake 2 Faith/FaithDM/FaithTag Fireteam Freeze Tag Gameleader (!)Gangsters (a variant of Action Quake 2) (!)Generations (!)Gloom (!)Headhunters Holy Quake 2 Jabot (!)Jailbreak King of the Server (KOTS) LTK (Action Quake mit Bots) Multigrenade Napalm2 Nighthunters Pig2k ProCTF ProRocket Quake and Conquer Quake Racing Q2Comp Sniper StVitus Team Fortress X (TFX) Terror Quake 2 (!)ThreeWave CTF Titanic TopRung Total War UrbanCTF/UrbanDM WarMod (!)Weapons of Destruction (!)Weapons Foundry (WF) Wyrm
The whole mods will be split over 6 Addon Packs, altogether around 800 MB of data (even without xatrix, rogue, ctf and zaero in the counting).
Funnily - I doubt there is even a this complete collection of Q2 Mods on PC. I had to look around a lot with wayback machine and all to get all the needed datafiles.
I also put in for some mods PC and WarpOS versions.
Not ported are:
Ace and 3zbe - these bots have some severe Endian issues and I was not feeling like it, other bots run, like jabot Dday, expert, gunslinger, no-items-quake: I think most likely they have problems with Q2 3.21. There is a more recent version of dday source-code, but this more recent version bases on remastered Q2 not classic Q2. Keys - crashed, not enough interest of mine to fix it Lithium - crashed and saves settings in wrong directory, not enough interest of mine to fix it No-Items-Quake - gleiches Problem wie bei dday und expert Qfl - crashed, again not enough interest Rip2 - cannot find some files, despite them being there, might be a 3.21 incompatibility
I think most "important" mods are ported though.
Then there is a range of Mods where legality of copyright might be doubtful (matrix, 007, Star Wars, Star Trek, Superheroes and Transformers Q2). I did not port those.
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