Login
Username:

Password:

Remember me



Lost Password?

Register now!

Sections

Who's Online
41 user(s) are online (16 user(s) are browsing Forums)

Members: 0
Guests: 41

more...

Support us!

Headlines

 
  Register To Post  

« 1 ... 35 36 37 (38) 39 »
Re: ScummVM and AmigaOS4.1 F.E.
Just popping in
Just popping in


See User information
@afxgroup

Quote:
https://www.amigasoft.net/temp/scummvm_clib4_311224.lha

Keep in mind that it is a beta version. As usual copy clib4.library into libs since it is the latest development vesion


I have tested your clib4 version a bit today. It has performed exemplary so far on my a1222 machine. No crashes whatsoever. Thumbs up.

Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Just can't stay away
Just can't stay away


See User information
@afxgroup

Thanks for providing the CLIB4 version. I had hoped that I could run the games ....Alpha Polaris and Syberia, but then it only crashes, which is understandable for a beta version and especially since these games are not yet fully supported by ScummVM.

In terms of speed, I have not noticed any improvement over the Newlib version of Raziel. On the A1222 the Clib4 version really seems to run better and users might have less problems with their version.

MacStudio ARM M1 Max Qemu//Pegasos2 AmigaOs4.1 FE / AmigaOne x5000/40 AmigaOs4.1 FE
Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Amigans Defender
Amigans Defender


See User information
@Maijestro

Try this one:

https://www.amigasoft.net/temp/scummvm_clib4_010125.lha

It should fix the ISI. However on my 460 it freezes the machine when loading resources.. most probably the memory is full
And however there is a problem on GL4ES that is causing an ISI on engines that are using glPolygonMode
We should investigate this

i'm really tired...
Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Just can't stay away
Just can't stay away


See User information
@afxgroup

Tested....Alpha Polaris can now be run, but crashes after the main intro. The very first version of your Clib4 version could still run this game. But it is currently not expected to work smoothly. The “Wintermute” engine is currently not fully supported. And yes this game or engine takes up a lot of memory, I could observe the same behavior on my machine.

Syberia 1 and 2 Mac version should actually be fully supported from version 2.8.0, or is the problem only on our platform?

https://www.scummvm.org/compatibility/DEV/tetraedge:syberia/

When I run Syberia 1 or 2, the DSI also occurs, regardless of which version I use, Newlib or Clib4

MacStudio ARM M1 Max Qemu//Pegasos2 AmigaOs4.1 FE / AmigaOne x5000/40 AmigaOs4.1 FE
Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Home away from home
Home away from home


See User information
@Maijestro

guys, please, RTDM

I have covered this from v2.8.0 on
Quote:

A word to the Syberia games:
They are supported and compiled in, but they won't
run as of now, as they need to get their own shaders
written, which has not happened yet, so please,
don't send bug reports of Syberia crashes.

Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Amigans Defender
Amigans Defender


See User information
@Raziel

I don't know what happened but this is a problem on the exe generated by linker.

i'm really tired...
Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Home away from home
Home away from home


See User information
@afxgroup

what are you referring to, please?
I'm missing the context

Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Amigans Defender
Amigans Defender


See User information
The problem with the exe file

i'm really tired...
Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Home away from home
Home away from home


See User information
@afxgroup

that can't be, i didn't change anything in binutils and it starting crashing from a specific commit after 2.9.0 onwards, before that commit, everything is fine, something was added which doesn't like amigaos4 setups.

you don't seem to have the problem in your cross setup?

which version did you compile?
2.9.0 or latest master?

I'm interested if latest master still works for you, just configure, that is, gives me a crash on checking compiler version every time

Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Amigans Defender
Amigans Defender


See User information
I always use master branch. However remove -flto flags. That flags cause more problems than benefits. Try to use standard flags.

i'm really tired...
Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Home away from home
Home away from home


See User information
@afxgroup

do you only cross-compile?

could you try a newlib build?
just configure it

my configure always crash with latest master now

Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Home away from home
Home away from home


See User information
@afxgroup

is there something like
Quote:

set echo on

but for configure?

I need to see why and where it keeps crashing

Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Amigans Defender
Amigans Defender


See User information
@Raziel

Yes I always cross compile. The problem for newlib build is that I don't have all libraries compiled. However reading your stack it seems that the exe is not created correctly. That's why I'm giving you this advice:

in config.mk

Try to use this:

CXXFLAGS := -Wshadow -W -Wno-unused-parameter -Wno-empty-body -fno-operator-names -std=gnu++11 -pedantic -Wno-address-of-packed-member -Wno-format -mlongcall -O3 -Wuninitialized -mstrict-align


Remove -flto and try to recompile everything. And just to be safe try o use static plugins instead of shared one

i'm really tired...
Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Home away from home
Home away from home


See User information
@afxgroup

thank you but you don't seem to understand

there is no exe of scummvm being created

I don't even get that far anymore

the crashlogs I posted are for
binutils binaries that keep crashing on me
during configure
right at the beginning when it checks for gcc

the binary of scummvm I was able to build
before a certain commit was merged
was perfectly fine

I was asking if you could give configure a try
on real amigaos4 hardware
to let me check if it is a problem of my sdk setup or something else

thank you

Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Amigans Defender
Amigans Defender


See User information
Ah.. No sorry I didn't compile anything on OS4 since ages.. It is useless spend hours to compile a software that on other machines took 1 minute..
Did you try to increase your stack?
Did you have some updated beta components?

i'm really tired...
Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Home away from home
Home away from home


See User information
@afxgroup

no beta stuff here, not a betatester, stack is a good hint, thank you, that would explain why configure crashes got worse over the course of adding new stuff to it and why suddenly binutils started crashing

I hope it's the culprit

Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Home away from home
Home away from home


See User information
@afxgroup

Unfortunately not, stack raised to 16 MB, still the same crash of binutil "as" when checking for a compiler

Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Just popping in
Just popping in


See User information
Trying to get a new install of SCUMMVM on a qemu laptop.

I have the 4.1FE (Peg) installed, SDK, SDL, and the graphics drivers from Enchancer 2.2, however I only get a black screen. (I did get some sound, when I managed to somehow start a game).

What else is needed, or is this a "it won't work under qemu" issue?

Thank you!

Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Home away from home
Home away from home


See User information
@Nuder_Try

could you please start from shell
Quote:

scummvm -F -d9


and post the output?

-F means it will start in a window

Go to top
Re: ScummVM and AmigaOS4.1 F.E.
Just popping in
Just popping in


See User information
@Raziel

Will do, after work (about 7 hours)

Go to top

  Register To Post
« 1 ... 35 36 37 (38) 39 »

 




Currently Active Users Viewing This Thread: 1 ( 0 members and 1 Anonymous Users )




Powered by XOOPS 2.0 © 2001-2024 The XOOPS Project