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Re: EntwicklerX are working on Super Star Blast for OS4
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@imagodespira

Mnay thanks this is awesome news! Thanks to Hans and all others that work on updating Warp3DNova, Open GLES etc. for our OS4.1 and beyond

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Re: EntwicklerX are working on Super Star Blast for OS4
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@walkero

Why cant a game like this work on a non warp3Dnova capable AmigaOS 4.1 fe machine like a Pegagsos 2 G4 with a Radeon 9250 Pro?

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Re: EntwicklerX are working on Super Star Blast for OS4
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@Fairdinkem
I guess is a matter of what 3D framework the developers want to use between the old warp3d, OpenGL or the Warp3DNova. As much as I understand the latter is easier to be used and seems more complete and up to date, using more powerful GfxCards.

On that, I believe Hans, Daytona675x and Imagodespira are more capable to answer than I.

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Re: EntwicklerX are working on Super Star Blast for OS4
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Looking forward to this game!

Current Amiga computers: Vampire V4-SA, Sam460ex, A1-X5000/020
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Re: EntwicklerX are working on Super Star Blast for OS4
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At the risk of thread necromancy, is there any update on this? I've been checking https://entwickler-x.de/super-star-blast every now and then, and no Amiga news. Is it ever going to come for AmigaOS 4? I'd gladly pay for it, even if it is "rough around the edges". Loved Transplant back in the day and this brings back some great Amiga gaming memories :)

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My hardware: X5000 running OS4.1; A1200 Vampire V1200v2, KS 3.1.4
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Re: EntwicklerX are working on Super Star Blast for OS4
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Any update to Emotion? any SDK for the ffmpeg wrapper?

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Re: EntwicklerX are working on Super Star Blast for OS4
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some good news today from EntwicklerX Discord:

“Almost one year later.... A big issue in our OS4 Super Star Blast Version was found and fixed! It was a showstopper because it was only a problem on X5000 (we only have X1000 here). Last weekend, we where on an Amiga Meeting in Germany (Amiga Meeting Nord, Neumünster) and with the testing skills of "Root", Frank has found the problem in the game. It was a Shader issue with "Bloom/Glow" filter. We don´t know why it is only on X5000 but we are happy that it runs well now. Next step is to adjust the settings, test a but more and finish the work. Fingers crossed, that we can do a digital release this year (around christmas?) But only, we do not found new problems 😉”

Here’s to hoping we get a Christmas release

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Re: EntwicklerX are working on Super Star Blast for OS4
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Wow!!!

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