Login
Username:

Password:

Remember me



Lost Password?

Register now!

Sections

Who's Online
26 user(s) are online (19 user(s) are browsing Forums)

Members: 1
Guests: 25

hlt, more...

Support us!

Headlines

 
  Register To Post  

« 1 ... 28 29 30 (31) 32 33 34 »
Re: ScummVM and AmigaOS4.1 F.E.
Home away from home
Home away from home


See User information
@afxgroup

but even if it will work he'll be back to standard speed, right?

you can't have one with the other

Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Just can't stay away
Just can't stay away


See User information
@afxgroup


Quote:

technically you can't because this SDL2 version is patched to use GL4ES. *but* Theoretically you could download the non SDL2 so object from here: https://github.com/AmigaLabs/libs-ports/tree/main/sdl2 rename it and overwrite the existent one in SOBJS file of scummvm for clib4. it *should* work. Feel free to test it


I didn't quite understand what should be replaced and how, but it's ok, it should work on real hardware with 3D acceleration Thanks for your help.

MacStudio ARM M1 Max Qemu//Pegasos2 AmigaOs4.1 FE / AmigaOne x5000/40 AmigaOs4.1 FE
Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Amigans Defender
Amigans Defender


See User information
You have simply replace the SDL.so library in SOBJS folder with that one present in the archive on github. That's it

i'm really tired...
Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Amigans Defender
Amigans Defender


See User information
@Raziel

No you can't have them together except if you replace MiniGL with GL4ES. But at that point even OpegLES is useless. So it is just a choice

i'm really tired...
Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Home away from home
Home away from home


See User information
@afxgroup

thank you

Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Just can't stay away
Just can't stay away


See User information
@afxgroup

Nothing needs to be replaced I just edited the .ini file and changed the "Renderer=Opengl" to "Renderer=Software" then your version of ScummVM CLIB works. Thanks

@Raziel

afxgroup has solved the problem with "ags" games that ScummVM crashes or DSI occurs on exit. With version 2.8.0 of Os4Depot ScummVM crashes after exiting Gemini Rue. With the Clib version of ScummVM it works fine.

MacStudio ARM M1 Max Qemu//Pegasos2 AmigaOs4.1 FE / AmigaOne x5000/40 AmigaOs4.1 FE
Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Home away from home
Home away from home


See User information
@Maijestro

errm, no he didnt

he used a version of the source where the proper fix was already merged in
see https://github.com/scummvm/scummvm/com ... 850fc2d1eb9686749e1f41b3f
and
https://bugs.scummvm.org/ticket/15015

edit:
im not that lazy, you know

Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Not too shy to talk
Not too shy to talk


See User information
Thanks for this latest ScummVM with OpenGL! The Longest Journey is playing perfect on my X5K.

Keep up the good work!

AmigaOne X5000 -> 2GHz / 16GB RAM / Radeon RX 550 / ATI X1950 / M-Audio 5.1 -> AmigaOS 4.1 FE / Linux / MorphOS
Amiga 1200 -> Recapped / PiStorm CM4 / SD HDD / WifiPi connected to the NET
Vampire V4SE TrioBoot
RPI4 AmiKit XE
Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Just can't stay away
Just can't stay away


See User information
@Raziel


Quote:


errm, no he didnt

he used a version of the source where the proper fix was already merged in
see https://github.com/scummvm/scummvm/com ... 850fc2d1eb9686749e1f41b3f
and
https://bugs.scummvm.org/ticket/15015

edit:
im not that lazy, you know


Ahhhh ok I see, so it was a general problem with ScummVM and not their error or AmigaOs4.1 that caused it to run incorrectly. Thanks for the clarification again

MacStudio ARM M1 Max Qemu//Pegasos2 AmigaOs4.1 FE / AmigaOne x5000/40 AmigaOs4.1 FE
Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Home away from home
Home away from home


See User information
@Maijestro

no, it was not

if you read the discussion in the bugtracker i linked you will see that it is a bug or rather a missing feature in our adtools.

someone very kind from the scummvm devs simply helped and hunted it down

Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Home away from home
Home away from home


See User information
@all

i prepared a preliminary, dirty and edgy gl4es newlib build of scummvm, downloadable at the usual place.

please test

since i dont have access to a working non-enhancer environment, id like to know if there is any chance running/using it from there without the need of extra steps

thanks

Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Not too shy to talk
Not too shy to talk


See User information
I haven't tried the version from Raziel yet because without going back through the thread I don't know where "the usual place" is, but the version from afxgroup seems to have gone backwards as it doesn't recognise Strangeland. I guess it's just older than the current "normal" release.

I'll give Raziel's version a shot. Not like I'm expecting miracles, was just curious to see if it would run at more than 5fps (** I know Strangeland is probably asking way too much, I just liked the look of it **)


Amiga x5040 ı 16GB ı RX580
GB-A1000 060@100,
A1200 PiStorm32-Lite CM4
Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Home away from home
Home away from home


See User information
@MartinW

use the link from my user page

and it wont be any faster than the clib4 build, the demand and game is still the same

at least some other demanding games run much smoother now (non-ags, non-wintermute) i.e. starship titanic, Grim Fandango etc

Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Not too shy to talk
Not too shy to talk


See User information
@Raziel

Just gave it a quick try over lunch with The Longest Journey.

Everything appears to work but there are constant warnings (errors?) in the log window:
"WARNING: GL ERROR: GL_INVALID_OPERATION on glad_glUniformlf(pos, f) (./graphics/opengl/shader.h:150)!"

Same thing over and over. I imagine you know but thought I'd mention it anyway.


Amiga x5040 ı 16GB ı RX580
GB-A1000 060@100,
A1200 PiStorm32-Lite CM4
Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Home away from home
Home away from home


See User information
@MartinW

yes i saw and it might impact on speed too.

not sure how to handle it though, maybe an update to gl4es might help

Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Not too shy to talk
Not too shy to talk


See User information
Ah. Yes, I guess it’s some shader function that’s not fully implemented? Or something like that.


Amiga x5040 ı 16GB ı RX580
GB-A1000 060@100,
A1200 PiStorm32-Lite CM4
Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Just can't stay away
Just can't stay away


See User information
@Raziel

Quote:

use the link from my user page

and it wont be any faster than the clib4 build, the demand and game is still the same

at least some other demanding games run much smoother now (non-ags, non-wintermute) i.e. starship titanic, Grim Fandango etc


I can also confirm this with their latest ScummVM build from their server. It has become a bit faster with some games.

Starship Titanic (GOG) version works with their latest build with earlier version I always had problems with it. Another great game that I can now play on AmigaOs4.1 in the near future.





Thanks Raziel

MacStudio ARM M1 Max Qemu//Pegasos2 AmigaOs4.1 FE / AmigaOne x5000/40 AmigaOs4.1 FE
Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Just can't stay away
Just can't stay away


See User information
@Raziel and thread

I'm playing with Roland MT-32 emulation bus since latest versions, it's unplayable. Sound stutters and everything becomes slow as hell when playing the musics.

Is there something to do to improve this?

--
AmigaONE X1000 and Radeon RX 560
Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Amigans Defender
Amigans Defender


See User information
Which game?

i'm really tired...
Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Just can't stay away
Just can't stay away


See User information
@afxgroup

Any game supporting the Roland MT32 emulation (you need the specific MT32 ROMs) eg. King' Quest VI.

--
AmigaONE X1000 and Radeon RX 560
Go to top

  Register To Post
« 1 ... 28 29 30 (31) 32 33 34 »

 




Currently Active Users Viewing This Thread: 2 ( 0 members and 2 Anonymous Users )




Powered by XOOPS 2.0 © 2001-2024 The XOOPS Project