Posted on request by RazielSince gl4es is so much faster and evidently makes some games playable in the first place, i'd rather drop vanilla SDL2 (OpenGL) builds.
Though it would be possible to provide both binaries (or even two complete archives), it would come with more work, more time (second and third option) and most probably with a tedious script, which will switch between the two binaries, due to either binary using it's own libSDL2.so (second option).
The OpenGL build won't go away (for now), as there are still the daily builds from ScummVM buildbot, but they'd miss real "releases" from then on in and might be dropped completely in the future (but i doubt it, given the "unofficial" gl4es patches to SDL2 and the awkward SDK install.
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