@Hans @Capehill
Quote:
Hans wrote:@Maijestro
If this is only happening on the A1222, then something is probably going wrong with the FPU emulation. You can try adding the game to the Load-Time-Emulator's (LTE's) blacklist.
I informed Daytona675x about this problem as he is probably the only one working on Ogles2 for AmigaOs4.1 at the moment. He also did some short tests and now comes.... on his
X5000 he had exactly the same problems with Billy Frontier and could reproduce it exactly.
Daniel himself also ran a few tests with glsnoop, but couldn't find anything conspicuous and at the moment can't explain exactly why the broken texture display occurs.
It seems that there is a bug within Ogles2/Nova that requires further investigation. He himself wrote me that he will investigate the problem further.
Could it also be a driver problem?
@Raziel
Quote:
Raziel wrote:@Maijestro
yes, albeit work keeps me occupied for at least the next month...there is a strange compiler error in sci which i have yet to find and fix
Great, maybe a fresh start is the best solution to develop a stable and improved version of ScummVM. Your last gles build I tested when it didn't crash worked fine on my machine and BladeRunner played smoothly, on all other builds including clib4 I tested BladeRunner was slower.
Edited by Maijestro on 2024/9/24 15:35:37